SuhwanKim
2c343ef770
Change character data save method
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Change character data save function to save into csv files
2024-03-10 11:57:38 -07:00
SuhwanKim
c9d3f7d26c
Update Save system
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updated save system using xml files and made it more readable
ex) CharacterName: James
Profession : programmer
2024-02-18 09:56:43 -08:00
SuhwanKim
4ab34a242b
added basic save system
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Added basic save system that has data to xml file.
2024-01-28 10:05:59 -08:00
SuhwanKim
8647c53da7
Deleted CharacterNameLineEdit file.
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Deleted unusable file that named CharacterNameLineEdit:[LineEdit:1274].
2023-10-21 22:06:59 -07:00
MacDugRPG
585e5bfc0e
PostgreSQL Database Test Code for Godot
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Adds simple test Godot program for database access. (This specific to PostgreSQL, but can be adapted.) Sourced from our menu and Luke's provided reference: https://godotengine.org/asset-library/asset/985
Note: before using, update the screens/DBTest_Postgres.gd script for relevant testing user, password, host, port, database values. (Search on comment "TODO." For anything aside from this rudimentary testing we obviously cannot write these values directly in the code.)
Any SQL tests you need to run can be updated in the _executer function code block. Currently it expects a characters database that it just selects all and prints to console for verification testing.
2023-10-17 09:50:30 -04:00
PersonGuyGit
50046d79bd
Created a markdown file with the base tables for genre substituion, as well as how to store them and work with them
2023-10-08 12:57:32 -06:00
PersonGuyGit
519da8b940
Corrected a bad push with the character creator and made it so you can save csv files to the user directory
2023-09-10 12:55:36 -06:00
PersonGuyGit
9570917cd0
Added Onready Vars for use with Character Creator
2023-09-03 13:01:37 -06:00
PersonGuyGit
1aa45d6274
Change?
2023-09-03 11:01:29 -06:00
MacDugRPG
d9e439bf27
Merged Game Demo Web Version (8/27 updates)
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Further updates of the Merged Game Demo Web version:
-includes *.cfg files in index.pck
-adds scrollbar and background panel mods for Settings for visibility on variable window size
-updates the settings singleton for in-game theme changes
2023-08-27 15:42:38 -04:00
PersonGuyGit
1c2530e57a
Added support to load OptionButton items, from JSON data
2023-08-27 12:38:44 -06:00
MacDugRPG
64ecb2ba5a
Merged Game Demo Web Version (further updates)
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Continues updating the web version of the module demo. Game can now be played online, but requires a new character be created. Select New Game, then Create Character. Add a name, and save the file (such as test.csv) to surface layer. Click Temp: Start New Game to begin game. Note that only the character name is being maintained at this time.
This version adds a Die Roller output with the params of a D4 and D6 (taken from JSON module content pre-loaded). This can be viewed in-game by selecting another option on the boat first, and then finding and clicking the "Run die roll test" option.
2023-08-20 15:29:13 -04:00
PersonGuyGit
d5057836e5
Started work with Loading JSON dynamicly
2023-08-20 12:59:09 -06:00
PersonGuyGit
836af00704
Finished up mock UI for toolset MVP, for the character creator
2023-08-20 11:53:26 -06:00
MacDugRPG
0b6ad7469c
Adds Merged Game Demo Web Version
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This is an add of the merged game demo for web with required cleanup and code changes for it to run in web. Currently the load character csv does not function, this is still in development for the web version.
To view served via itch.io: https://macdug.itch.io/bcirpg-game-base-test
2023-08-13 13:06:12 -06:00
PersonGuyGit
5d3eb179d6
Imported themes for the Character Creation Wizard
2023-08-13 12:48:58 -06:00
PersonGuyGit
3733cae53d
Reworked the Wizard Layout to prevent overscan, for the character creator in the toolset
2023-08-13 11:58:59 -06:00
Luke G
7b0f8c78c9
Merge pull request #49 from RPG-Research/luke
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Pushing changes from test branch, for Character Creation
2023-08-13 11:10:33 -06:00
PersonGuyGit
f3c2cbfe0a
Pushing changes from test branch, for Character Creation
2023-08-06 12:59:38 -06:00
PersonGuyGit
ef3c27b371
Created an empty project, for the team to work from; in regards to making the new toolset
2023-08-06 11:37:50 -06:00
PersonGuyGit
80787c9f2a
Created a basic Lobby system, to further test networking features
2023-07-23 12:57:06 -06:00
MacDugRPG
bd6acd0611
Merged Demo case insensitive paths fixes
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This kicks off the case insensitive path fixes for the merged demo.
2023-07-16 14:51:59 -04:00
PersonGuyGit
16404b719f
Worked with Doug to better understand the issues related to casing.
2023-07-16 12:40:50 -06:00
MacDugRPG
ae9acf8931
Modifies main menu base for testing
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Replaces change scene button signals.
2023-07-16 14:05:40 -04:00
MacDugRPG
d78daee643
Adds new main menu base for testing
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New updates to fix casing issues with directory names.
2023-07-16 13:43:59 -04:00
MacDugRPG
73142e9a90
Main Menu script attachment fix, part 2
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Load screen was still using the wrong path. This addresses that.
2023-07-09 16:25:59 -04:00
MacDugRPG
133e4ac53a
Main Menu script attachment fix
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This posts a modification of the Main Menu Godot project that addresses incorrect script links (due to Windows/MacOS case insensitivity).
2023-07-09 16:14:56 -04:00
PersonGuyGit
7ed9600656
Fixed another space in a filename
2023-07-09 12:34:04 -06:00
PersonGuyGit
2c971b6e7c
Change 2 for cleanup
2023-07-09 12:28:09 -06:00
PersonGuyGit
707e8a5b16
Clean up, as there were issue working with escape characters within the phase 2 folder.
2023-07-09 12:24:29 -06:00
PersonGuyGit
ebc9bd0247
Worked on a small demo project, to start making a dedicated server.
2023-07-02 12:53:57 -06:00
PersonGuyGit
8a30d41ee6
Changes from last week, when working with godot 4 and 3
2023-07-02 11:05:06 -06:00
PersonGuyGit
0f66d2907e
Started to rough out the toolset bar at the top of the toolset
2023-06-18 12:57:06 -06:00
PersonGuyGit
02de777c4a
Merge branch 'master' of github.com:RPG-Research/bcirpg
2023-06-11 12:37:34 -06:00
PersonGuyGit
db553dea28
Forked the project that Doug made; so I could make an Index home page for the toolset.
2023-06-11 12:36:40 -06:00
MacDugRPG
2d6ad58c1d
Experimental Code Updated For Color
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Adds color codes for the ColorRect selection using the recommended depth system.
2023-06-11 13:28:29 -04:00
PersonGuyGit
24b1d2c772
Made some changes to the natural language algorith, to imporve the correction of grammar. It still needs work with H words and the exceptions list related to AN.
2023-06-04 12:59:28 -06:00
PersonGuyGit
0272a3821d
Created the grammar correction System, and created a helper function to assist with it
2023-06-04 11:29:54 -06:00
MacDugRPG
d07a961de1
Experimental Code for Location Folders with Tabbed Canvas
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Test project that contains several variations. Current work in toolset_test_tabbed_merged folder. Contains canvas tab and ColorRect assets for place, WIP.
2023-05-14 15:03:18 -04:00
PersonGuyGit
daac13b923
Started work on the new Grammar checker system.
2023-05-07 13:08:15 -06:00
PersonGuyGit
a055f6359d
Tested the database queries for the SQL needed for the Dialog and Tag system. The next part that will need to be worked on is the actual dialog editor.
2023-05-07 12:26:43 -06:00
PersonGuyGit
7f3baba86d
Unstashed Change?
2023-05-07 11:04:39 -06:00
PersonGuyGit
13912aad7e
Created a new database for the Dialog System. Will test and see if there is a case for Joins next week.
2023-04-30 12:55:23 -06:00
PersonGuyGit
4cc0d0a8ff
Added some corrections to the SQLite CRUD commands, as the comments were off for some of them.
2023-04-23 13:00:08 -06:00
PersonGuyGit
311296f5a0
Commit
2023-04-23 11:10:57 -06:00
MacDugRPG
6a657bc793
Adds experimental drag and drop example
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This is functional drag and drop mockup for toolset base. Much taken from: https://github.com/exploregamedev/Godot-demos
2023-04-16 16:08:11 -04:00
PersonGuyGit
3505214043
Made some changes to how the SQL connection works, wrote some queries, and documented my changes in the comments.
2023-04-16 12:29:39 -06:00
Raj Hazarika
b417690f27
Character Creation Update
2023-04-09 12:05:20 -06:00
Raj Hazarika
37e54b552c
Initial CharacterCreation
2023-04-02 12:54:28 -06:00
PersonGuyGit
bcf8a84f2b
created quite a few query functions to create a better CRUD usecase for the Genre selection function
2023-04-02 12:52:39 -06:00