Commit Graph

177 Commits

Author SHA1 Message Date
To Live Is To Die
9c106dda72 Pushing changes for settings menu gui 2022-03-20 12:56:57 -06:00
To Live Is To Die
7b10e07456 PhaseII folder added 2022-03-20 11:43:14 -06:00
To Live Is To Die
886ad1cc26 Added a new child object menu 2022-03-20 11:28:08 -06:00
MacDugRPG
9cceb1bb44 Theme updates; minor additional changes
This updates the theme-setting across all levels, for dark and light. Also begins a loading process for the module map.
2022-03-06 15:37:43 -05:00
MacDugRPG
5b15df8862 Merge branch 'master' of https://github.com/RPG-Research/bcirpg 2022-03-06 14:59:10 -05:00
MacDugRPG
9828adff9e Updates theme files to include more classes and styles
Updates theme files for dark and light
2022-03-06 14:58:55 -05:00
To Live Is To Die
14b914ae05 Created a new folder, to work on making the settings menu for our project 2022-03-06 12:49:27 -07:00
MacDugRPG
10860a0b71 New Game - Doug
Adds new game start.
2022-02-27 15:27:22 -05:00
MacDugRPG
6d7009893c Cleans up themes and adds styles
This update does the following:
1. Removes themes from children of control node
2. Sets the dark theme to control node (MenuScreen)
3. Defines 2 styles within the 2 themes (dark and light)

So to change the theme overall, for the control node, just load the needed theme, for example:

theme=load("res://assets/ui_controlNode_light_theme.tres")
2022-02-27 14:44:55 -05:00
MacDugRPG
dc2fe54ba2 BCIRPG Main Menu additional updates
1. Removes pre-load singleton scripts from the project settings
2. Sets black background and ui_highContrast_but_theme.tres for buttons
3. Adds focus grab script for temp backgrounds for tab/enter control
2022-02-20 16:09:15 -05:00
MacDugRPG
ad4a1123c4 Merge branch 'master' of https://github.com/RPG-Research/bcirpg 2022-02-20 14:38:57 -05:00
MacDugRPG
ef5c824b00 BCIRPG Menu
The following changes done here:
1. Stripped down to the main menu, and that pushed as erpg\Godot\MainMenu\GodotUserInterface_Doug bcirpg_mainMenu_[date]

2. Relocated all other project work to: erpg\Godot\Experiments\Doug\
2022-02-20 14:33:15 -05:00
MacDugRPG
d7f7fc449e
Cleaning up folder 2022-02-20 14:13:01 -05:00
MacDugRPG
4637338b87 Updated font
Font changed to Liberation Serif -- themes updated and expanded; fonts organized.
2022-02-13 15:08:40 -05:00
To Live Is To Die
1495482aab Added Open Sans fonts, and corrected the focus next action to be tab 2022-02-13 12:56:23 -07:00
MacDugRPG
931820e328 History improvements; added map points
History improvement for use singleton, with various loading and saving efforts for the history.

Added locations and command processing upgrade for some map exploration.
2022-02-06 16:27:54 -05:00
To Live Is To Die
6efdac1d4c Added some documentation for some of my code so far. 2022-02-06 12:25:03 -07:00
To Live Is To Die
b5ee74a818 Performed Some Clean up for the project 2022-02-06 12:16:16 -07:00
MacDugRPG
da24e073f3 Merge branch 'master' of https://github.com/RPG-Research/bcirpg 2022-01-30 15:43:37 -05:00
MacDugRPG
daf96e40f2 Work on outputting history to file and loading; using singleton history object
WIP regarding history -- saving to file (also INI/Config for now) and loading in; applying this as a singleton.
2022-01-30 15:43:22 -05:00
Trevor Troxel
271dddf69e
Add files via upload
UML Diagrams
2022-01-30 10:27:34 -08:00
Luke Gebbink
6c9d371734 Merge branch 'master' of https://github.com/RPG-Research/bcirpg 2022-01-28 21:00:14 -07:00
Luke Gebbink
ace9ebfafb Cleaned out junk files from the project 2022-01-28 21:00:12 -07:00
MacDugRPG
57bece632b Merge branch 'master' of https://github.com/RPG-Research/bcirpg 2022-01-23 15:18:17 -05:00
MacDugRPG
571ebf705c Adds history paging
This adds tab+enter based history paging to go with tab+enter -based navigation.

Code needs cleanup before any kind of merging, but functions.
2022-01-23 15:18:08 -05:00
Luke Gebbink
56d16aabd5 Pushed changes, Tabbing works; needs UI Polish 2022-01-23 12:46:53 -07:00
Luke Gebbink
be8d1addee Pushed Changes 2022-01-16 13:00:25 -07:00
Luke Gebbink
84ff2a453f Added Die roller to Die.gd 2022-01-16 11:45:37 -07:00
Luke Gebbink
de708954cf Mades some changes to my die roller class, and fixed a few typos. 2022-01-09 13:01:00 -07:00
darioGerussi
a1d06ff13f Uploaded 2nd version of Start Game Menu
Uploaded my 2nd try at the Start Game Menu. Major cosmetic overhaul. No functionality, though. All functionality (use of buttons) is in my first Start Game Menu file.
2022-01-03 18:18:22 -06:00
MacDugRPG
7b1c70552c Updates through 1/2/22: adds capacity to link rooms, update options and text
Updates from recent weeks -- this is under 'Main Menu' but includes updates that allow for moving between rooms.
2022-01-02 15:52:54 -05:00
Luke Gebbink
2d2e65d8ae Made some changes, modded a datetime object, and started defining some parent classes. 2022-01-02 12:56:55 -07:00
Luke Gebbink
98bb5209e3 Added some temporary files for our databases; as well as fleshing out the UI a bit more; with Doug's advice. 2021-11-21 12:58:58 -07:00
Hawke
3c3360e8dc
Update README.md
Updated scope segments, cross-platform summary, etc.
2021-11-16 15:50:30 -08:00
Hawke
51062b1c3b
Update README.md
updated phase 3 that we started work on some of the GUI tools August 2021.
2021-11-16 15:43:19 -08:00
Hawke
862c8b3019
Update README.md 2021-11-16 15:36:46 -08:00
Hawke
6fc3c28803
Update README.md
More updates to the README formatting and content.
2021-11-16 15:33:45 -08:00
Hawke
3ca4c0c9a1
Update README.md 2021-11-16 15:27:38 -08:00
Hawke
229b55dbfd
Update README.md
Explanation of the project added to the README.md. Once we're ready to provide information on how to start and play the game, we will be sure to do so. Will also update the phases information as appropriate.
2021-11-16 15:26:15 -08:00
Hawke
e6da43ead3
Update README.md
testing updating the README.md via web interface in github.... - Hawke
2021-11-16 15:19:32 -08:00
MacDugRPG
d6669733f1 Adds game section to menu
Adds the game UI (temp) , same for New and Load, that takes user option (temp), outputs response (temp) and scrolls to the bottom.
2021-11-14 16:27:25 -05:00
Luke Gebbink
292a4c0871 Created the basic hook for the SQLite Database. Also need my eyes checked lol. 2021-11-14 12:43:53 -07:00
darioGerussi
770abfa3df Created Player character creation flowchart
Used the ModGod character creation flowchart as a base model to create the Player version
2021-11-07 13:00:49 -06:00
bakhtaward
10a91bc9f4 Merge branch 'master' of https://github.com/RPG-Research/erpg 2021-11-07 12:40:10 -05:00
bakhtaward
ec03f9e47a Create project_ilmatar_phase2_usecase_character_creation_20211031.drawio
Character creation use case
2021-11-07 12:40:03 -05:00
MacDugRPG
b47fd093f1 Settings saving: updates started 10/24 and concluded 10/31
Saves player settings test values to JSON (.sav file) when clicked in Settings menu, and loads them in at launch.
2021-10-31 15:06:30 -04:00
Luke Gebbink
9af7a0543d Working On Character Creation Flowchart 2021-10-31 12:18:21 -06:00
Luke Gebbink
a3cc132b4c Added DB Browser and a basic SQLite DB for the project 2021-10-24 12:17:33 -06:00
bakhtaward
1aba624c6c Added more to the menu 2021-10-17 16:27:38 -04:00
darioGerussi
797006ced9 Reorganized Godot folder; uploaded my Main Menu version
Combined all Godot uploads from everyone into one folder (MainMenu) within a new folder for Godot files (Godot).

Uploaded my first draft version of the Main Menu file.
2021-10-17 13:19:21 -05:00