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Update README.md
updated phase 3 that we started work on some of the GUI tools August 2021.
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README.md
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README.md
@ -237,7 +237,9 @@ Phase 2c - Replicate the NWN Tempest adventure using our Toolset to play in the
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More scope details and full documents in Brain Computer Interface Role-Playing Game BCI RPG Github repository.
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PC / NPC interaction dialog menues for BCI RPG text-based wireframe and example flow
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## PC / NPC interaction dialog menues for BCI RPG text-based wireframe and example flow
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@ -249,7 +251,7 @@ PC / NPC interaction dialog menues for BCI RPG text-based wireframe and example
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d20 RPG extended conflict overview flowchart. Included Dungeons & Dragons 5th edition (D&D 5e), and open d20 variants.
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## d20 RPG extended conflict overview flowchart. Included Dungeons & Dragons 5th edition (D&D 5e), and open d20 variants.
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@ -257,27 +259,21 @@ d20 RPG extended conflict overview flowchart. Included Dungeons & Dragons 5th ed
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General UI for BCI RPG
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## General UI for BCI RPG
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Graphical User Interface (GUI) for server management of BCI RPG. The use case assumes players are in LIS CLIS, but that DM / GM / Therapist or server admin are able to use full GUI for server administration.
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## Graphical User Interface (GUI) for server management of BCI RPG. The use case assumes players are in LIS CLIS, but that DM / GM / Therapist or server admin are able to use full GUI for server administration.
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## Phase 2b - Develop Module Creation Tools with UI
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## Phase 2b - Develop Module Creation Tools with UI (in-progress)
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The module creation toolset is not designed for BCI or LIS/CLIS users. The assumption is that Game Master / Dungeon Master, Educator, or Therapist will use this toolset to create new custom adventures (like the Aurora Toolset is used to create adventures for NWN).
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This requires full graphical tools at this point. (Would love down the road to create a BCI-controlled toolset, but that is much more advanced than our current team is ready for. Hopefully we can circle back to this down the road.
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@ -291,54 +287,12 @@ This requires full graphical tools at this point. (Would love down the road to c
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# Phase 2c - Create Tempest Adventure Using New Custom-built Toolset
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# Phase 2c - Create Tempest Adventure Using New Custom-built Toolset (pending)
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In Phase 2 all the basic play mechanics, and the module creation tools are built.
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# Phase 3 (pending)
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# Phase 3 (in-progress August 2021)
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Add graphical interface (instead of just text interface) with audio and video pre-recorded events tied into the text-based events (a la Dragon's Lair). Later add more dynamic graphics/audio/video for smoother experience.Planned to begin early hooks around late 2021.
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