bcirpggithubmirror/GameEngineResearch/ErpgUnity3d/Library/PackageCache/com.unity.timeline@1.3.4/Documentation~/trk_dup.md
2021-02-02 20:59:14 -07:00

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Duplicating tracks

Duplicating a track copies its clips, blends, and Inspector properties. If the duplicated track is bound to a GameObject, the binding is reset to None.

Track binding for a duplicated track is reset to None

Track binding for a duplicated track is reset to None

There are many ways to duplicate tracks:

  • Select a track. Right-click an empty area in the Track list and select Duplicate from the context menu.
  • Select a track. Hold Command/Control and press D.
  • Select a track. Hold Command/Control and press C, for copy, then press V, for paste.
  • Right-click a track and either select Duplicate from the context menu or hold Command/Control and press D.