bcirpggithubmirror/GameEngineResearch/ErpgUnity3d/Library/PackageCache/com.unity.test-framework@1.1.16/Documentation~/reference-test-runner-api.md
2021-02-02 20:59:14 -07:00

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TestRunnerApi

The TestRunnerApi retrieves and runs tests programmatically from code inside the project, or inside other packages. TestRunnerApi is a ScriptableObject.

You can initialize the API like this:

var testRunnerApi = ScriptableObject.CreateInstance<TestRunnerApi>();

Note

: You can subscribe and receive test results in one instance of the API, even if the run starts from another instance.

The TestRunnerApi supports the following workflows:

Public methods

Syntax Description
void Execute(ExecutionSettings executionSettings) Starts a test run with a given set of ExecutionSettings.
void RegisterCallbacks(ICallbacks testCallbacks, int priority = 0) Sets up a given instance of ICallbacks to be invoked on test runs.
void UnregisterCallbacks(ICallbacks testCallbacks) Unregisters an instance of ICallbacks to no longer receive callbacks from test runs.
void RetrieveTestList(TestMode testMode, Action<ITestAdaptor> callback) Retrieve the full test tree as ITestAdaptor for a given test mode.