bcirpggithubmirror/Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif.tres
2022-03-27 14:17:34 -05:00

7 lines
201 B
Plaintext

[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
[resource]
font_data = ExtResource( 1 )