mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
Started working on multiplayer submenus
This commit is contained in:
parent
ea25cdfeb3
commit
6122b135c6
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5
Phase2/Godot ===(Game Code)===/Multiplayer/Control.tscn
Normal file
5
Phase2/Godot ===(Game Code)===/Multiplayer/Control.tscn
Normal file
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[gd_scene format=2]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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39
Phase2/Godot ===(Game Code)===/Multiplayer/README.txt
Normal file
39
Phase2/Godot ===(Game Code)===/Multiplayer/README.txt
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****************************
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README.TXT:
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****************************
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Author: Doug McCord
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Date: 20-Feb-2022
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****************************
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Intro notes:
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This menu was stripped down from the bigger game and settings testing
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I was doing -- so there's a decent chance yet of something broken --
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please let me know if you encounter anything that's not linking up as
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desired. Currently there are temp destinations loaded for each of the
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menu options -- these are saved as scenes in the screens folder.
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Currently almost all the buttons are instances of the same source
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button object -- linked to their destination using the 'Next Scene Path'
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available in the inspector.
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****************************
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Project file structure:
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Surface Layer:
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Default Godot files remain at this level
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_toArchive:
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Directory to serve as reference-only; precursor to trash
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assets:
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Images, fonts, TRES text resource data files
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globalScripts:
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For project-wide use, or scripts that are not either:
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A. attached to a template scene, intended to go with all instances of that, or
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B. unique, scene-specific scripts.
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screens:
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Planned to include both .tscn scene files and their associated scripts.
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userInterface: (note misnomer for text-based game)
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Re-useable UI elements and their scripts, such as change-scene, input-response
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65
Phase2/Godot ===(Game Code)===/Multiplayer/Settings.gd
Normal file
65
Phase2/Godot ===(Game Code)===/Multiplayer/Settings.gd
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extends Node
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var bIsDarkThemeOn = false
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var settingsFile = "user://settings.cfg"
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var playerSettingsSingleton = PlayerSettingsTemplate.new()
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func make_settings_file():
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var config = ConfigFile.new()
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config.set_value("Player", "InputName", "Default Name")
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config.set_value("Player", "riskFactor", 0)
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config.set_value("Player", "brightness", 3)
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config.set_value("Player", "fontSize", 11)
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config.set_value("Player", "volume", 6)
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var bClosedCaptions = config.set_value("player", "bClosedCaptions")
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var bDevConsole = config.set_value("Player", "bDevConsole")
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var bVirtualKeyboard = config.set_value("Player", "bVirtualKeyboard", false)
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var preferredTheme = config.set_value("Player", "preferredTheme", PlayerSettingsTemplate.ThemeChoice.LIGHTHIGHCONTRAST)
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var visualKeyboardLayout = config.set_value("Player", "visualKeyboardLayout", PlayerSettingsTemplate.KeyboardLayout.QWERTY)
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config.save("user://settings.cfg")
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#Config/ini:
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func load_settings_file():
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var config = ConfigFile.new()
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# Load data from a file.
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var err = config.load(settingsFile)
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# If the file didn't load, ignore it.
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if err != OK:
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return
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for player in config.get_sections():
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var inputName = config.get_value(player, "InputSettings")
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var riskFactor = config.get_value(player, "riskFactor")
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var brightness = config.get_value(player, "brightness")
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var fontSize = config.get_value(player, "fontSize")
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var volume = config.get_value(player, "volume")
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var bClosedCaptions = config.get_value(player, "bClosedCaptions")
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var bDevConsole = config.get_value(player, "bDevConsole")
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var bVirtualKeyboard = config.get_value(player, "bVirtualKeyboard")
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var preferredTheme = config.get_value(player, "preferredTheme")
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var visualKeyboardLayout = config.get_value(player, "visualKeyboardLayout")
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print("Input name loaded as: " + inputName)
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playerSettingsSingleton.inputName = inputName
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playerSettingsSingleton.riskFactor = riskFactor
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#func EnableGlobalThemes(bDark):
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# if (bDark == true):
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# controlNode.theme=load("res://assets/ui_controlNode_dark_theme.tres")
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#
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# if (bDark == false):
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# controlNode.theme=load("res://assets/ui_controlNode_light_theme.tres")
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func _ready():
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pass # Replace with function body.
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[gd_resource type="Theme" load_steps=2 format=2]
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[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
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[resource]
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default_font = ExtResource( 1 )
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[gd_resource type="Theme" load_steps=2 format=2]
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[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
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[resource]
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default_font = ExtResource( 1 )
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[gd_resource type="Theme" load_steps=3 format=2]
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[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0, 0, 0, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 1, 1, 1, 1 )
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[resource]
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default_font = ExtResource( 1 )
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Button/colors/font_color = Color( 1, 1, 1, 1 )
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Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
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Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
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Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
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Button/constants/hseparation = 2
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Button/fonts/font = null
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Button/styles/disabled = null
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Button/styles/focus = null
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Button/styles/hover = null
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Button/styles/normal = SubResource( 1 )
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Button/styles/pressed = null
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[gd_resource type="Theme" load_steps=3 format=2]
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[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0, 0, 0, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 1, 1, 1, 1 )
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[resource]
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default_font = ExtResource( 1 )
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Button/colors/font_color = Color( 0.00392157, 0.00392157, 0.00392157, 1 )
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Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
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Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
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Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
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Button/constants/hseparation = 2
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Button/fonts/font = null
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Button/styles/disabled = null
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Button/styles/focus = null
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Button/styles/hover = null
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Button/styles/normal = SubResource( 1 )
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Button/styles/pressed = null
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[gd_resource type="Theme" load_steps=2 format=2]
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[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
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[resource]
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default_font = ExtResource( 1 )
|
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[gd_resource type="Theme" load_steps=2 format=2]
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[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
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[resource]
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default_font = ExtResource( 1 )
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After Width: | Height: | Size: 2.2 KiB |
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[remap]
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||||
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importer="texture"
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||||
type="StreamTexture"
|
||||
path="res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex"
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||||
metadata={
|
||||
"vram_texture": false
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||||
}
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[deps]
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||||
|
||||
source_file="res://assets/Backgrounds/Background_black.png"
|
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dest_files=[ "res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex" ]
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||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
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||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
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Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Backgrounds/Background_white.png"
|
||||
dest_files=[ "res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
@ -0,0 +1,34 @@
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||||
[remap]
|
||||
|
||||
importer="texture"
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||||
type="StreamTexture"
|
||||
path="res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Backgrounds/background_demo.png"
|
||||
dest_files=[ "res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
@ -0,0 +1,34 @@
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||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/background_demo.png"
|
||||
dest_files=[ "res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 42
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 24
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,6 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
font_data = ExtResource( 1 )
|
BIN
Phase2/Godot ===(Game Code)===/Multiplayer/assets/l_10646.ttf
Normal file
BIN
Phase2/Godot ===(Game Code)===/Multiplayer/assets/l_10646.ttf
Normal file
Binary file not shown.
@ -0,0 +1,6 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 20
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 30
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 40
|
||||
font_data = ExtResource( 1 )
|
@ -0,0 +1,8 @@
|
||||
[gd_resource type="StyleBoxFlat" format=2]
|
||||
|
||||
[resource]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
@ -0,0 +1,9 @@
|
||||
[gd_resource type="StyleBoxFlat" format=2]
|
||||
|
||||
[resource]
|
||||
bg_color = Color( 1, 1, 1, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 0, 0, 0, 1 )
|
@ -0,0 +1,28 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/sbf_black.tres" type="StyleBox" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0.878431, 0.878431, 0.878431, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = ExtResource( 2 )
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = ExtResource( 1 )
|
||||
Button/styles/pressed = null
|
||||
Label/colors/font_color = Color( 1, 1, 1, 1 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
|
||||
Label/constants/line_spacing = 3
|
||||
Label/constants/shadow_as_outline = 0
|
||||
Label/constants/shadow_offset_x = 1
|
||||
Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = null
|
||||
Label/styles/normal = null
|
||||
Panel/styles/panel = ExtResource( 1 )
|
||||
VBoxContainer/constants/separation = 4
|
@ -0,0 +1,28 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/sbf_white.tres" type="StyleBox" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = ExtResource( 2 )
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = ExtResource( 1 )
|
||||
Button/styles/pressed = null
|
||||
Label/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
|
||||
Label/constants/line_spacing = 3
|
||||
Label/constants/shadow_as_outline = 0
|
||||
Label/constants/shadow_offset_x = 1
|
||||
Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = null
|
||||
Label/styles/normal = null
|
||||
Panel/styles/panel = ExtResource( 1 )
|
||||
VBoxContainer/constants/separation = 4
|
@ -0,0 +1,6 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@ -0,0 +1,6 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@ -0,0 +1,25 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=1]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
||||
Button/colors/font_color = Color( 1, 1, 1, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = null
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = SubResource( 1 )
|
||||
Button/styles/pressed = null
|
@ -0,0 +1,6 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@ -0,0 +1,6 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
BIN
Phase2/Godot ===(Game Code)===/Multiplayer/icon.png
Normal file
BIN
Phase2/Godot ===(Game Code)===/Multiplayer/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
34
Phase2/Godot ===(Game Code)===/Multiplayer/icon.png.import
Normal file
34
Phase2/Godot ===(Game Code)===/Multiplayer/icon.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -0,0 +1,40 @@
|
||||
extends Node
|
||||
|
||||
class_name PlayerSettingsTemplate
|
||||
|
||||
enum KeyboardLayout {
|
||||
QWERTY,
|
||||
ALPHABETICAL,
|
||||
DVORAK
|
||||
}
|
||||
|
||||
enum ThemeChoice {
|
||||
DARKHIGHCONTRAST,
|
||||
LIGHTHIGHCONTRAST
|
||||
}
|
||||
|
||||
var inputName = "none"
|
||||
var riskFactor = 0
|
||||
var brightness = 3
|
||||
var fontSize = 11
|
||||
var volume = 6
|
||||
var bClosedCaptions = true
|
||||
var bdevConsole = false
|
||||
var bVirtualKeyboard = false
|
||||
var visualKeyboardLayout = KeyboardLayout.QWERTY
|
||||
var preferredTheme = ThemeChoice.DARKHIGHCONTRAST
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
37
Phase2/Godot ===(Game Code)===/Multiplayer/project.godot
Normal file
37
Phase2/Godot ===(Game Code)===/Multiplayer/project.godot
Normal file
@ -0,0 +1,37 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "Node",
|
||||
"class": "PlayerSettingsTemplate",
|
||||
"language": "GDScript",
|
||||
"path": "res://playerSettingsTemplate.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"PlayerSettingsTemplate": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="BCIRPGR_multiplayer"
|
||||
run/main_scene="res://Screens/MenuScreen.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
Settings="*res://Settings.gd"
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_environment="res://default_env.tres"
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Add Character (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,21 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=2]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
theme = ExtResource( 1 )
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 3 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
theme = null
|
||||
custom_fonts/font = ExtResource( 2 )
|
||||
text = "Join Room"
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,9 @@
|
||||
#MENUSCREEN:
|
||||
# Script purely to grab focus for tabbing control
|
||||
|
||||
extends Control
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
$VBoxContainer/But_NewGame.grab_focus()
|
@ -0,0 +1,87 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Screens/MenuScreen.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=3]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=6]
|
||||
[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10]
|
||||
|
||||
[node name="MenuScreen" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 5 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
theme = null
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
margin_bottom = 152.0
|
||||
rect_scale = Vector2( 1.04675, 1.07389 )
|
||||
|
||||
[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 49.0
|
||||
next_scene_path = "res://screens/NewGame_temp.tscn"
|
||||
|
||||
[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 53.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 103.0
|
||||
text = "Load Game"
|
||||
next_scene_path = "res://screens/LoadGame_temp.tscn"
|
||||
|
||||
[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 107.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 156.0
|
||||
text = "Multiplayer"
|
||||
next_scene_path = "res://Screens/Multiplayer.tscn"
|
||||
|
||||
[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 160.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 210.0
|
||||
text = "Add Character"
|
||||
next_scene_path = "res://Screens/AddCharacter_temp.tscn"
|
||||
|
||||
[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 214.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 263.0
|
||||
text = "Settings"
|
||||
next_scene_path = "res://Screens/Settings_temp.tscn"
|
||||
|
||||
[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )]
|
||||
margin_top = 267.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 303.0
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -177.0
|
||||
margin_top = -44.0
|
||||
margin_right = -5.0
|
||||
margin_bottom = -6.0
|
||||
text = "Version: 0.0.0"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=4]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=5]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
theme = ExtResource( 5 )
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 2 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
theme = null
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Multiplayer"
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
|
||||
[node name="But_NewRoom" parent="VBoxContainer" instance=ExtResource( 3 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 48.0
|
||||
theme = ExtResource( 5 )
|
||||
text = "New Room"
|
||||
next_scene_path = "res://screens/NewRoom.tscn"
|
||||
|
||||
[node name="But_JoinRoom" parent="VBoxContainer" instance=ExtResource( 3 )]
|
||||
margin_top = 52.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 100.0
|
||||
theme = ExtResource( 5 )
|
||||
text = "Join Room"
|
||||
next_scene_path = "res://screens/JoinRoom.tscn"
|
||||
|
||||
[node name="But_ChBut_BackToMenu" parent="VBoxContainer" instance=ExtResource( 3 )]
|
||||
margin_top = 104.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 152.0
|
||||
theme = ExtResource( 5 )
|
||||
text = "Back to Menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,21 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
theme = ExtResource( 3 )
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 2 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
theme = null
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "New Room"
|
@ -0,0 +1,5 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Screens/MenuScreen.tscn" type="PackedScene" id=1]
|
||||
|
||||
[node name="MenuScreen" instance=ExtResource( 1 )]
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,17 @@
|
||||
extends Button
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_Button_button_up():
|
||||
var controlNode = get_node("../../")
|
||||
print(controlNode.name)
|
||||
if(tempToggle == 0):
|
||||
controlNode.theme=load("res://assets/ui_controlNode_dark_theme.tres")
|
||||
tempToggle = 1
|
||||
else:
|
||||
controlNode.theme=load("res://assets/ui_controlNode_light_theme.tres")
|
||||
tempToggle = 0
|
@ -0,0 +1,7 @@
|
||||
extends Control
|
||||
|
||||
#GRAB FOCUS: simple script for temp files to grab focus
|
||||
|
||||
|
||||
#func _ready() -> void:
|
||||
# $Title/But_ChangeScene.grab_focus()
|
@ -0,0 +1,18 @@
|
||||
#BUT_CHANGESCENE:
|
||||
# Generic template script allowing GUI linking of scenes by button press.
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_But_NewGame_button_up():
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_ChangeScene" type="Button"]
|
||||
margin_right = 130.0
|
||||
margin_bottom = 24.0
|
||||
size_flags_vertical = 3
|
||||
text = "New Game"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"]
|
@ -0,0 +1,34 @@
|
||||
#BUT_QUIT:
|
||||
# Unique script for ending a game. Will additionally perform or call needed
|
||||
# shut down and close-out functionality.
|
||||
|
||||
extends Button
|
||||
|
||||
var history_JSON = "user://history.json"
|
||||
|
||||
|
||||
#DKM TEMP: save history is only here temporarily -- needs to move upstream.
|
||||
func _on_But_Quit_button_up():
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
#JSON: requires dictionaries:
|
||||
#func _saveHistory_JSON() -> void:
|
||||
# var history_screens_arr = get_node("/root/History").historyScreensSingleton.output_history_array
|
||||
# var file = File.new()
|
||||
# file.open(history_JSON, File.WRITE)
|
||||
# file.store_string(to_json(history_screens_arr))
|
||||
#
|
||||
# file.close()
|
||||
# # #DKM TEMP:
|
||||
# print("Saved history array size should be: " + str(history_screens_arr.size()))
|
||||
|
||||
|
||||
#DKM TEMP:
|
||||
#tres file:
|
||||
#func _saveHistory() -> void:
|
||||
# var history_screens = get_node("/root/History").historyScreensSingleton
|
||||
# assert(ResourceSaver.save("user://history.tres", history_screens)==OK)
|
||||
# #DKM TEMP:
|
||||
# print("Saved history array size: " + str(history_screens.output_history_array.size()))
|
||||
|
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_Quit" type="Button"]
|
||||
margin_top = 240.0
|
||||
margin_right = 179.0
|
||||
margin_bottom = 284.0
|
||||
text = "Quit"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"]
|
@ -0,0 +1,80 @@
|
||||
#BUT_SAVESETTINGS:
|
||||
# Unique script for saving settings on player settings scene.
|
||||
|
||||
|
||||
#Tool lets you any code in editor, such as plugins
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
#Button response: save settings and move on.
|
||||
func _on_But_NewGame_button_up():
|
||||
var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name")
|
||||
var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk")
|
||||
_saveSettings(inputName.text, inputRisk.text)
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
#HELPER FUNCTIONS:
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
||||
|
||||
#CONFIG/INI SAVE:
|
||||
func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
var player_settings = get_node("/root/PlayerSettings")
|
||||
player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
var config = ConfigFile.new()
|
||||
|
||||
config.set_value("Temp player","InputSettings", inputSettings)
|
||||
config.set_value("Temp player","RiskFactor", riskFactor)
|
||||
|
||||
config.save("user://settings.cfg")
|
||||
|
||||
#JSON SAVE:
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
# #Temp:
|
||||
# var temp_manual_JSON = {
|
||||
# "playerSettingsTemplate": {
|
||||
# "inputName": inputSettings,
|
||||
# "riskFactor": riskFactor
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# #Save to file (JSON for now)
|
||||
# var settings_file = "user://testPlayerSettings.sav"
|
||||
# var file = File.new()
|
||||
# if file.open(settings_file, File.WRITE) != 0:
|
||||
# print("Cannot write temporary file to: " + settings_file)
|
||||
# else:
|
||||
# file.store_line(to_json(temp_manual_JSON))
|
||||
# file.close()
|
||||
|
||||
|
||||
#****This save Settings functions as designed; but modified to work with alternate approach of loading
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
#Debugging:
|
||||
# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor)
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
|
||||
#Save to file (for now)
|
||||
# if settings_save_file_name == "":
|
||||
# settings_save_file_name = "settings.save"
|
||||
# var settings_file = "user://" + settings_save_file_name
|
||||
# var file = File.new()
|
||||
# file.open(settings_file, File.WRITE)
|
||||
# file.store_var(player_settings.playerSettingsSingleton.inputName)
|
||||
#DKM TEMP: To save object; removed for testing
|
||||
#file.store_var(player_settings.playerSettingsSingleton, true)
|
||||
# file.close()
|
||||
|
||||
|
||||
|
@ -0,0 +1,5 @@
|
||||
extends VBoxContainer
|
||||
|
||||
func set_text(input: String, response: String):
|
||||
$InputHistory.text = input
|
||||
$Response.text = response
|
@ -0,0 +1,25 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://UserInterface/Response.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://UserInterface/InputResponse.gd" type="Script" id=3]
|
||||
|
||||
[node name="InputResponse" type="VBoxContainer"]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="InputHistory" type="Label" parent="."]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 23.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
custom_colors/font_color = Color( 0.686275, 0.658824, 0.658824, 1 )
|
||||
text = " > This is what user selected"
|
||||
autowrap = true
|
||||
|
||||
[node name="Response" parent="." instance=ExtResource( 2 )]
|
||||
margin_top = 27.0
|
||||
margin_bottom = 61.0
|
@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=2]
|
||||
|
||||
[node name="Response" type="Label"]
|
||||
margin_top = 30.0
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
theme = ExtResource( 2 )
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Game text continues here... "
|
||||
autowrap = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[sub_resource type="Theme" id=1]
|
||||
default_font = ExtResource( 2 )
|
||||
|
||||
[node name="Title" type="Label"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -110.5
|
||||
margin_top = 114.422
|
||||
margin_right = 110.5
|
||||
margin_bottom = 180.422
|
||||
theme = SubResource( 1 )
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Main Menu"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1 @@
|
||||
|
Loading…
Reference in New Issue
Block a user