bcirpggithubmirror/Phase2/Godot_Toolset/Main/middleware/conflictResults/conflictResults.gd
2024-01-07 14:06:59 -07:00

15 lines
338 B
GDScript

extends Node
class_name ConflictResultsProcess
#This class is used to define the player and NPC order in combat. Also called Initiative in some game systems.
#Rough Draft: 12/3/2023: Luke, Godot 3.5
#How are we calculating initiatve. Are we going to pull the formula from the GSAL?
var Initiative_Order : Array
func _init():
pass