bcirpggithubmirror/Phase2/Godot_Toolset/Main/middleware/conflictResults/conflictResults.gd

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extends Node
class_name ConflictResultsProcess
#This class is used to define the player and NPC order in combat. Also called Initiative in some game systems.
#Rough Draft: 12/3/2023: Luke, Godot 3.5
#How are we calculating initiatve. Are we going to pull the formula from the GSAL?
var Initiative_Order : Array
func _init():
pass