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This was an idea I had for Phase 2. We probs should use a list or some other data structure, but this was just a test
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Luke Gebbink 2020-07-16 16:41:08 -06:00 committed by GitHub
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DialogTestForERPG.cpp Normal file
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// DialogTestForERPG.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include <string>
int main()
{
int num = 0;
std::string SentanceFirst{"Welcome to a world ravaged by "};
std::string SentanceSecond{ "You step out of the " };
std::string SentanceThird{ ", to a new place unlike any other." };
std::string firstWords[] = { "A Greedy King", "Heavy Taxation", "A galaxy wide fuel crisis" };
std::string secondWords[] = { "Horse and Buggy", "Car", "Landspeeder" };
std::cout << "Hello, Welcome to our game\nWhich setting do you want to play in?\n1: Fantasy\n2: Modern Day\n3: Sci-Fi\n" << std::endl;
std::cin >> num;
while (num > 3 || num < 0)
{
std::cout << "Please enter a valid number" << std::endl;
}
if (num == 1)
{
std::cout << SentanceFirst + firstWords[0] + ".\n" + SentanceSecond + secondWords[0] + SentanceThird;
}
if (num == 2)
{
std::cout << SentanceFirst + firstWords[1] + ".\n" + SentanceSecond + secondWords[1] + SentanceThird;
}
if (num == 3)
{
std::cout << SentanceFirst + firstWords[2] + ".\n" + SentanceSecond + secondWords[2] + SentanceThird;
}
std::cin >> num;
}
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file