mirror of
https://github.com/RPG-Research/bcirpg.git
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Reorganized folder layout
Reorganized the folders for a simpler and clearer layout.
This commit is contained in:
Phase2
Databases
Documentation
Luke
Flowcharts
5E Diagrams
5EApplyDamageSubprocess3.14.2021.drawio5EDamageTypeValidator3.13.2021.drawio5EHitDiagram03.04.2021.drawio5EHitDiagram03.14.2021.drawio5ERollForAdvantageSubprocess3.13.2021.drawio5EToHitSubProcess3.13.2021.drawioD20HitDiagram03.04.2021.drawio
Disengage Process
Establish Position Processes
Help Processes
MissSubprocess3.14.2021.drawioMovement Processes
ProjectIllmatarCustomMovementSubprocess4.11.2021.drawioProjectIllmatarDashSubProcess4.11.2021.drawioProjectIlmatarD20MoveProcess4.11.2021.drawio
ProjectIllmatarCustomMovementSubprocess4.11.2021.drawioReaction Processes
ProjectIllmatarDefaultMovementSubprocess4.11.2021.drawioProjectIllmatarReactionCheckSubprocess4.11.2021.drawioProjectIllmatarReactionProcess4.11.2021.drawioProjectIllmatarReactionSaveSubprocess4.11.2021.drawio
project_ilmatar_phase2_flowchart_d20Extended_determiningSurprise_20210328_A.drawioproject_ilmatar_phase2_flowchart_d20Extended_initiative_20210411_A.drawioproject_ilmatar_phase2_flowchart_d20dodge_20210418.drawioproject_ilmatar_phase2_flowchart_d20hide_20210418.drawiospellCasting
OpenD6Diagrams
ProjectIlmatarOpenD6_FatePoints_Flowchart8.1.2021.drawioProjectIlmatar_ OpenD6_WildDieEnabledProcess_5.9.2021.drawioProjectIlmatar_OpenD6_WildDie_5.9.2021.drawioproject_ilmatar_phase2_flowchart_d6CharacterPointsAddOnToRoll_20210516.drawioproject_ilmatar_phase2_flowchart_opend6_contestedrollsanddamage_20210509.drawio
Open_D6_Flowchart
characterCreation
conflictResultsProcess
diceRoller
project ilmatar phase 2 DiceRoller flowchart 20210314a.drawioproject ilmatar phase 2 DiceRoller object 20210314a.drawioproject ilmatar phase 2 DiceRoller object 20210321a.drawioproject ilmatar phase 2 DiceRoller object 20210321b.drawioproject ilmatar phase 2 DiceRoller object minimum 20210321b.drawioproject ilmatar phase 2 DiceRoller object monolithic 20210321b.drawioproject ilmatar phase 2 DiceRoller object sets 20210321b.drawioreadme
extendedConflict
phase2_flowChart_ExtendedConflictProcess_2020_1107A.drawioproject_ilmatar_phase2_flowchart_d20ExtendedConflictOverview_20210220.drawioproject_ilmatar_phase2_flowchart_d20ExtendedConflictOverview_20210227_A.drawio
loadModule
modgodToolset
Genre
GrammarCheck
Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawioTemplateCreation
project ilmatar Phase 2 flowchart MODGODtoolset20210123.drawioproject ilmatar Phase 2 flowchart MODGODtoolset20210130_A.drawioproject_ilmatar_phase2_flowchart_dialogue_20210822.drawioproject_ilmatar_phase2_flowchart_events_riskFactors_sceneChanges_20210815.drawioproject_ilmatar_phase2_flowchart_specialAbilities_20210808.drawionewGame
readmeresolving_ties
serverCreation
startGame
turnSelectionNoncombat
project ilmatar phase2 flowChart turnSelectionProcessNoncombat 20201031a.drawioproject ilmatar phase2 flowChart turnSelectionProcessNoncombat 20201107.drawioproject ilmatar phase2 flowChart turnSelectionProcessNoncombat 20210109.drawioproject ilmatar phase2 flowChart turnSelectionProcessNoncombat 20210116.xmlproject ilmatar phase2 flowChart turnSelectionProcessNoncombat 20210130_A.xmlproject ilmatar phase2 flowChart turnSelectionProcessNoncombat 20210213_A.drawio
turnSelectionSimpleConflictResolution
Godot ===(Game Code)===
Experiments
Doug
rpgr_gameWork_20211024A
.import
background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnScreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings.tscnSettingsInitialize.gdinputText.gd
UserInterface
_toArchive
assets
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresl_10646.ttfui_theme.tresui_title_theme.tres
default_env.tresglobalScripts
icon.pngicon.png.importproject.godotrpgr_gameWork_20211114A
.import
background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnGame.gdGame.tscnScreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings.tscnSettingsInitialize.gdinputText.gd
UserInterface
But_ChangeScene.gdBut_ChangeScene.tscnBut_Quit.gdBut_Quit.tscnBut_SaveSettings.gdInputResponse.gdInputResponse.tscnTitle.tscn
_toArchive
assets
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfui_theme.tresui_title_theme.tres
default_env.tresglobalScripts
icon.pngicon.png.importproject.godotrpgr_gameWork_20220102A
.import
background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
But_History.gdBut_History_Page.gdCommandProcessor.gdControl.tscnGame.gdGame.tscnLocale.gdLocale.tscnLocaleManager.gdREADME.txtScreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings.tscnSettingsInitialize.gdinputText.gd
UserInterface
But_ChangeScene.gdBut_ChangeScene.tscnBut_Quit.gdBut_Quit.tscnBut_SaveSettings.gdHistoryRows.gdInputResponse.gdInputResponse.tscnResponse.tscnTitle.tscn
_toArchive
assets
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfui_theme.tresui_title_theme.tres
default_env.tresglobalScripts
icon.pngicon.png.importproject.godotrpgr_gameWork_20220213A
.import
background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
But_History.gdBut_History_Page.gdCommandProcessor.gdControl.tscnGame.gdGame.tscnLocale.gdLocale.tscnLocaleManager.gdREADME.txtScreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings.tscnSettingsInitialize.gdinputText.gd
UserInterface
But_ChangeScene.gdBut_ChangeScene.tscnBut_Quit.gdBut_Quit.tscnBut_SaveSettings.gdInputResponse.gdInputResponse.tscnResponse.tscnTitle.tscn
_toArchive
assets
Fonts_source
LiberationSerif-Bold.ttfLiberationSerif-BoldItalic.ttfLiberationSerif-Italic.ttfLiberationSerif-Regular.ttfl_10646.ttf
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresliberation_serif.tresliberation_serif_20pt.tresliberation_serif_30pt.tresliberation_serif_40pt.tresui_gameplay_big_theme.tresui_gameplay_theme.tresui_theme.tresui_title_theme.tresglobalScripts
icon.pngicon.png.importproject.godotMainMenu
GodotUserInterface-Bakhtawar
MainMenu.gdMainMenu.tscnNewGame.gdNewGame.tscnSaveLoad.gdSaveLoad.tscnSettings.gdSettings.tscnStartGame.gdStartGame.tscndefault_env.tresicon.pngicon.png.importnew_dynamicfont.tresproject.godot
GodotUserInterface_Dario
startGameMenu
.import
ItemList.gdicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stexmainScene.gdmainScene.tscn
Button.gdButton.tscnaddCharacter.tscndefault_env.tresicon.pngicon.png.importloadGame.tscnmultiplayer.tscnnewGame.tscnproject.godotsettings.tscnstartGameMenu2(aestheticsOnly)
GodotUserInterface_Doug
bcirpg_mainMenu_20220220A
.import
Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stexBackground_black.png-5f076dc51f49c2d5a7007d49260388b4.md5Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stexBackground_white.png-092c9ce605239bda8605597c05979c3a.md5Background_white.png-092c9ce605239bda8605597c05979c3a.stexBackground_white.png-90278c2837a8c1d366dff638eb6d5498.md5Background_white.png-90278c2837a8c1d366dff638eb6d5498.stexbackground_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexbackground_demo.png-e30ac367b3596013bad15f6d4bbea075.md5background_demo.png-e30ac367b3596013bad15f6d4bbea075.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnREADME.txt_toArchive
ui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_light_but_theme.tresui_theme.tresui_title_theme.tres
assets
Backgrounds
Background_black.pngBackground_black.png.importBackground_white.pngBackground_white.png.importbackground_demo.pngbackground_demo.png.import
Fonts_source
LiberationSerif-Bold.ttfLiberationSerif-BoldItalic.ttfLiberationSerif-Italic.ttfLiberationSerif-Regular.ttfl_10646.ttf
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfliberation_serif.tresliberation_serif_20pt.tresliberation_serif_30pt.tresliberation_serif_40pt.tressbf_black.tressbf_white.tresui_controlNode_dark_theme.tresui_controlNode_light_theme.tresui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_theme.tresui_title_theme.tresscreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings_temp.tscnTemp_Button.gdgrabFocus.gd
userInterface
GodotUserInterface_Luke
.import
.gdignoreicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Actor.gdDataStore
Date.gdDie.gdGUI.gdGUI.tscnGame.tscnHostAndJoinGame.gdMenu.gdOpenSans-Bold.ttfOpenSans-BoldItalic.ttfOpenSans-ExtraBold.ttfOpenSans-ExtraBoldItalic.ttfOpenSans-Italic.ttfOpenSans-Light.ttfOpenSans-LightItalic.ttfOpenSans-Medium.ttfOpenSans-MediumItalic.ttfOpenSans-Regular.ttfOpenSans-SemiBold.ttfOpenSans-SemiBoldItalic.ttfOpen_Sans
LICENSE.txtOpenSans-Italic-VariableFont_wdth,wght.ttfOpenSans-VariableFont_wdth,wght.ttfREADME.txt
Player_Settings_Button.gdSaveAndLoadGame.gdstatic
OpenSans_Condensed
OpenSans-Bold.ttfOpenSans_Condensed-Bold.ttfOpenSans_Condensed-BoldItalic.ttfOpenSans_Condensed-ExtraBold.ttfOpenSans_Condensed-ExtraBoldItalic.ttfOpenSans_Condensed-Italic.ttfOpenSans_Condensed-Light.ttfOpenSans_Condensed-LightItalic.ttfOpenSans_Condensed-Medium.ttfOpenSans_Condensed-MediumItalic.ttfOpenSans_Condensed-Regular.ttfOpenSans_Condensed-SemiBold.ttfOpenSans_Condensed-SemiBoldItalic.ttf
OpenSans_SemiCondensed
OpenSans_SemiCondensed-Bold.ttfOpenSans_SemiCondensed-BoldItalic.ttfOpenSans_SemiCondensed-ExtraBold.ttfOpenSans_SemiCondensed-ExtraBoldItalic.ttfOpenSans_SemiCondensed-Italic.ttfOpenSans_SemiCondensed-Light.ttfOpenSans_SemiCondensed-LightItalic.ttfOpenSans_SemiCondensed-Medium.ttfOpenSans_SemiCondensed-MediumItalic.ttfOpenSans_SemiCondensed-Regular.ttfOpenSans_SemiCondensed-SemiBold.ttfOpenSans_SemiCondensed-SemiBoldItalic.ttf
SaveSystem
Start Game.gdTestNode2D.gdTestNode2D.tscnWorld.gdWorldObject.gdaddons
godot-sqlite
bin
android
ios
javascript
osx
win64
x11
GodotUserInterface_Luke_Settings
bcirpg_settingsMenuLuke
.import
.gdignoreBackground_black.png-56039c85507f66e5b636dc3622fcd7f0.md5Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stexBackground_black.png-5f076dc51f49c2d5a7007d49260388b4.md5Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stexBackground_white.png-092c9ce605239bda8605597c05979c3a.md5Background_white.png-092c9ce605239bda8605597c05979c3a.stexBackground_white.png-90278c2837a8c1d366dff638eb6d5498.md5Background_white.png-90278c2837a8c1d366dff638eb6d5498.stexbackground_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexbackground_demo.png-e30ac367b3596013bad15f6d4bbea075.md5background_demo.png-e30ac367b3596013bad15f6d4bbea075.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnREADME.txtSettings.gd_toArchive
ui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_light_but_theme.tresui_theme.tresui_title_theme.tres
assets
Backgrounds
Background_black.pngBackground_black.png.importBackground_white.pngBackground_white.png.importbackground_demo.pngbackground_demo.png.import
Fonts_source
LiberationSerif-Bold.ttfLiberationSerif-BoldItalic.ttfLiberationSerif-Italic.ttfLiberationSerif-Regular.ttfl_10646.ttf
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfliberation_serif.tresliberation_serif_20pt.tresliberation_serif_30pt.tresliberation_serif_40pt.tressbf_black.tressbf_white.tresui_controlNode_dark_theme.tresui_controlNode_light_theme.tresui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_theme.tresui_title_theme.tresscreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnNewSettingsMenu.tscnSettingsMenuControl.tscnSettingsMenuScreen.tscnSettings_temp.tscnTemp_Button.gdgrabFocus.gd
userInterface
NewGame
Doug
bcirpg_newGame_20220227A
.import
Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stexBackground_black.png-5f076dc51f49c2d5a7007d49260388b4.md5Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stexBackground_white.png-092c9ce605239bda8605597c05979c3a.md5Background_white.png-092c9ce605239bda8605597c05979c3a.stexBackground_white.png-90278c2837a8c1d366dff638eb6d5498.md5Background_white.png-90278c2837a8c1d366dff638eb6d5498.stexbackground_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexbackground_demo.png-e30ac367b3596013bad15f6d4bbea075.md5background_demo.png-e30ac367b3596013bad15f6d4bbea075.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnREADME.txt_toArchive
ui_controlNode_dark_theme.tresui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_light_but_theme.tresui_theme.tresui_title_theme.tres
assets
Backgrounds
Background_black.pngBackground_black.png.importBackground_white.pngBackground_white.png.importbackground_demo.pngbackground_demo.png.import
Fonts_source
LiberationSerif-Bold.ttfLiberationSerif-BoldItalic.ttfLiberationSerif-Italic.ttfLiberationSerif-Regular.ttfl_10646.ttf
base_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfliberation_serif.tresliberation_serif_20pt.tresliberation_serif_30pt.tresliberation_serif_40pt.tressbf_black.tressbf_white.tresui_controlNode_dark_theme.tresui_controlNode_light_theme.tresgamePlay
globalScripts
icon.pngicon.png.importproject.godotscreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettings_temp.tscnTemp_Button.gdgrabFocus.gd
userInterface
bcirpg_move
.import
.gdignoreBackground_black.png-56039c85507f66e5b636dc3622fcd7f0.md5Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stexBackground_black.png-5f076dc51f49c2d5a7007d49260388b4.md5Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stexBackground_white.png-092c9ce605239bda8605597c05979c3a.md5Background_white.png-092c9ce605239bda8605597c05979c3a.stexBackground_white.png-90278c2837a8c1d366dff638eb6d5498.md5Background_white.png-90278c2837a8c1d366dff638eb6d5498.stexbackground_demo.png-bf78baa5e40d24f1836aa08964398dec.md5background_demo.png-bf78baa5e40d24f1836aa08964398dec.stexbackground_demo.png-e30ac367b3596013bad15f6d4bbea075.md5background_demo.png-e30ac367b3596013bad15f6d4bbea075.stexicon.png-487276ed1e3a0c39cad0279d744ee560.md5icon.png-487276ed1e3a0c39cad0279d744ee560.stex
Control.tscnREADME.txtSettings.gd_toArchive
ui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_light_but_theme.tresui_theme.tresui_title_theme.tres
assets
Backgrounds
Background_black.pngBackground_black.png.importBackground_white.pngBackground_white.png.importbackground_demo.pngbackground_demo.png.import
Fonts_source
LiberationSerif-Bold.ttfLiberationSerif-BoldItalic.ttfLiberationSerif-Italic.ttfLiberationSerif-Regular.ttfl_10646.ttf
background_demo.pngbackground_demo.png.importbase_dynamicFont_BIG.tresbase_dynamicfont.tresbase_dynamicfont_16.tresl_10646.ttfliberation_serif.tresliberation_serif_20pt.tresliberation_serif_30pt.tresliberation_serif_40pt.tressbf_black.tressbf_white.tresui_controlNode_dark_theme.tresui_controlNode_light_theme.tresui_gameplay_big_theme.tresui_gameplay_theme.tresui_highContrast_but_theme.tresui_theme.tresui_title_theme.tresscreens
AddCharacter_temp.tscnLoadGame_temp.tscnMenuScreen.gdMenuScreen.tscnMultiplayer_temp.tscnNewGame_temp.tscnSettingsMenuScreen.tscnSettings_temp.tscnTemp_Button.gdgrabFocus.gd
userInterface
Storyboards
UML Diagrams
Combat Turns
Conflict Resolution
Conflict Results
DiceRoller
Extended Conflict
LoadAndSaveGame
NewGame
Player Creation
Start Game
ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawioProjectIlmatar_StartGameUML4.25.2021.drawioProjectIlmatar_StartGameUML_GODOT_20210912.drawioProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio
Turn Selction Process
Turn Selection Process
Wireframes
Project_Ilmatar_phase2_wireframe_Special_ability_20210815.drawioServer_Creation_Wireframe_20210718.drawiodwm_2021-05-23_13-05-06.pnggm.drawiopoject_ilmatar_phase2_wireframeDialogue_20210822.drawiopoject_ilmatar_phase2_wireframeDialogue_useCase_20210822.drawioprject_ilmatar_phase2_wireframe_dispute_mechs.drawioprject_ilmatar_phase2_wireframe_dispute_mechs_20210718.drawioproject_ilmatar_phase2_wireframe_OAgameUIproject_ilmatar_phase2_wireframe_characterCreation_20210606.drawioproject_ilmatar_phase2_wireframe_playerMainMenu_20210718.drawioproject_ilmatar_phase2_wireframe_playerPreferences.drawio
modgodToolset
New folder
Project_Ilmatar_phase2_wireframe_genreSubstitution_20210808.drawioproject_ilmatar_phase2_usecase_character_creation_20211031.drawioproject_ilmatar_phase2_wireFrame_grammar_20210808.drawioproject_ilmatar_phase2_wireframe_ModGod_character_creation.drawio@@ -1 +0,0 @@
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source_md5="79d2b9a5284e50d91a97c2dd565f2fa4"
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source_md5="13a1e728def8fb06bd8e797fcc392604"
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source_md5="266f789a4e895911161321092c2c2429"
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source_md5="266f789a4e895911161321092c2c2429"
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source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
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[gd_scene format=2]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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****************************
|
||||
README.TXT:
|
||||
****************************
|
||||
Author: Doug McCord
|
||||
Date: 20-Feb-2022
|
||||
|
||||
****************************
|
||||
Intro notes:
|
||||
This menu was stripped down from the bigger game and settings testing
|
||||
I was doing -- so there's a decent chance yet of something broken --
|
||||
please let me know if you encounter anything that's not linking up as
|
||||
desired. Currently there are temp destinations loaded for each of the
|
||||
menu options -- these are saved as scenes in the screens folder.
|
||||
|
||||
Currently almost all the buttons are instances of the same source
|
||||
button object -- linked to their destination using the 'Next Scene Path'
|
||||
available in the inspector.
|
||||
|
||||
****************************
|
||||
Project file structure:
|
||||
Surface Layer:
|
||||
Default Godot files remain at this level
|
||||
|
||||
_toArchive:
|
||||
Directory to serve as reference-only; precursor to trash
|
||||
|
||||
assets:
|
||||
Images, fonts, TRES text resource data files
|
||||
|
||||
globalScripts:
|
||||
For project-wide use, or scripts that are not either:
|
||||
A. attached to a template scene, intended to go with all instances of that, or
|
||||
B. unique, scene-specific scripts.
|
||||
|
||||
screens:
|
||||
Planned to include both .tscn scene files and their associated scripts.
|
||||
|
||||
userInterface: (note misnomer for text-based game)
|
||||
Re-useable UI elements and their scripts, such as change-scene, input-response
|
@@ -1,65 +0,0 @@
|
||||
extends Node
|
||||
|
||||
|
||||
var bIsDarkThemeOn = false
|
||||
var settingsFile = "user://settings.cfg"
|
||||
var playerSettingsSingleton = PlayerSettingsTemplate.new()
|
||||
|
||||
|
||||
|
||||
|
||||
func make_settings_file():
|
||||
var config = ConfigFile.new()
|
||||
|
||||
config.set_value("Player", "InputName", "Default Name")
|
||||
config.set_value("Player", "riskFactor", 0)
|
||||
config.set_value("Player", "brightness", 3)
|
||||
config.set_value("Player", "fontSize", 11)
|
||||
config.set_value("Player", "volume", 6)
|
||||
var bClosedCaptions = config.set_value("player", "bClosedCaptions")
|
||||
var bDevConsole = config.set_value("Player", "bDevConsole")
|
||||
var bVirtualKeyboard = config.set_value("Player", "bVirtualKeyboard", false)
|
||||
var preferredTheme = config.set_value("Player", "preferredTheme", PlayerSettingsTemplate.ThemeChoice.LIGHTHIGHCONTRAST)
|
||||
var visualKeyboardLayout = config.set_value("Player", "visualKeyboardLayout", PlayerSettingsTemplate.KeyboardLayout.QWERTY)
|
||||
|
||||
config.save("user://settings.cfg")
|
||||
|
||||
|
||||
|
||||
#Config/ini:
|
||||
func load_settings_file():
|
||||
var config = ConfigFile.new()
|
||||
# Load data from a file.
|
||||
var err = config.load(settingsFile)
|
||||
# If the file didn't load, ignore it.
|
||||
if err != OK:
|
||||
return
|
||||
for player in config.get_sections():
|
||||
var inputName = config.get_value(player, "InputSettings")
|
||||
var riskFactor = config.get_value(player, "riskFactor")
|
||||
var brightness = config.get_value(player, "brightness")
|
||||
var fontSize = config.get_value(player, "fontSize")
|
||||
var volume = config.get_value(player, "volume")
|
||||
var bClosedCaptions = config.get_value(player, "bClosedCaptions")
|
||||
var bDevConsole = config.get_value(player, "bDevConsole")
|
||||
var bVirtualKeyboard = config.get_value(player, "bVirtualKeyboard")
|
||||
var preferredTheme = config.get_value(player, "preferredTheme")
|
||||
var visualKeyboardLayout = config.get_value(player, "visualKeyboardLayout")
|
||||
|
||||
print("Input name loaded as: " + inputName)
|
||||
|
||||
playerSettingsSingleton.inputName = inputName
|
||||
playerSettingsSingleton.riskFactor = riskFactor
|
||||
|
||||
|
||||
|
||||
|
||||
#func EnableGlobalThemes(bDark):
|
||||
#if (bDark == true):
|
||||
##controlNode.theme=load("res://assets/ui_controlNode_dark_theme.tres")
|
||||
|
||||
#if (bDark == false):
|
||||
##controlNode.theme=load("res://assets/ui_controlNode_light_theme.tres")
|
||||
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,25 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=1]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
||||
Button/colors/font_color = Color( 1, 1, 1, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = null
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = SubResource( 1 )
|
||||
Button/styles/pressed = null
|
@@ -1,25 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=1]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
||||
Button/colors/font_color = Color( 0.00392157, 0.00392157, 0.00392157, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = null
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = SubResource( 1 )
|
||||
Button/styles/pressed = null
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
Binary file not shown.
Before ![]() (image error) Size: 2.2 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Backgrounds/Background_black.png"
|
||||
dest_files=[ "res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Binary file not shown.
Before ![]() (image error) Size: 3.6 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Backgrounds/Background_white.png"
|
||||
dest_files=[ "res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Binary file not shown.
Before ![]() (image error) Size: 60 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Backgrounds/background_demo.png"
|
||||
dest_files=[ "res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png
BIN
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png
Binary file not shown.
Before ![]() (image error) Size: 60 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/background_demo.png"
|
||||
dest_files=[ "res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 42
|
||||
font_data = ExtResource( 1 )
|
7
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres
7
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 24
|
||||
font_data = ExtResource( 1 )
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
font_data = ExtResource( 1 )
|
Binary file not shown.
6
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres
6
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
font_data = ExtResource( 1 )
|
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 20
|
||||
font_data = ExtResource( 1 )
|
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 30
|
||||
font_data = ExtResource( 1 )
|
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 40
|
||||
font_data = ExtResource( 1 )
|
@@ -1,8 +0,0 @@
|
||||
[gd_resource type="StyleBoxFlat" format=2]
|
||||
|
||||
[resource]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
@@ -1,9 +0,0 @@
|
||||
[gd_resource type="StyleBoxFlat" format=2]
|
||||
|
||||
[resource]
|
||||
bg_color = Color( 1, 1, 1, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 0, 0, 0, 1 )
|
@@ -1,28 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/sbf_black.tres" type="StyleBox" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0.878431, 0.878431, 0.878431, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = ExtResource( 2 )
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = ExtResource( 1 )
|
||||
Button/styles/pressed = null
|
||||
Label/colors/font_color = Color( 1, 1, 1, 1 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
|
||||
Label/constants/line_spacing = 3
|
||||
Label/constants/shadow_as_outline = 0
|
||||
Label/constants/shadow_offset_x = 1
|
||||
Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = null
|
||||
Label/styles/normal = null
|
||||
Panel/styles/panel = ExtResource( 1 )
|
||||
VBoxContainer/constants/separation = 4
|
@@ -1,28 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/sbf_white.tres" type="StyleBox" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = ExtResource( 2 )
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = ExtResource( 1 )
|
||||
Button/styles/pressed = null
|
||||
Label/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
|
||||
Label/constants/line_spacing = 3
|
||||
Label/constants/shadow_as_outline = 0
|
||||
Label/constants/shadow_offset_x = 1
|
||||
Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = null
|
||||
Label/styles/normal = null
|
||||
Panel/styles/panel = ExtResource( 1 )
|
||||
VBoxContainer/constants/separation = 4
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,25 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=1]
|
||||
bg_color = Color( 0, 0, 0, 1 )
|
||||
border_width_left = 1
|
||||
border_width_top = 1
|
||||
border_width_right = 1
|
||||
border_width_bottom = 1
|
||||
border_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
||||
Button/colors/font_color = Color( 1, 1, 1, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = null
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = SubResource( 1 )
|
||||
Button/styles/pressed = null
|
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
6
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres
6
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres
@@ -1,6 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=1]
|
||||
|
||||
[resource]
|
||||
default_font = ExtResource( 1 )
|
@@ -1,7 +0,0 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
Binary file not shown.
Before ![]() (image error) Size: 3.2 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
40
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd
40
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd
@@ -1,40 +0,0 @@
|
||||
extends Node
|
||||
|
||||
class_name PlayerSettingsTemplate
|
||||
|
||||
enum KeyboardLayout {
|
||||
QWERTY,
|
||||
ALPHABETICAL,
|
||||
DVORAK
|
||||
}
|
||||
|
||||
enum ThemeChoice {
|
||||
DARKHIGHCONTRAST,
|
||||
LIGHTHIGHCONTRAST
|
||||
}
|
||||
|
||||
var inputName = "none"
|
||||
var riskFactor = 0
|
||||
var brightness = 3
|
||||
var fontSize = 11
|
||||
var volume = 6
|
||||
var bClosedCaptions = true
|
||||
var bdevConsole = false
|
||||
var bVirtualKeyboard = false
|
||||
var visualKeyboardLayout = KeyboardLayout.QWERTY
|
||||
var preferredTheme = ThemeChoice.DARKHIGHCONTRAST
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
@@ -1,37 +0,0 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "Node",
|
||||
"class": "PlayerSettingsTemplate",
|
||||
"language": "GDScript",
|
||||
"path": "res://playerSettingsTemplate.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"PlayerSettingsTemplate": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="BCIRPGR_mainMenu"
|
||||
run/main_scene="res://Screens/MenuScreen.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
Settings="*res://Settings.gd"
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_environment="res://default_env.tres"
|
@@ -1,27 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Add Character (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn
@@ -1,27 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@@ -1,9 +0,0 @@
|
||||
#MENUSCREEN:
|
||||
# Script purely to grab focus for tabbing control
|
||||
|
||||
extends Control
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
$VBoxContainer/But_NewGame.grab_focus()
|
@@ -1,96 +0,0 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Screens/MenuScreen.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=3]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=6]
|
||||
[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10]
|
||||
|
||||
[node name="MenuScreen" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 5 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
theme = null
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
margin_bottom = 152.0
|
||||
rect_scale = Vector2( 1.04675, 1.07389 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 49.0
|
||||
next_scene_path = "res://screens/NewGame_temp.tscn"
|
||||
|
||||
[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 53.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 103.0
|
||||
text = "Load Game"
|
||||
next_scene_path = "res://screens/LoadGame_temp.tscn"
|
||||
|
||||
[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 107.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 156.0
|
||||
text = "Multiplayer"
|
||||
next_scene_path = "res://Screens/Multiplayer_temp.tscn"
|
||||
|
||||
[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 160.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 210.0
|
||||
text = "Add Character"
|
||||
next_scene_path = "res://Screens/AddCharacter_temp.tscn"
|
||||
|
||||
[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 214.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 263.0
|
||||
text = "Settings"
|
||||
next_scene_path = "res://Screens/Settings_temp.tscn"
|
||||
|
||||
[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )]
|
||||
margin_top = 267.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 303.0
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -177.0
|
||||
margin_top = -44.0
|
||||
margin_right = -5.0
|
||||
margin_bottom = -6.0
|
||||
text = "Version: 0.0.0"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@@ -1,27 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn
@@ -1,27 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
8
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn
8
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn
@@ -1,8 +0,0 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer"]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@@ -1,199 +0,0 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="Panel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -59.0
|
||||
margin_right = 59.0
|
||||
margin_bottom = 14.0
|
||||
text = "Player Preferances"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/Label"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 40.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 52.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxDisplayName" type="HBoxContainer" parent="Panel/Label/VBoxContainer"]
|
||||
margin_right = 202.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label/VBoxContainer/HBoxDisplayName"]
|
||||
margin_top = 5.0
|
||||
margin_right = 93.0
|
||||
margin_bottom = 19.0
|
||||
text = "Display Name:"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Panel/Label/VBoxContainer/HBoxDisplayName"]
|
||||
margin_left = 97.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="HBoxRiskFactor" type="HBoxContainer" parent="Panel/Label/VBoxContainer"]
|
||||
margin_top = 28.0
|
||||
margin_right = 202.0
|
||||
margin_bottom = 52.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label/VBoxContainer/HBoxRiskFactor"]
|
||||
margin_top = 5.0
|
||||
margin_right = 140.0
|
||||
margin_bottom = 19.0
|
||||
text = "Risk Factor Threshold:"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Panel/Label/VBoxContainer/HBoxRiskFactor"]
|
||||
margin_left = 144.0
|
||||
margin_right = 202.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="Label2" type="Label" parent="Panel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -47.5
|
||||
margin_top = 120.0
|
||||
margin_right = 47.5
|
||||
margin_bottom = 14.0
|
||||
text = "Visual Controls"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/Label2"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 40.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 52.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxBrightness" type="HBoxContainer" parent="Panel/Label2/VBoxContainer"]
|
||||
margin_right = 155.0
|
||||
margin_bottom = 16.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label2/VBoxContainer/HBoxBrightness"]
|
||||
margin_top = 1.0
|
||||
margin_right = 72.0
|
||||
margin_bottom = 15.0
|
||||
text = "Brightness:"
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="Panel/Label2/VBoxContainer/HBoxBrightness"]
|
||||
margin_left = 76.0
|
||||
margin_right = 92.0
|
||||
margin_bottom = 16.0
|
||||
max_value = 10.0
|
||||
value = 5.0
|
||||
rounded = true
|
||||
|
||||
[node name="HBoxFontSize" type="HBoxContainer" parent="Panel/Label2/VBoxContainer"]
|
||||
margin_top = 20.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 36.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label2/VBoxContainer/HBoxFontSize"]
|
||||
margin_top = 1.0
|
||||
margin_right = 54.0
|
||||
margin_bottom = 15.0
|
||||
text = "FontSize"
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="Panel/Label2/VBoxContainer/HBoxFontSize"]
|
||||
margin_left = 58.0
|
||||
margin_right = 74.0
|
||||
margin_bottom = 16.0
|
||||
max_value = 10.0
|
||||
rounded = true
|
||||
tick_count = 10
|
||||
ticks_on_borders = true
|
||||
|
||||
[node name="Label3" type="Label" parent="Panel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -52.5
|
||||
margin_top = 220.0
|
||||
margin_right = 52.5
|
||||
margin_bottom = 14.0
|
||||
text = "General Settings"
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/Label3"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 40.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 52.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxVolume" type="HBoxContainer" parent="Panel/Label3/VBoxContainer"]
|
||||
margin_right = 157.0
|
||||
margin_bottom = 16.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label3/VBoxContainer/HBoxVolume"]
|
||||
margin_top = 1.0
|
||||
margin_right = 57.0
|
||||
margin_bottom = 15.0
|
||||
text = "Volume::"
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="Panel/Label3/VBoxContainer/HBoxVolume"]
|
||||
margin_left = 61.0
|
||||
margin_right = 77.0
|
||||
margin_bottom = 16.0
|
||||
max_value = 10.0
|
||||
value = 5.0
|
||||
rounded = true
|
||||
|
||||
[node name="HBoxClosedCaptions" type="HBoxContainer" parent="Panel/Label3/VBoxContainer"]
|
||||
margin_top = 20.0
|
||||
margin_right = 157.0
|
||||
margin_bottom = 44.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label3/VBoxContainer/HBoxClosedCaptions"]
|
||||
margin_top = 5.0
|
||||
margin_right = 106.0
|
||||
margin_bottom = 19.0
|
||||
text = "Closed Captions:"
|
||||
|
||||
[node name="CheckBox" type="CheckBox" parent="Panel/Label3/VBoxContainer/HBoxClosedCaptions"]
|
||||
margin_left = 110.0
|
||||
margin_right = 134.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="HBoxDevConsole" type="HBoxContainer" parent="Panel/Label3/VBoxContainer"]
|
||||
margin_top = 48.0
|
||||
margin_right = 157.0
|
||||
margin_bottom = 72.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/Label3/VBoxContainer/HBoxDevConsole"]
|
||||
margin_top = 5.0
|
||||
margin_right = 129.0
|
||||
margin_bottom = 19.0
|
||||
text = "Developer Console::"
|
||||
|
||||
[node name="CheckBox" type="CheckBox" parent="Panel/Label3/VBoxContainer/HBoxDevConsole"]
|
||||
margin_left = 133.0
|
||||
margin_right = 157.0
|
||||
margin_bottom = 24.0
|
@@ -1,5 +0,0 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Screens/MenuScreen.tscn" type="PackedScene" id=1]
|
||||
|
||||
[node name="MenuScreen" instance=ExtResource( 1 )]
|
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn
27
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn
@@ -1,27 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@@ -1,17 +0,0 @@
|
||||
extends Button
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_Button_button_up():
|
||||
var controlNode = get_node("../../")
|
||||
print(controlNode.name)
|
||||
if(tempToggle == 0):
|
||||
controlNode.theme=load("res://assets/ui_controlNode_dark_theme.tres")
|
||||
tempToggle = 1
|
||||
else:
|
||||
controlNode.theme=load("res://assets/ui_controlNode_light_theme.tres")
|
||||
tempToggle = 0
|
@@ -1,7 +0,0 @@
|
||||
extends Control
|
||||
|
||||
#GRAB FOCUS: simple script for temp files to grab focus
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
$Title/But_ChangeScene.grab_focus()
|
@@ -1,18 +0,0 @@
|
||||
#BUT_CHANGESCENE:
|
||||
# Generic template script allowing GUI linking of scenes by button press.
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_But_NewGame_button_up():
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
@@ -1,15 +0,0 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_ChangeScene" type="Button"]
|
||||
margin_right = 130.0
|
||||
margin_bottom = 24.0
|
||||
size_flags_vertical = 3
|
||||
text = "New Game"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"]
|
34
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_Quit.gd
34
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_Quit.gd
@@ -1,34 +0,0 @@
|
||||
#BUT_QUIT:
|
||||
# Unique script for ending a game. Will additionally perform or call needed
|
||||
# shut down and close-out functionality.
|
||||
|
||||
extends Button
|
||||
|
||||
var history_JSON = "user://history.json"
|
||||
|
||||
|
||||
#DKM TEMP: save history is only here temporarily -- needs to move upstream.
|
||||
func _on_But_Quit_button_up():
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
#JSON: requires dictionaries:
|
||||
#func _saveHistory_JSON() -> void:
|
||||
# var history_screens_arr = get_node("/root/History").historyScreensSingleton.output_history_array
|
||||
# var file = File.new()
|
||||
# file.open(history_JSON, File.WRITE)
|
||||
# file.store_string(to_json(history_screens_arr))
|
||||
#
|
||||
# file.close()
|
||||
# # #DKM TEMP:
|
||||
# print("Saved history array size should be: " + str(history_screens_arr.size()))
|
||||
|
||||
|
||||
#DKM TEMP:
|
||||
#tres file:
|
||||
#func _saveHistory() -> void:
|
||||
# var history_screens = get_node("/root/History").historyScreensSingleton
|
||||
# assert(ResourceSaver.save("user://history.tres", history_screens)==OK)
|
||||
# #DKM TEMP:
|
||||
# print("Saved history array size: " + str(history_screens.output_history_array.size()))
|
||||
|
15
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_Quit.tscn
15
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_Quit.tscn
@@ -1,15 +0,0 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_Quit" type="Button"]
|
||||
margin_top = 240.0
|
||||
margin_right = 179.0
|
||||
margin_bottom = 284.0
|
||||
text = "Quit"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"]
|
@@ -1,80 +0,0 @@
|
||||
#BUT_SAVESETTINGS:
|
||||
# Unique script for saving settings on player settings scene.
|
||||
|
||||
|
||||
#Tool lets you any code in editor, such as plugins
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
#Button response: save settings and move on.
|
||||
func _on_But_NewGame_button_up():
|
||||
var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name")
|
||||
var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk")
|
||||
_saveSettings(inputName.text, inputRisk.text)
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
#HELPER FUNCTIONS:
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
||||
|
||||
#CONFIG/INI SAVE:
|
||||
func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
var player_settings = get_node("/root/PlayerSettings")
|
||||
player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
var config = ConfigFile.new()
|
||||
|
||||
config.set_value("Temp player","InputSettings", inputSettings)
|
||||
config.set_value("Temp player","RiskFactor", riskFactor)
|
||||
|
||||
config.save("user://settings.cfg")
|
||||
|
||||
#JSON SAVE:
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
# #Temp:
|
||||
# var temp_manual_JSON = {
|
||||
# "playerSettingsTemplate": {
|
||||
# "inputName": inputSettings,
|
||||
# "riskFactor": riskFactor
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# #Save to file (JSON for now)
|
||||
# var settings_file = "user://testPlayerSettings.sav"
|
||||
# var file = File.new()
|
||||
# if file.open(settings_file, File.WRITE) != 0:
|
||||
# print("Cannot write temporary file to: " + settings_file)
|
||||
# else:
|
||||
# file.store_line(to_json(temp_manual_JSON))
|
||||
# file.close()
|
||||
|
||||
|
||||
#****This save Settings functions as designed; but modified to work with alternate approach of loading
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
#Debugging:
|
||||
# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor)
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
|
||||
#Save to file (for now)
|
||||
# if settings_save_file_name == "":
|
||||
# settings_save_file_name = "settings.save"
|
||||
# var settings_file = "user://" + settings_save_file_name
|
||||
# var file = File.new()
|
||||
# file.open(settings_file, File.WRITE)
|
||||
# file.store_var(player_settings.playerSettingsSingleton.inputName)
|
||||
#DKM TEMP: To save object; removed for testing
|
||||
#file.store_var(player_settings.playerSettingsSingleton, true)
|
||||
# file.close()
|
||||
|
||||
|
||||
|
@@ -1,5 +0,0 @@
|
||||
extends VBoxContainer
|
||||
|
||||
func set_text(input: String, response: String):
|
||||
$InputHistory.text = input
|
||||
$Response.text = response
|
@@ -1,25 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://UserInterface/Response.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://UserInterface/InputResponse.gd" type="Script" id=3]
|
||||
|
||||
[node name="InputResponse" type="VBoxContainer"]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="InputHistory" type="Label" parent="."]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 23.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
custom_colors/font_color = Color( 0.686275, 0.658824, 0.658824, 1 )
|
||||
text = " > This is what user selected"
|
||||
autowrap = true
|
||||
|
||||
[node name="Response" parent="." instance=ExtResource( 2 )]
|
||||
margin_top = 27.0
|
||||
margin_bottom = 61.0
|
16
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/Response.tscn
16
Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/Response.tscn
@@ -1,16 +0,0 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=2]
|
||||
|
||||
[node name="Response" type="Label"]
|
||||
margin_top = 30.0
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
theme = ExtResource( 2 )
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Game text continues here... "
|
||||
autowrap = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@@ -1,22 +0,0 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=2]
|
||||
|
||||
[sub_resource type="Theme" id=1]
|
||||
default_font = ExtResource( 2 )
|
||||
|
||||
[node name="Title" type="Label"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -110.5
|
||||
margin_top = 114.422
|
||||
margin_right = 110.5
|
||||
margin_bottom = 180.422
|
||||
theme = SubResource( 1 )
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Settings Menu"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
Reference in New Issue
Block a user