From 128e8b79dc2f1bbcd776559daf8c6cd5eb073266 Mon Sep 17 00:00:00 2001 From: darioGerussi Date: Sun, 27 Mar 2022 12:47:31 -0500 Subject: [PATCH] Reorganized folder layout Reorganized the folders for a simpler and clearer layout. --- .../Databases}/TempFolderForDatabases/Node.db | Bin .../Databases}/TempFolderForDatabases/Turn.db | Bin .../Databases}/TempFolderForDatabases/player.db | Bin .../Databases}/TempFolderForDatabases/world.db | Bin .../Documentation}/Luke/Welcome file.md | 0 .../5EApplyDamageSubprocess3.14.2021.drawio | 0 .../5EDamageTypeValidator3.13.2021.drawio | 0 .../5E Diagrams/5EHitDiagram03.04.2021.drawio | 0 .../5E Diagrams/5EHitDiagram03.14.2021.drawio | 0 .../5ERollForAdvantageSubprocess3.13.2021.drawio | 0 .../5E Diagrams/5EToHitSubProcess3.13.2021.drawio | 0 .../5E Diagrams/D20HitDiagram03.04.2021.drawio | 0 ... ilmatar phase 2 disengageAction 20210411.drawio | 0 .../establish_positions_3_28_21.drawio | 0 .../Help Processes/Help_action_4_11_2021.drawio | 0 .../5E 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Code)===/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/HistoryRows.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/HistoryRows.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/HistoryRows.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/UserInterface/InputResponse.tscn similarity index 100% rename from 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diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_AddChar.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_AddChar.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_AddChar.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_AddChar.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_LoadGame.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_LoadGame.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_LoadGame.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_LoadGame.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220102A/_toArchive/But_Multiplayer.tscn b/Phase2/Godot ===(Game 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Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd rename to Phase2/Godot ===(Game 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a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Response.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Response.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Response.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Response.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Title.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Title.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Title.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/Title.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_AddChar.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_AddChar.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_AddChar.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_AddChar.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_LoadGame.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_LoadGame.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_LoadGame.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_LoadGame.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Multiplayer.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Multiplayer.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Multiplayer.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Multiplayer.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Settings.tscn b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Settings.tscn similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Settings.tscn rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/But_Settings.tscn diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/HistoryRows.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/HistoryRows.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/HistoryRows.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/_toArchive/HistoryRows.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot ===(Game 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Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot ===(Game 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Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/background_demo.png.import diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicFont_BIG.tres diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicfont.tres b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicfont.tres similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/base_dynamicfont.tres rename to Phase2/Godot ===(Game 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a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_20pt.tres b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_20pt.tres similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_20pt.tres rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_20pt.tres diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_30pt.tres b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_30pt.tres similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_30pt.tres rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_30pt.tres diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/assets/liberation_serif_40pt.tres b/Phase2/Godot ===(Game 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a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/default_env.tres b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/default_env.tres similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/default_env.tres rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/default_env.tres diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/history.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/history.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/history.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/history.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/historyScreensTemplate.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettings.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettings.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettings.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettings.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/globalScripts/playerSettingsTemplate.gd diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/icon.png b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/icon.png similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/icon.png rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/icon.png diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/icon.png.import b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/icon.png.import similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/icon.png.import rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/icon.png.import diff --git a/Godot/Experiments/Doug/rpgr_gameWork_20220213A/project.godot b/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/project.godot similarity index 100% rename from Godot/Experiments/Doug/rpgr_gameWork_20220213A/project.godot rename to Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/project.godot diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd similarity index 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index 100% rename from Godot/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn diff --git a/Godot/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd b/Phase2/Godot ===(Game 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a/Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf diff --git a/Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BoldOblique.pdf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BoldOblique.pdf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BoldOblique.pdf rename to Phase2/Godot ===(Game 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Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf diff --git a/Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres diff --git a/Godot/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png similarity index 100% rename from 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a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/Control.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/Control.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/Control.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/Control.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/README.txt b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/README.txt similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/README.txt rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/README.txt diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_big_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_gameplay_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_highContrast_but_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_light_but_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_light_but_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_title_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_title_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_title_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/_toArchive/ui_title_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_black.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/Background_white.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Backgrounds/background_demo.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke/.import/.gdignore b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/.gdignore similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/.import/.gdignore rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/.gdignore diff --git a/Godot/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Actor.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Actor.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Actor.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Actor.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/DataStore/database.db b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/DataStore/database.db similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/DataStore/database.db rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/DataStore/database.db diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Date.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Date.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Date.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Date.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Die.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Die.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Die.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Die.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/GUI.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/GUI.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/GUI.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/GUI.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Game.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Game.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Game.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Game.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Menu.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Menu.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Menu.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Menu.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/Start Game.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Start Game.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/Start Game.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Start Game.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/TestNode2D.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/TestNode2D.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke/World.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/World.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/World.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/World.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/WorldObject.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/WorldObject.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/WorldObject.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/WorldObject.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so diff --git a/Godot/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/godot-sqlite.gd b/Phase2/Godot ===(Game 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b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a diff --git a/Godot/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a diff --git a/Godot/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm rename to Phase2/Godot ===(Game 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rename from Godot/MainMenu/GodotUserInterface_Luke/bin/x11/libgdsqlite.so rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/x11/libgdsqlite.so diff --git a/Godot/MainMenu/GodotUserInterface_Luke/default_env.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/default_env.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/default_env.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/default_env.tres diff --git a/Godot/MainMenu/GodotUserInterface_Luke/icon.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/icon.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke/icon.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/icon.png diff --git a/Godot/MainMenu/GodotUserInterface_Luke/icon.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/icon.png.import similarity index 100% rename from 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a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-092c9ce605239bda8605597c05979c3a.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 diff --git 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Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/Control.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/Control.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/Control.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/Control.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/README.txt b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/README.txt similarity index 100% rename from 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a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot ===(Game 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Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuScreen.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuScreen.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuScreen.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuScreen.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Settings_temp.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Temp_Button.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Temp_Button.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Temp_Button.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Temp_Button.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/grabFocus.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/grabFocus.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/grabFocus.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/grabFocus.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.gd b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.gd similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.gd rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.gd diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_ChangeScene.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/But_Quit.gd b/Phase2/Godot ===(Game 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a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/InputResponse.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/InputResponse.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/InputResponse.tscn rename to Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/InputResponse.tscn diff --git a/Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/Response.tscn b/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/Response.tscn similarity index 100% rename from Godot/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/userInterface/Response.tscn rename to Phase2/Godot ===(Game 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Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Phase2/Godot ===(Game 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a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/Control.tscn b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/Control.tscn similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/Control.tscn rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/Control.tscn diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/README.txt b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/README.txt similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/README.txt rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/README.txt diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_controlNode_dark_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_controlNode_dark_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_controlNode_dark_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_big_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_gameplay_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_highContrast_but_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_light_but_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_light_but_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_title_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_title_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_title_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/_toArchive/ui_title_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png.import b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_black.png.import diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/Background_white.png.import diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Backgrounds/background_demo.png.import diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/Fonts_source/l_10646.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicFont_BIG.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/LocaleManager.gd b/Phase2/Godot 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Godot/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/icon.png b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/icon.png rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/project.godot b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/project.godot similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/project.godot rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/project.godot diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn rename to Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn diff --git a/Godot/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn b/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn similarity index 100% rename from Godot/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn rename to Phase2/Godot ===(Game 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Phase2/bcirpg_move/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/bcirpg_move/assets/Backgrounds/Background_white.png b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/bcirpg_move/assets/Backgrounds/Background_white.png rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/Background_white.png diff --git a/Phase2/bcirpg_move/assets/Backgrounds/Background_white.png.import b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/bcirpg_move/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/bcirpg_move/assets/Backgrounds/background_demo.png b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/bcirpg_move/assets/Backgrounds/background_demo.png rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/background_demo.png diff --git a/Phase2/bcirpg_move/assets/Backgrounds/background_demo.png.import b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/bcirpg_move/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/bcirpg_move/assets/Fonts_source/l_10646.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/bcirpg_move/assets/background_demo.png b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/background_demo.png similarity index 100% rename from Phase2/bcirpg_move/assets/background_demo.png rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/background_demo.png diff --git a/Phase2/bcirpg_move/assets/background_demo.png.import b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/background_demo.png.import similarity index 100% rename from Phase2/bcirpg_move/assets/background_demo.png.import rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/background_demo.png.import diff --git a/Phase2/bcirpg_move/assets/base_dynamicFont_BIG.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/bcirpg_move/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/bcirpg_move/assets/base_dynamicfont.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/bcirpg_move/assets/base_dynamicfont.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicfont.tres diff --git a/Phase2/bcirpg_move/assets/base_dynamicfont_16.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/bcirpg_move/assets/base_dynamicfont_16.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/base_dynamicfont_16.tres diff --git a/Phase2/bcirpg_move/assets/l_10646.ttf b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/l_10646.ttf similarity index 100% rename from Phase2/bcirpg_move/assets/l_10646.ttf rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/l_10646.ttf diff --git a/Phase2/bcirpg_move/assets/liberation_serif.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif.tres similarity index 100% rename from Phase2/bcirpg_move/assets/liberation_serif.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif.tres diff --git a/Phase2/bcirpg_move/assets/liberation_serif_20pt.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/bcirpg_move/assets/liberation_serif_20pt.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_20pt.tres diff --git a/Phase2/bcirpg_move/assets/liberation_serif_30pt.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/bcirpg_move/assets/liberation_serif_30pt.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_30pt.tres diff --git a/Phase2/bcirpg_move/assets/liberation_serif_40pt.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/bcirpg_move/assets/liberation_serif_40pt.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/liberation_serif_40pt.tres diff --git a/Phase2/bcirpg_move/assets/sbf_black.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/sbf_black.tres similarity index 100% rename from Phase2/bcirpg_move/assets/sbf_black.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/sbf_black.tres diff --git a/Phase2/bcirpg_move/assets/sbf_white.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/sbf_white.tres similarity index 100% rename from Phase2/bcirpg_move/assets/sbf_white.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/sbf_white.tres diff --git a/Phase2/bcirpg_move/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_controlNode_light_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_gameplay_big_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_gameplay_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_gameplay_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_gameplay_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_highContrast_but_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_theme.tres diff --git a/Phase2/bcirpg_move/assets/ui_title_theme.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_title_theme.tres similarity index 100% rename from Phase2/bcirpg_move/assets/ui_title_theme.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/assets/ui_title_theme.tres diff --git a/Phase2/bcirpg_move/default_env.tres b/Phase2/Godot ===(Game Code)===/bcirpg_move/default_env.tres similarity index 100% rename from Phase2/bcirpg_move/default_env.tres rename to Phase2/Godot ===(Game Code)===/bcirpg_move/default_env.tres diff --git a/Phase2/bcirpg_move/icon.png b/Phase2/Godot ===(Game Code)===/bcirpg_move/icon.png similarity index 100% rename from Phase2/bcirpg_move/icon.png rename to Phase2/Godot ===(Game Code)===/bcirpg_move/icon.png diff --git a/Phase2/bcirpg_move/icon.png.import b/Phase2/Godot ===(Game Code)===/bcirpg_move/icon.png.import similarity index 100% rename from Phase2/bcirpg_move/icon.png.import rename to Phase2/Godot ===(Game Code)===/bcirpg_move/icon.png.import diff --git a/Phase2/bcirpg_move/playerSettingsTemplate.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/playerSettingsTemplate.gd similarity index 100% rename from Phase2/bcirpg_move/playerSettingsTemplate.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/playerSettingsTemplate.gd diff --git a/Phase2/bcirpg_move/project.godot b/Phase2/Godot ===(Game Code)===/bcirpg_move/project.godot similarity index 100% rename from Phase2/bcirpg_move/project.godot rename to Phase2/Godot ===(Game Code)===/bcirpg_move/project.godot diff --git a/Phase2/bcirpg_move/screens/AddCharacter_temp.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/AddCharacter_temp.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/AddCharacter_temp.tscn diff --git a/Phase2/bcirpg_move/screens/LoadGame_temp.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/LoadGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/LoadGame_temp.tscn diff --git a/Phase2/bcirpg_move/screens/MenuScreen.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/MenuScreen.gd similarity index 100% rename from Phase2/bcirpg_move/screens/MenuScreen.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/MenuScreen.gd diff --git a/Phase2/bcirpg_move/screens/MenuScreen.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/MenuScreen.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/MenuScreen.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/MenuScreen.tscn diff --git a/Phase2/bcirpg_move/screens/Multiplayer_temp.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/Multiplayer_temp.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Multiplayer_temp.tscn diff --git a/Phase2/bcirpg_move/screens/NewGame_temp.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/NewGame_temp.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/NewGame_temp.tscn diff --git a/Phase2/bcirpg_move/screens/SettingsMenuScreen.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/SettingsMenuScreen.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/SettingsMenuScreen.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/SettingsMenuScreen.tscn diff --git a/Phase2/bcirpg_move/screens/Settings_temp.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Settings_temp.tscn similarity index 100% rename from Phase2/bcirpg_move/screens/Settings_temp.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Settings_temp.tscn diff --git a/Phase2/bcirpg_move/screens/Temp_Button.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Temp_Button.gd similarity index 100% rename from Phase2/bcirpg_move/screens/Temp_Button.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/Temp_Button.gd diff --git a/Phase2/bcirpg_move/screens/grabFocus.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/screens/grabFocus.gd similarity index 100% rename from Phase2/bcirpg_move/screens/grabFocus.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/screens/grabFocus.gd diff --git a/Phase2/bcirpg_move/userInterface/But_ChangeScene.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/bcirpg_move/userInterface/But_ChangeScene.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_ChangeScene.gd diff --git a/Phase2/bcirpg_move/userInterface/But_ChangeScene.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/bcirpg_move/userInterface/But_ChangeScene.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_ChangeScene.tscn diff --git a/Phase2/bcirpg_move/userInterface/But_Quit.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_Quit.gd similarity index 100% rename from Phase2/bcirpg_move/userInterface/But_Quit.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_Quit.gd diff --git a/Phase2/bcirpg_move/userInterface/But_Quit.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_Quit.tscn similarity index 100% rename from Phase2/bcirpg_move/userInterface/But_Quit.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_Quit.tscn diff --git a/Phase2/bcirpg_move/userInterface/But_SaveSettings.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/bcirpg_move/userInterface/But_SaveSettings.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/But_SaveSettings.gd diff --git a/Phase2/bcirpg_move/userInterface/InputResponse.gd b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/InputResponse.gd similarity index 100% rename from Phase2/bcirpg_move/userInterface/InputResponse.gd rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/InputResponse.gd diff --git a/Phase2/bcirpg_move/userInterface/InputResponse.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/InputResponse.tscn similarity index 100% rename from Phase2/bcirpg_move/userInterface/InputResponse.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/InputResponse.tscn diff --git a/Phase2/bcirpg_move/userInterface/Response.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/Response.tscn similarity index 100% rename from Phase2/bcirpg_move/userInterface/Response.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/Response.tscn diff --git a/Phase2/bcirpg_move/userInterface/Title.tscn b/Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/Title.tscn similarity index 100% rename from Phase2/bcirpg_move/userInterface/Title.tscn rename to Phase2/Godot ===(Game Code)===/bcirpg_move/userInterface/Title.tscn diff --git a/Storyboards/Project_ilmatar_phase2_storyboards_OAGameUI.drawio b/Phase2/Storyboards/Project_ilmatar_phase2_storyboards_OAGameUI.drawio similarity index 100% rename from Storyboards/Project_ilmatar_phase2_storyboards_OAGameUI.drawio rename to Phase2/Storyboards/Project_ilmatar_phase2_storyboards_OAGameUI.drawio diff --git a/UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio b/Phase2/UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio similarity index 100% rename from UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio rename to Phase2/UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio diff --git a/UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio b/Phase2/UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio similarity index 100% rename from UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio rename to Phase2/UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio diff --git a/UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio b/Phase2/UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio similarity index 100% rename from UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio rename to Phase2/UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio diff --git a/UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio b/Phase2/UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio similarity index 100% rename from UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio rename to Phase2/UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio diff --git a/UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio b/Phase2/UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio similarity index 100% rename from UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio rename to Phase2/UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio diff --git a/UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio b/Phase2/UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio similarity index 100% rename from UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio rename to Phase2/UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio diff --git a/UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio b/Phase2/UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio similarity index 100% rename from UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio rename to Phase2/UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio diff --git a/UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio b/Phase2/UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio similarity index 100% rename from UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio rename to Phase2/UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio diff --git a/UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio b/Phase2/UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio similarity index 100% rename from UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio rename to Phase2/UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio diff --git a/UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio b/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio similarity index 100% rename from UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio rename to Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio diff --git a/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio b/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio similarity index 100% rename from UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio rename to Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio diff --git a/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio b/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio similarity index 100% rename from UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio rename to Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio diff --git a/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio b/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio similarity index 100% rename from UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio rename to Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio diff --git a/UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio b/Phase2/UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio similarity index 100% rename from UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio rename to Phase2/UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio diff --git a/UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio b/Phase2/UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio similarity index 100% rename from UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio rename to Phase2/UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio diff --git a/Wireframes/Project_Ilmatar_phase2_wireframe_Special_ability_20210815.drawio b/Phase2/Wireframes/Project_Ilmatar_phase2_wireframe_Special_ability_20210815.drawio similarity index 100% rename from Wireframes/Project_Ilmatar_phase2_wireframe_Special_ability_20210815.drawio rename to Phase2/Wireframes/Project_Ilmatar_phase2_wireframe_Special_ability_20210815.drawio diff --git a/Wireframes/Server_Creation_Wireframe_20210718.drawio b/Phase2/Wireframes/Server_Creation_Wireframe_20210718.drawio similarity index 100% rename from Wireframes/Server_Creation_Wireframe_20210718.drawio rename to Phase2/Wireframes/Server_Creation_Wireframe_20210718.drawio diff --git a/Wireframes/dwm_2021-05-23_13-05-06.png b/Phase2/Wireframes/dwm_2021-05-23_13-05-06.png similarity index 100% rename from Wireframes/dwm_2021-05-23_13-05-06.png rename to Phase2/Wireframes/dwm_2021-05-23_13-05-06.png diff --git a/Wireframes/gm.drawio b/Phase2/Wireframes/gm.drawio similarity index 100% rename from Wireframes/gm.drawio rename to Phase2/Wireframes/gm.drawio diff --git a/Wireframes/modgodToolset/New folder/Event_RiskFactors_SceneChanges_Wireframe20210815.drawio b/Phase2/Wireframes/modgodToolset/New folder/Event_RiskFactors_SceneChanges_Wireframe20210815.drawio similarity index 100% rename from Wireframes/modgodToolset/New folder/Event_RiskFactors_SceneChanges_Wireframe20210815.drawio rename to Phase2/Wireframes/modgodToolset/New folder/Event_RiskFactors_SceneChanges_Wireframe20210815.drawio diff --git a/Wireframes/modgodToolset/Project_Ilmatar_phase2_wireframe_genreSubstitution_20210808.drawio b/Phase2/Wireframes/modgodToolset/Project_Ilmatar_phase2_wireframe_genreSubstitution_20210808.drawio similarity index 100% rename from Wireframes/modgodToolset/Project_Ilmatar_phase2_wireframe_genreSubstitution_20210808.drawio rename to 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a/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio b/Phase2/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio similarity index 100% rename from Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio rename to Phase2/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio diff --git a/Wireframes/poject_ilmatar_phase2_wireframeDialogue_20210822.drawio b/Phase2/Wireframes/poject_ilmatar_phase2_wireframeDialogue_20210822.drawio similarity index 100% rename from Wireframes/poject_ilmatar_phase2_wireframeDialogue_20210822.drawio rename to Phase2/Wireframes/poject_ilmatar_phase2_wireframeDialogue_20210822.drawio diff --git a/Wireframes/poject_ilmatar_phase2_wireframeDialogue_useCase_20210822.drawio b/Phase2/Wireframes/poject_ilmatar_phase2_wireframeDialogue_useCase_20210822.drawio similarity index 100% rename from Wireframes/poject_ilmatar_phase2_wireframeDialogue_useCase_20210822.drawio rename to Phase2/Wireframes/poject_ilmatar_phase2_wireframeDialogue_useCase_20210822.drawio diff --git a/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs.drawio b/Phase2/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs.drawio similarity index 100% rename from Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs.drawio rename to Phase2/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs.drawio diff --git a/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs_20210718.drawio b/Phase2/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs_20210718.drawio similarity index 100% rename from Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs_20210718.drawio rename to Phase2/Wireframes/prject_ilmatar_phase2_wireframe_dispute_mechs_20210718.drawio diff --git a/Wireframes/project_ilmatar_phase2_wireframe_OAgameUI b/Phase2/Wireframes/project_ilmatar_phase2_wireframe_OAgameUI similarity index 100% rename from Wireframes/project_ilmatar_phase2_wireframe_OAgameUI rename to Phase2/Wireframes/project_ilmatar_phase2_wireframe_OAgameUI diff --git a/Wireframes/project_ilmatar_phase2_wireframe_characterCreation_20210606.drawio b/Phase2/Wireframes/project_ilmatar_phase2_wireframe_characterCreation_20210606.drawio similarity index 100% rename from Wireframes/project_ilmatar_phase2_wireframe_characterCreation_20210606.drawio rename to Phase2/Wireframes/project_ilmatar_phase2_wireframe_characterCreation_20210606.drawio diff --git a/Wireframes/project_ilmatar_phase2_wireframe_playerMainMenu_20210718.drawio b/Phase2/Wireframes/project_ilmatar_phase2_wireframe_playerMainMenu_20210718.drawio similarity index 100% rename from Wireframes/project_ilmatar_phase2_wireframe_playerMainMenu_20210718.drawio rename to Phase2/Wireframes/project_ilmatar_phase2_wireframe_playerMainMenu_20210718.drawio diff --git a/Wireframes/project_ilmatar_phase2_wireframe_playerPreferences.drawio b/Phase2/Wireframes/project_ilmatar_phase2_wireframe_playerPreferences.drawio similarity index 100% rename from Wireframes/project_ilmatar_phase2_wireframe_playerPreferences.drawio rename to Phase2/Wireframes/project_ilmatar_phase2_wireframe_playerPreferences.drawio