mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
Created a document to show the problems that can be found when playing test builds of the game on Firefox.
This commit is contained in:
parent
972640cc1d
commit
026356456a
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source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
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dest_md5="26ea799ea0a3da9e753b3ebe822e0570"
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extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://userInterface/But_Quit.tscn" type="PackedScene" id=1]
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[ext_resource path="res://userInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[node name="MenuScreen" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="Background" type="Panel" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -119.0
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margin_top = -152.0
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margin_right = 65.0
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margin_bottom = -91.0
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rect_scale = Vector2( 1.04675, 1.07389 )
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[node name="But_ChangeScene" parent="VBoxContainer" instance=ExtResource( 2 )]
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margin_right = 184.0
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margin_bottom = 37.0
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text = "Test Postgres"
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next_scene_path = "res://screens/DBTest_Postgres.tscn"
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[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 41.0
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margin_right = 184.0
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margin_bottom = 61.0
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[node name="Version" type="Label" parent="."]
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -177.0
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margin_top = -44.0
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margin_right = -5.0
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margin_bottom = -6.0
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text = "Version: 0.0.0"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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After Width: | Height: | Size: 2.2 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Backgrounds/Background_black.png"
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dest_files=[ "res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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After Width: | Height: | Size: 3.6 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Backgrounds/Background_white.png"
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dest_files=[ "res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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After Width: | Height: | Size: 60 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Backgrounds/background_demo.png"
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dest_files=[ "res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 42
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font_data = ExtResource( 1 )
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 24
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font_data = ExtResource( 1 )
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
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[resource]
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font_data = ExtResource( 1 )
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Binary file not shown.
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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font_data = ExtResource( 1 )
|
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 20
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font_data = ExtResource( 1 )
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 30
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font_data = ExtResource( 1 )
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 40
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font_data = ExtResource( 1 )
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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bg_color = Color( 0, 0, 0, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 0, 0, 0, 1 )
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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bg_color = Color( 1, 1, 1, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 1, 1, 1, 1 )
|
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||||
[gd_resource type="Theme" load_steps=5 format=2]
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||||
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||||
[ext_resource path="res://assets/sbf_black.tres" type="StyleBox" id=1]
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||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
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||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=3]
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||||
[ext_resource path="res://assets/liberation_serif.tres" type="DynamicFont" id=4]
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||||
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[resource]
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Button/colors/font_color = Color( 1, 1, 1, 1 )
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Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
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Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
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Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
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Button/constants/hseparation = 2
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Button/fonts/font = ExtResource( 2 )
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Button/styles/disabled = null
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Button/styles/focus = null
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||||
Button/styles/hover = null
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Button/styles/normal = ExtResource( 1 )
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Button/styles/pressed = ExtResource( 1 )
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||||
ItemList/colors/font_color = Color( 1, 1, 1, 1 )
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ItemList/colors/font_color_selected = Color( 1, 1, 1, 1 )
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ItemList/colors/guide_color = Color( 0, 0, 0, 0.1 )
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ItemList/constants/hseparation = 4
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ItemList/constants/icon_margin = 4
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ItemList/constants/line_separation = 2
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ItemList/constants/vseparation = 2
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||||
ItemList/fonts/font = ExtResource( 3 )
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||||
ItemList/styles/bg = ExtResource( 1 )
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ItemList/styles/bg_focus = ExtResource( 1 )
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||||
ItemList/styles/cursor = null
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||||
ItemList/styles/cursor_unfocused = ExtResource( 1 )
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||||
ItemList/styles/selected = null
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ItemList/styles/selected_focus = null
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||||
Label/colors/font_color = Color( 1, 1, 1, 1 )
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Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
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||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
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Label/constants/line_spacing = 3
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||||
Label/constants/shadow_as_outline = 0
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||||
Label/constants/shadow_offset_x = 1
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Label/constants/shadow_offset_y = 1
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||||
Label/fonts/font = ExtResource( 3 )
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||||
Label/styles/normal = ExtResource( 1 )
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||||
LineEdit/colors/clear_button_color = Color( 0.88, 0.88, 0.88, 1 )
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||||
LineEdit/colors/clear_button_color_pressed = Color( 1, 1, 1, 1 )
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||||
LineEdit/colors/cursor_color = Color( 0.94, 0.94, 0.94, 1 )
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LineEdit/colors/font_color = Color( 1, 1, 1, 1 )
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||||
LineEdit/colors/font_color_selected = Color( 1, 1, 1, 1 )
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LineEdit/colors/font_color_uneditable = Color( 0.88, 0.88, 0.88, 0.5 )
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||||
LineEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 )
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||||
LineEdit/constants/minimum_spaces = 12
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||||
LineEdit/fonts/font = null
|
||||
LineEdit/icons/clear = null
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||||
LineEdit/styles/focus = null
|
||||
LineEdit/styles/normal = ExtResource( 1 )
|
||||
LineEdit/styles/read_only = null
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||||
MarginContainer/constants/margin_bottom = 0
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||||
MarginContainer/constants/margin_left = 0
|
||||
MarginContainer/constants/margin_right = 0
|
||||
MarginContainer/constants/margin_top = 0
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||||
Panel/styles/panel = ExtResource( 1 )
|
||||
PanelContainer/styles/panel = ExtResource( 1 )
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||||
Tabs/colors/font_color_bg = Color( 1, 1, 1, 1 )
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||||
Tabs/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
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||||
Tabs/colors/font_color_fg = Color( 1, 1, 1, 1 )
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||||
Tabs/constants/hseparation = 4
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||||
Tabs/constants/label_valign_bg = 2
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||||
Tabs/constants/label_valign_fg = 0
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||||
Tabs/constants/top_margin = 24
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||||
Tabs/fonts/font = ExtResource( 3 )
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||||
Tabs/icons/close = null
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||||
Tabs/icons/decrement = null
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||||
Tabs/icons/decrement_highlight = null
|
||||
Tabs/icons/increment = null
|
||||
Tabs/icons/increment_highlight = null
|
||||
Tabs/styles/button = ExtResource( 1 )
|
||||
Tabs/styles/button_pressed = null
|
||||
Tabs/styles/panel = ExtResource( 1 )
|
||||
Tabs/styles/tab_bg = ExtResource( 1 )
|
||||
Tabs/styles/tab_disabled = null
|
||||
Tabs/styles/tab_fg = ExtResource( 1 )
|
||||
TextEdit/colors/background_color = Color( 1, 1, 1, 1 )
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||||
TextEdit/colors/bookmark_color = Color( 0.08, 0.49, 0.98, 1 )
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||||
TextEdit/colors/brace_mismatch_color = Color( 1, 0.2, 0.2, 1 )
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||||
TextEdit/colors/breakpoint_color = Color( 0.8, 0.8, 0.4, 0.2 )
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||||
TextEdit/colors/caret_background_color = Color( 0, 0, 0, 1 )
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||||
TextEdit/colors/caret_color = Color( 0.88, 0.88, 0.88, 1 )
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||||
TextEdit/colors/code_folding_color = Color( 0.8, 0.8, 0.8, 0.8 )
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||||
TextEdit/colors/completion_background_color = Color( 0.17, 0.16, 0.2, 1 )
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||||
TextEdit/colors/completion_existing_color = Color( 0.87, 0.87, 0.87, 0.13 )
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||||
TextEdit/colors/completion_font_color = Color( 0.67, 0.67, 0.67, 1 )
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||||
TextEdit/colors/completion_scroll_color = Color( 1, 1, 1, 1 )
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||||
TextEdit/colors/completion_selected_color = Color( 0.26, 0.26, 0.27, 1 )
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||||
TextEdit/colors/current_line_color = Color( 0.25, 0.25, 0.26, 0.8 )
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||||
TextEdit/colors/executing_line_color = Color( 0.2, 0.8, 0.2, 0.4 )
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||||
TextEdit/colors/font_color = Color( 1, 1, 1, 1 )
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||||
TextEdit/colors/font_color_readonly = Color( 0.933333, 0.933333, 0.933333, 0.501961 )
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||||
TextEdit/colors/font_color_selected = Color( 1, 1, 1, 1 )
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||||
TextEdit/colors/function_color = Color( 0.4, 0.64, 0.81, 1 )
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||||
TextEdit/colors/line_number_color = Color( 0.67, 0.67, 0.67, 0.4 )
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||||
TextEdit/colors/mark_color = Color( 1, 0.4, 0.4, 0.4 )
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||||
TextEdit/colors/member_variable_color = Color( 0.9, 0.31, 0.35, 1 )
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||||
TextEdit/colors/number_color = Color( 0.92, 0.58, 0.2, 1 )
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||||
TextEdit/colors/safe_line_number_color = Color( 0.67, 0.78, 0.67, 0.6 )
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||||
TextEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 )
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||||
TextEdit/colors/symbol_color = Color( 0.94, 0.94, 0.94, 1 )
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||||
TextEdit/colors/word_highlighted_color = Color( 0.8, 0.9, 0.9, 0.15 )
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||||
TextEdit/constants/completion_lines = 7
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||||
TextEdit/constants/completion_max_width = 50
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||||
TextEdit/constants/completion_scroll_width = 3
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||||
TextEdit/constants/line_spacing = 4
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||||
TextEdit/fonts/font = ExtResource( 4 )
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||||
TextEdit/icons/fold = null
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||||
TextEdit/icons/folded = null
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||||
TextEdit/icons/space = null
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||||
TextEdit/icons/tab = null
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||||
TextEdit/styles/completion = ExtResource( 1 )
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||||
TextEdit/styles/focus = ExtResource( 1 )
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||||
TextEdit/styles/normal = ExtResource( 1 )
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||||
TextEdit/styles/read_only = ExtResource( 1 )
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||||
VBoxContainer/constants/separation = 4
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@ -0,0 +1,120 @@
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||||
[gd_resource type="Theme" load_steps=5 format=2]
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||||
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||||
[ext_resource path="res://assets/sbf_white.tres" type="StyleBox" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2]
|
||||
[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=3]
|
||||
[ext_resource path="res://assets/liberation_serif.tres" type="DynamicFont" id=4]
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = ExtResource( 2 )
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = null
|
||||
Button/styles/hover = null
|
||||
Button/styles/normal = ExtResource( 1 )
|
||||
Button/styles/pressed = ExtResource( 1 )
|
||||
ItemList/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
ItemList/colors/font_color_selected = Color( 1, 1, 1, 1 )
|
||||
ItemList/colors/guide_color = Color( 0, 0, 0, 0.1 )
|
||||
ItemList/constants/hseparation = 4
|
||||
ItemList/constants/icon_margin = 4
|
||||
ItemList/constants/line_separation = 2
|
||||
ItemList/constants/vseparation = 2
|
||||
ItemList/fonts/font = null
|
||||
ItemList/styles/bg = ExtResource( 1 )
|
||||
ItemList/styles/bg_focus = ExtResource( 1 )
|
||||
ItemList/styles/cursor = null
|
||||
ItemList/styles/cursor_unfocused = ExtResource( 1 )
|
||||
ItemList/styles/selected = null
|
||||
ItemList/styles/selected_focus = null
|
||||
Label/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 )
|
||||
Label/constants/line_spacing = 3
|
||||
Label/constants/shadow_as_outline = 0
|
||||
Label/constants/shadow_offset_x = 1
|
||||
Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = ExtResource( 3 )
|
||||
Label/styles/normal = ExtResource( 1 )
|
||||
LineEdit/colors/clear_button_color = Color( 0.88, 0.88, 0.88, 1 )
|
||||
LineEdit/colors/clear_button_color_pressed = Color( 1, 1, 1, 1 )
|
||||
LineEdit/colors/cursor_color = Color( 0.94, 0.94, 0.94, 1 )
|
||||
LineEdit/colors/font_color = Color( 0, 0, 0, 1 )
|
||||
LineEdit/colors/font_color_selected = Color( 0, 0, 0, 1 )
|
||||
LineEdit/colors/font_color_uneditable = Color( 0.88, 0.88, 0.88, 0.5 )
|
||||
LineEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 )
|
||||
LineEdit/constants/minimum_spaces = 12
|
||||
LineEdit/fonts/font = null
|
||||
LineEdit/icons/clear = null
|
||||
LineEdit/styles/focus = null
|
||||
LineEdit/styles/normal = ExtResource( 1 )
|
||||
LineEdit/styles/read_only = null
|
||||
MarginContainer/constants/margin_bottom = 0
|
||||
MarginContainer/constants/margin_left = 0
|
||||
MarginContainer/constants/margin_right = 0
|
||||
MarginContainer/constants/margin_top = 0
|
||||
Panel/styles/panel = ExtResource( 1 )
|
||||
PanelContainer/styles/panel = ExtResource( 1 )
|
||||
Tabs/colors/font_color_bg = Color( 0, 0, 0, 1 )
|
||||
Tabs/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Tabs/colors/font_color_fg = Color( 0, 0, 0, 1 )
|
||||
Tabs/constants/hseparation = 4
|
||||
Tabs/constants/label_valign_bg = 2
|
||||
Tabs/constants/label_valign_fg = 0
|
||||
Tabs/constants/top_margin = 24
|
||||
Tabs/fonts/font = ExtResource( 3 )
|
||||
Tabs/icons/close = null
|
||||
Tabs/icons/decrement = null
|
||||
Tabs/icons/decrement_highlight = null
|
||||
Tabs/icons/increment = null
|
||||
Tabs/icons/increment_highlight = null
|
||||
Tabs/styles/button = ExtResource( 1 )
|
||||
Tabs/styles/button_pressed = null
|
||||
Tabs/styles/panel = ExtResource( 1 )
|
||||
Tabs/styles/tab_bg = ExtResource( 1 )
|
||||
Tabs/styles/tab_disabled = null
|
||||
Tabs/styles/tab_fg = ExtResource( 1 )
|
||||
TextEdit/colors/background_color = Color( 1, 1, 1, 1 )
|
||||
TextEdit/colors/bookmark_color = Color( 0.08, 0.49, 0.98, 1 )
|
||||
TextEdit/colors/brace_mismatch_color = Color( 1, 0.2, 0.2, 1 )
|
||||
TextEdit/colors/breakpoint_color = Color( 0.8, 0.8, 0.4, 0.2 )
|
||||
TextEdit/colors/caret_background_color = Color( 0, 0, 0, 1 )
|
||||
TextEdit/colors/caret_color = Color( 0.88, 0.88, 0.88, 1 )
|
||||
TextEdit/colors/code_folding_color = Color( 0.8, 0.8, 0.8, 0.8 )
|
||||
TextEdit/colors/completion_background_color = Color( 0.17, 0.16, 0.2, 1 )
|
||||
TextEdit/colors/completion_existing_color = Color( 0.87, 0.87, 0.87, 0.13 )
|
||||
TextEdit/colors/completion_font_color = Color( 0.67, 0.67, 0.67, 1 )
|
||||
TextEdit/colors/completion_scroll_color = Color( 1, 1, 1, 1 )
|
||||
TextEdit/colors/completion_selected_color = Color( 0.26, 0.26, 0.27, 1 )
|
||||
TextEdit/colors/current_line_color = Color( 0.25, 0.25, 0.26, 0.8 )
|
||||
TextEdit/colors/executing_line_color = Color( 0.2, 0.8, 0.2, 0.4 )
|
||||
TextEdit/colors/font_color = Color( 0.00392157, 0.00392157, 0.00392157, 1 )
|
||||
TextEdit/colors/font_color_readonly = Color( 0.0588235, 0.0588235, 0.0588235, 0.501961 )
|
||||
TextEdit/colors/font_color_selected = Color( 0, 0, 0, 1 )
|
||||
TextEdit/colors/function_color = Color( 0.4, 0.64, 0.81, 1 )
|
||||
TextEdit/colors/line_number_color = Color( 0.67, 0.67, 0.67, 0.4 )
|
||||
TextEdit/colors/mark_color = Color( 1, 0.4, 0.4, 0.4 )
|
||||
TextEdit/colors/member_variable_color = Color( 0.9, 0.31, 0.35, 1 )
|
||||
TextEdit/colors/number_color = Color( 0.92, 0.58, 0.2, 1 )
|
||||
TextEdit/colors/safe_line_number_color = Color( 0.67, 0.78, 0.67, 0.6 )
|
||||
TextEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 )
|
||||
TextEdit/colors/symbol_color = Color( 0.94, 0.94, 0.94, 1 )
|
||||
TextEdit/colors/word_highlighted_color = Color( 0.8, 0.9, 0.9, 0.15 )
|
||||
TextEdit/constants/completion_lines = 7
|
||||
TextEdit/constants/completion_max_width = 50
|
||||
TextEdit/constants/completion_scroll_width = 3
|
||||
TextEdit/constants/line_spacing = 4
|
||||
TextEdit/fonts/font = ExtResource( 4 )
|
||||
TextEdit/icons/fold = null
|
||||
TextEdit/icons/folded = null
|
||||
TextEdit/icons/space = null
|
||||
TextEdit/icons/tab = null
|
||||
TextEdit/styles/completion = ExtResource( 1 )
|
||||
TextEdit/styles/focus = ExtResource( 1 )
|
||||
TextEdit/styles/normal = ExtResource( 1 )
|
||||
TextEdit/styles/read_only = ExtResource( 1 )
|
||||
VBoxContainer/constants/separation = 4
|
@ -0,0 +1,7 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
@ -0,0 +1,34 @@
|
||||
[preset.0]
|
||||
|
||||
name="HTML5"
|
||||
platform="HTML5"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../Godot_Outputs/Godot_35_Outputs/Web/BaseTest/index.html"
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
variant/export_type=0
|
||||
vram_texture_compression/for_desktop=true
|
||||
vram_texture_compression/for_mobile=false
|
||||
html/export_icon=true
|
||||
html/custom_html_shell=""
|
||||
html/head_include=""
|
||||
html/canvas_resize_policy=2
|
||||
html/focus_canvas_on_start=true
|
||||
html/experimental_virtual_keyboard=false
|
||||
progressive_web_app/enabled=false
|
||||
progressive_web_app/offline_page=""
|
||||
progressive_web_app/display=1
|
||||
progressive_web_app/orientation=0
|
||||
progressive_web_app/icon_144x144=""
|
||||
progressive_web_app/icon_180x180=""
|
||||
progressive_web_app/icon_512x512=""
|
||||
progressive_web_app/background_color=Color( 0, 0, 0, 1 )
|
Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -0,0 +1,46 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "PanelContainer",
|
||||
"class": "Locale",
|
||||
"language": "GDScript",
|
||||
"path": "res://userInterface/Locale.gd"
|
||||
}, {
|
||||
"base": "Object",
|
||||
"class": "PostgreSQLClient",
|
||||
"language": "GDScript",
|
||||
"path": "res://screens/PostgreSQLClient.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"Locale": "",
|
||||
"PostgreSQLClient": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Database_Testing"
|
||||
run/main_scene="res://MenuScreen.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[gui]
|
||||
|
||||
common/drop_mouse_on_gui_input_disabled=true
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
environment/default_environment="res://default_env.tres"
|
@ -0,0 +1,13 @@
|
||||
#BUT_HISTORYPAGER:
|
||||
# Iterates the page number and calls HistoryViewer script to display
|
||||
# stored page and response fro the history array
|
||||
#
|
||||
|
||||
extends Button
|
||||
|
||||
onready var historyViewerScript = get_node("/root/HistoryViewer")
|
||||
|
||||
#DKM TEMP: this needs refactoring -- too much being calculated as needed/repeated
|
||||
func _on_But_HistoryPager_button_up() -> void:
|
||||
historyViewerScript.update_pager()
|
||||
|
@ -0,0 +1,22 @@
|
||||
#CHARACTER_ADD:
|
||||
# Script for adding a new character and both saving it to file and loading
|
||||
# it into the character object
|
||||
|
||||
extends Control
|
||||
|
||||
onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
|
||||
func _ready() -> void:
|
||||
theme=load(settings.themeFile)
|
||||
$Title/But_SaveChar.grab_focus()
|
||||
|
||||
func _on_But_SaveChar_pressed() -> void:
|
||||
$Title/FileDialog.popup()
|
||||
|
||||
#DKM TEMP: just text for now from text edit
|
||||
func _on_FileDialog_file_selected(path: String) -> void:
|
||||
var pc = get_node("/root/PlayerCharacter")
|
||||
var newCharFile = File.new()
|
||||
newCharFile.open(path, 2)
|
||||
newCharFile.store_string($TextEdit.text)
|
||||
pc.playerCharacterSingleton.pcText = $TextEdit.text
|
@ -0,0 +1,171 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://userInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://userInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/Character_Add.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="TextEdit" type="TextEdit" parent="."]
|
||||
margin_left = 215.0
|
||||
margin_top = 23.0
|
||||
margin_right = 997.0
|
||||
margin_bottom = 447.0
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Create Character (temp)"
|
||||
|
||||
[node name="But_SaveChar" type="Button" parent="Title"]
|
||||
margin_right = 12.0
|
||||
margin_bottom = 20.0
|
||||
text = "Save Character"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
margin_left = -1.0
|
||||
margin_top = 48.0
|
||||
margin_right = 142.0
|
||||
margin_bottom = 72.0
|
||||
text = "Temp: Main Menu"
|
||||
next_scene_path = "res://screens/MenuScreen.tscn"
|
||||
|
||||
[node name="But_StartNewGame" parent="Title" instance=ExtResource( 2 )]
|
||||
margin_top = 98.0
|
||||
margin_right = 159.0
|
||||
margin_bottom = 122.0
|
||||
text = "Temp: Start New Game"
|
||||
|
||||
[node name="FileDialog" type="FileDialog" parent="Title"]
|
||||
margin_left = 164.0
|
||||
margin_top = 35.0
|
||||
margin_right = 741.0
|
||||
margin_bottom = 426.0
|
||||
rect_min_size = Vector2( 400, 140 )
|
||||
access = 1
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Title"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -20.0
|
||||
margin_top = 50.0
|
||||
margin_right = 20.0
|
||||
margin_bottom = 140.0
|
||||
|
||||
[node name="LabelName" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_right = 81.0
|
||||
margin_bottom = 31.0
|
||||
text = "NAME
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelName"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelProfession" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 35.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 66.0
|
||||
text = "PROFESSION
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelProfession"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelStrength" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 70.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 101.0
|
||||
text = "STRENGTH
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelStrength"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelIntellect" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 105.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 136.0
|
||||
text = "INTELLECT
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelIntellect"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelWillpower" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 140.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 171.0
|
||||
text = "WILLPOWER
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelWillpower"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelCharm" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 175.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 189.0
|
||||
text = "CHARM"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelCharm"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelWeapon" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 193.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 224.0
|
||||
text = "WEAPON
|
||||
"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelWeapon"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelArmor" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 228.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 242.0
|
||||
text = "ARMOR"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelArmor"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[node name="LabelQuote" type="Label" parent="Title/VBoxContainer"]
|
||||
margin_top = 246.0
|
||||
margin_right = 81.0
|
||||
margin_bottom = 260.0
|
||||
text = "QUOTE"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="Title/VBoxContainer/LabelQuote"]
|
||||
margin_top = 15.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[connection signal="pressed" from="Title/But_SaveChar" to="." method="_on_But_SaveChar_pressed"]
|
||||
[connection signal="file_selected" from="Title/FileDialog" to="." method="_on_FileDialog_file_selected"]
|
@ -0,0 +1,24 @@
|
||||
#CHARACTER_LOAD:
|
||||
# Script for loading a character file into the character object from file
|
||||
|
||||
extends Control
|
||||
|
||||
onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
|
||||
func _ready() -> void:
|
||||
theme=load(settings.themeFile)
|
||||
$Title/But_loadCharacter.grab_focus()
|
||||
|
||||
|
||||
func _on_But_loadCharacter_pressed() -> void:
|
||||
$LoadCharacter_FileDialog.popup()
|
||||
|
||||
|
||||
#DKM TEMP: we need to load the character item, not display to field
|
||||
func _on_LoadCharacter_FileDialog_file_selected(path: String) -> void:
|
||||
print(path)
|
||||
var charFile = File.new()
|
||||
charFile.open(path, 1)
|
||||
var pc = get_node("/root/PlayerCharacter")
|
||||
pc.playerCharacterSingleton.pcText = charFile.get_as_text()
|
||||
$TextEdit.text = pc.playerCharacterSingleton.pcText
|
@ -0,0 +1,70 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://userInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://userInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/Character_Load.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="TextEdit" type="TextEdit" parent="."]
|
||||
margin_left = 189.0
|
||||
margin_top = 18.0
|
||||
margin_right = 989.0
|
||||
margin_bottom = 461.0
|
||||
readonly = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Load Character (temp)"
|
||||
|
||||
[node name="But_loadCharacter" type="Button" parent="Title"]
|
||||
margin_left = 22.0
|
||||
margin_top = 34.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 54.0
|
||||
text = "Load Character File"
|
||||
|
||||
[node name="But_StartNewGame" parent="Title" instance=ExtResource( 2 )]
|
||||
margin_left = 22.0
|
||||
margin_top = 71.0
|
||||
margin_right = 181.0
|
||||
margin_bottom = 95.0
|
||||
text = "Temp: Start New Game"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
margin_left = 21.0
|
||||
margin_top = 109.0
|
||||
margin_right = 164.0
|
||||
margin_bottom = 133.0
|
||||
text = "Temp: Main Menu "
|
||||
|
||||
[node name="LoadCharacter_FileDialog" type="FileDialog" parent="."]
|
||||
margin_left = 193.0
|
||||
margin_top = 33.0
|
||||
margin_right = 862.0
|
||||
margin_bottom = 409.0
|
||||
rect_min_size = Vector2( 400, 140 )
|
||||
window_title = "Open a File"
|
||||
mode = 0
|
||||
access = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="pressed" from="Title/But_loadCharacter" to="." method="_on_But_loadCharacter_pressed"]
|
||||
[connection signal="file_selected" from="LoadCharacter_FileDialog" to="." method="_on_LoadCharacter_FileDialog_file_selected"]
|
@ -0,0 +1,81 @@
|
||||
extends Node
|
||||
|
||||
var database := PostgreSQLClient.new()
|
||||
|
||||
#TODO: ADD RELEVANT VALUES BELOW FOR TESTING!
|
||||
const USER = "bcirpgbackend"
|
||||
const PASSWORD = "'QP@(10qpwo"
|
||||
const HOST = "localhost"
|
||||
const PORT = 5432 # Default postgres port
|
||||
const DATABASE = "main" # Database name
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
print("Test is running")
|
||||
|
||||
func _init() -> void:
|
||||
print("Init running")
|
||||
var _error := database.connect("connection_established", self, "_executer")
|
||||
_error = database.connect("authentication_error", self, "_authentication_error")
|
||||
_error = database.connect("connection_closed", self, "_close")
|
||||
|
||||
#Connection to the database
|
||||
_error = database.connect_to_host("postgresql://%s:%s@%s:%d/%s" % [USER, PASSWORD, HOST, PORT, DATABASE])
|
||||
|
||||
|
||||
func _physics_process(_delta: float) -> void:
|
||||
print("Physics running")
|
||||
database.poll()
|
||||
|
||||
|
||||
func _authentication_error(error_object: Dictionary) -> void:
|
||||
prints("Error connection to database:", error_object["message"])
|
||||
|
||||
|
||||
func _executer() -> void:
|
||||
print("Executor running")
|
||||
print(database.parameter_status)
|
||||
|
||||
# var datas := database.execute("""
|
||||
# BEGIN;
|
||||
# /*Helloworld*/
|
||||
# SELECT concat('Hello', 'World');
|
||||
# COMMIT;
|
||||
# """)
|
||||
|
||||
var datas := database.execute("""
|
||||
BEGIN;
|
||||
SELECT * FROM characters;
|
||||
COMMIT;
|
||||
""")
|
||||
|
||||
|
||||
|
||||
#The datas variable contains an array of PostgreSQLQueryResult object.
|
||||
for data in datas:
|
||||
#Specifies the number of fields in a row (can be zero).
|
||||
print(data.number_of_fields_in_a_row)
|
||||
|
||||
# This is usually a single word that identifies which SQL command was completed.
|
||||
# note: the "BEGIN" and "COMMIT" commands return empty values
|
||||
print(data.command_tag)
|
||||
|
||||
print(data.row_description)
|
||||
|
||||
print(data.data_row)
|
||||
|
||||
prints("Notice:", data.notice)
|
||||
|
||||
if not database.error_object.empty():
|
||||
prints("Error:", database.error_object)
|
||||
|
||||
database.close()
|
||||
|
||||
|
||||
func _close(clean_closure := true) -> void:
|
||||
prints("DB CLOSE,", "Clean closure:", clean_closure)
|
||||
|
||||
|
||||
func _exit_tree() -> void:
|
||||
print("Exit running")
|
||||
database.close()
|
@ -0,0 +1,38 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://screens/DBTest_Postgres.gd" type="Script" id=2]
|
||||
|
||||
[node name="Control" type="Node2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = 415.0
|
||||
margin_top = 133.0
|
||||
margin_right = 653.0
|
||||
margin_bottom = 233.0
|
||||
|
||||
[node name="But_MainMenu" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 100.0
|
||||
text = "Main Menu"
|
||||
next_scene_path = "res://MenuScreen.tscn"
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 846.0
|
||||
margin_top = 554.0
|
||||
margin_right = 1018.0
|
||||
margin_bottom = 592.0
|
||||
text = "Version: 0.0.0"
|
@ -0,0 +1,49 @@
|
||||
#HISTORY_VIEWER:
|
||||
# Controls output space -- will display the appropriate history array page.
|
||||
# DKM TEMP: 5/15/22: what's here is replicated from the Game script for starting
|
||||
# purposes. I have this working in experimental version -- will add this back
|
||||
# next.
|
||||
|
||||
extends Control
|
||||
|
||||
onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
onready var history_source = get_node("/root/History").historyScreensSingleton
|
||||
onready var current_history = $Background/MarginContainer/Rows/GameInfo/CurrentHistory
|
||||
#For zero-indexed array position:
|
||||
onready var current_history_page_no = 0
|
||||
onready var page_displayer = $Background/MarginContainer/Rows/ItemList/Page_Display
|
||||
|
||||
#Abstract class we instance when wanted in game as child of HistoryReference
|
||||
const TextOutput = preload("res://UserInterface/Response.tscn")
|
||||
const InputResponse = preload("res://UserInterface/InputResponse.tscn")
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
theme=load(settings.themeFile)
|
||||
|
||||
print("Loaded history array size is: " + str(history_source.output_history_array.size()))
|
||||
update_pager()
|
||||
#DKM TEMP:
|
||||
# page_displayer.text = "1"
|
||||
# if(current_history.get_child_count() > 0):
|
||||
# current_history.remove_child(current_history.get_child(0))
|
||||
# var opening_res = history_source.output_history_array[0]
|
||||
# current_history.add_child(opening_res)
|
||||
|
||||
#Copies the response output to add to both current game output, and the
|
||||
# history array.
|
||||
func add_display_to_game(response: Control):
|
||||
if(current_history.get_child_count() > 0):
|
||||
current_history.remove_child(current_history.get_child(0))
|
||||
current_history.add_child(response)
|
||||
|
||||
func update_pager():
|
||||
if(current_history_page_no >= history_source.output_history_array.size()):
|
||||
current_history_page_no = 0
|
||||
print("Current page: " + str(current_history_page_no))
|
||||
add_display_to_game(history_source.output_history_array[current_history_page_no])
|
||||
current_history_page_no = current_history_page_no +1
|
||||
page_displayer.text = str(current_history_page_no)
|
||||
|
||||
|
||||
|
@ -0,0 +1,100 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://screens/HistoryViewer.gd" type="Script" id=1]
|
||||
[ext_resource path="res://userInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=3]
|
||||
[ext_resource path="res://screens/But_HistoryPager.gd" type="Script" id=4]
|
||||
|
||||
[node name="HistoryViewer" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 3 )
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Background" type="PanelContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="Background"]
|
||||
margin_left = 1.0
|
||||
margin_top = 1.0
|
||||
margin_right = 1023.0
|
||||
margin_bottom = 599.0
|
||||
custom_constants/margin_right = 20
|
||||
custom_constants/margin_top = 10
|
||||
custom_constants/margin_left = 20
|
||||
custom_constants/margin_bottom = 20
|
||||
|
||||
[node name="Rows" type="VBoxContainer" parent="Background/MarginContainer"]
|
||||
margin_left = 20.0
|
||||
margin_top = 10.0
|
||||
margin_right = 1002.0
|
||||
margin_bottom = 578.0
|
||||
custom_constants/separation = 10
|
||||
|
||||
[node name="ItemList" type="ItemList" parent="Background/MarginContainer/Rows"]
|
||||
margin_right = 982.0
|
||||
margin_bottom = 40.0
|
||||
rect_min_size = Vector2( 0, 40 )
|
||||
|
||||
[node name="But_ChangeScene" parent="Background/MarginContainer/Rows/ItemList" instance=ExtResource( 2 )]
|
||||
margin_right = 200.0
|
||||
margin_bottom = 36.0
|
||||
text = "More Options"
|
||||
next_scene_path = "res://screens/MoreOptions.tscn"
|
||||
|
||||
[node name="But_HistoryPager" type="Button" parent="Background/MarginContainer/Rows/ItemList"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -84.0
|
||||
margin_right = 115.0
|
||||
margin_bottom = 36.0
|
||||
text = "History Pager"
|
||||
script = ExtResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="Background/MarginContainer/Rows/ItemList"]
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
margin_left = -194.94
|
||||
margin_top = -1.12247
|
||||
margin_right = -81.9397
|
||||
margin_bottom = 23.8775
|
||||
text = "History Page:"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Page_Display" type="Label" parent="Background/MarginContainer/Rows/ItemList"]
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
margin_left = -40.0
|
||||
margin_bottom = 25.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="GameInfo" type="PanelContainer" parent="Background/MarginContainer/Rows"]
|
||||
margin_top = 50.0
|
||||
margin_right = 982.0
|
||||
margin_bottom = 568.0
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="CurrentHistory" type="VBoxContainer" parent="Background/MarginContainer/Rows/GameInfo"]
|
||||
margin_left = 1.0
|
||||
margin_top = 1.0
|
||||
margin_right = 981.0
|
||||
margin_bottom = 517.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
custom_constants/separation = 20
|
||||
|
||||
[connection signal="button_up" from="Background/MarginContainer/Rows/ItemList/But_HistoryPager" to="Background/MarginContainer/Rows/ItemList/But_HistoryPager" method="_on_But_HistoryPager_button_up"]
|
@ -0,0 +1,48 @@
|
||||
#GRAB FOCUS: simple script for temp files to grab focus
|
||||
# Expanded for Import Character option
|
||||
|
||||
extends Control
|
||||
|
||||
onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
onready var pSingleton = get_node("/root/PlayerCharacter").pc
|
||||
|
||||
var charFilePath
|
||||
var a
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
theme=load(settings.themeFile)
|
||||
|
||||
func _on_Button_pressed():
|
||||
$FileDialog.popup()
|
||||
|
||||
#this is going to take information from the file the player chose and put the individul parts into textboxes so it can be edited and then saved
|
||||
func _on_FileDialog_file_selected(path):
|
||||
var file = File.new()
|
||||
#read the text in the file, save it in the variable a
|
||||
file.open(path, File.READ)
|
||||
|
||||
#split by the spaces so the individual pieces can be separated into textboxes
|
||||
while file.eof_reached() == false:
|
||||
var csvStrArray = file.get_csv_line()
|
||||
var i = 0
|
||||
var isLabel = true
|
||||
while i < csvStrArray.size():
|
||||
var csvStr = csvStrArray[i]
|
||||
if(isLabel):
|
||||
#make a new textbox for each piece of information
|
||||
var textLine = Label.new()
|
||||
$ScrollContainer/VBoxContainer.add_child(textLine)
|
||||
textLine.text = csvStr.to_upper()
|
||||
isLabel = false
|
||||
#DKM TEMP: save this unformatted to the singleton text string
|
||||
pSingleton.pcText += csvStr.to_upper() + ": "
|
||||
else:
|
||||
isLabel = true
|
||||
var textBox = LineEdit.new()
|
||||
$ScrollContainer/VBoxContainer.add_child(textBox)
|
||||
textBox.text = csvStr
|
||||
#DKM TEMP: save this unformatted to the singleton text string
|
||||
pSingleton.pcText += csvStr + "\n"
|
||||
i += 1
|
||||
file.close()
|
@ -0,0 +1,127 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/ImportCharacter.gd" type="Script" id=3]
|
||||
[ext_resource path="res://userInterface/But_PlayButton.gd" type="Script" id=4]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="PopupDialog" type="PopupDialog" parent="."]
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
|
||||
[node name="WarnText" type="Label" parent="PopupDialog"]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 14.0
|
||||
text = "Example"
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="FileDialog" type="FileDialog" parent="."]
|
||||
margin_left = 113.0
|
||||
margin_top = 24.0
|
||||
margin_right = 886.0
|
||||
margin_bottom = 480.0
|
||||
window_title = "Open a File"
|
||||
mode = 0
|
||||
access = 2
|
||||
current_dir = "/ProgramData/CS_Working/RPGR/Godot_projects/bcirpg_mergedDemo_20220911A"
|
||||
current_file = "_userData/characterFiles"
|
||||
current_path = "/ProgramData/CS_Working/RPGR/Godot_projects/bcirpg_mergedDemo_20220911A/_userData/characterFiles"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
margin_left = -164.0
|
||||
margin_top = 0.0
|
||||
margin_right = 164.0
|
||||
margin_bottom = 14.0
|
||||
text = "Import Character"
|
||||
|
||||
[node name="But_Play" parent="." instance=ExtResource( 2 )]
|
||||
margin_left = 1.0
|
||||
margin_top = 34.0
|
||||
margin_right = 152.0
|
||||
margin_bottom = 71.0
|
||||
text = "Start Game"
|
||||
script = ExtResource( 4 )
|
||||
next_scene_path = "res://gamePlay/Game.tscn"
|
||||
|
||||
[node name="But_Cancel" parent="." instance=ExtResource( 2 )]
|
||||
margin_left = 1.0
|
||||
margin_top = 78.0
|
||||
margin_right = 152.0
|
||||
margin_bottom = 115.0
|
||||
text = "Back"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
||||
|
||||
[node name="VBoxContainer2" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.0634766
|
||||
anchor_top = 0.0583333
|
||||
anchor_right = 0.103516
|
||||
anchor_bottom = 0.0583333
|
||||
margin_left = 107.0
|
||||
margin_right = 435.0
|
||||
margin_bottom = 44.0
|
||||
alignment = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": true
|
||||
}
|
||||
|
||||
[node name="But_OpenFile" type="Button" parent="VBoxContainer2"]
|
||||
margin_right = 369.0
|
||||
margin_bottom = 20.0
|
||||
text = "Open Character File"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Save_Button" type="Button" parent="VBoxContainer2"]
|
||||
margin_top = 24.0
|
||||
margin_right = 369.0
|
||||
margin_bottom = 44.0
|
||||
text = "Save"
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -341.0
|
||||
margin_top = -175.0
|
||||
margin_right = 427.0
|
||||
margin_bottom = 284.0
|
||||
follow_focus = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="NameLabel" type="Label" parent="ScrollContainer/VBoxContainer"]
|
||||
visible = false
|
||||
margin_bottom = 14.0
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="ScrollContainer/VBoxContainer"]
|
||||
visible = false
|
||||
margin_right = 58.0
|
||||
margin_bottom = 24.0
|
||||
|
||||
[connection signal="file_selected" from="FileDialog" to="." method="_on_FileDialog_file_selected"]
|
||||
[connection signal="pressed" from="VBoxContainer2/But_OpenFile" to="." method="_on_Button_pressed"]
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,11 @@
|
||||
#MENUSCREEN:
|
||||
# Script purely to grab focus for tabbing control
|
||||
|
||||
extends Control
|
||||
|
||||
#onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
#theme=load(settings.themeFile)
|
||||
$VBoxContainer/But_NewGame.grab_focus()
|
@ -0,0 +1,102 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Screens/MenuScreen.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=3]
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=6]
|
||||
[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10]
|
||||
|
||||
[node name="MenuScreen" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 5 )]
|
||||
margin_top = 51.8676
|
||||
margin_bottom = 117.868
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
margin_bottom = 152.0
|
||||
rect_scale = Vector2( 1.04675, 1.07389 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 40.0
|
||||
next_scene_path = "res://screens/PlayerSelection.tscn"
|
||||
|
||||
[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 44.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 85.0
|
||||
text = "Load Game"
|
||||
next_scene_path = "res://screens/LoadGame_temp.tscn"
|
||||
|
||||
[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 89.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 130.0
|
||||
text = "Multiplayer"
|
||||
next_scene_path = "res://Screens/Multiplayer_temp.tscn"
|
||||
|
||||
[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 134.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 174.0
|
||||
text = "Add Character"
|
||||
next_scene_path = "res://Screens/Character_Add.tscn"
|
||||
|
||||
[node name="But_ImportChar2" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 178.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 219.0
|
||||
text = "Import Character"
|
||||
next_scene_path = "res://Screens/ImportCharacter.tscn"
|
||||
|
||||
[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 223.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 264.0
|
||||
text = "Settings"
|
||||
next_scene_path = "res://Screens/SettingsMenuControl.tscn"
|
||||
|
||||
[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )]
|
||||
margin_top = 268.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 304.0
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -177.0
|
||||
margin_top = -44.0
|
||||
margin_right = -5.0
|
||||
margin_bottom = -6.0
|
||||
text = "Version: 0.0.0"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
#MOREOPTIONS:
|
||||
# Script purely to grab focus for tabbing control
|
||||
|
||||
extends Control
|
||||
|
||||
#onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
#theme=load(settings.themeFile)
|
||||
$VBoxContainer/But_ResumeGame.grab_focus()
|
@ -0,0 +1,79 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://screens/MoreOptions.gd" type="Script" id=2]
|
||||
[ext_resource path="res://userInterface/But_ResumeGame.gd" type="Script" id=3]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=6]
|
||||
|
||||
[node name="MoreOptions" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
margin_bottom = 152.0
|
||||
rect_scale = Vector2( 1.04675, 1.07389 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="But_ResumeGame" type="Button" parent="VBoxContainer"]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 36.0
|
||||
text = "Resume Game"
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="But_ShowHistory" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 40.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 125.0
|
||||
text = "Show History"
|
||||
next_scene_path = "res://screens/HistoryViewer.tscn"
|
||||
|
||||
[node name="But_Chat" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 129.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 214.0
|
||||
text = "Chat"
|
||||
next_scene_path = "res://screens/MenuScreen.tscn"
|
||||
|
||||
[node name="But_MainMenu" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 218.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 304.0
|
||||
text = "Main Menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -177.0
|
||||
margin_top = -44.0
|
||||
margin_right = -5.0
|
||||
margin_bottom = -6.0
|
||||
text = "Version: 0.0.0"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="VBoxContainer/But_ResumeGame" to="VBoxContainer/But_ResumeGame" method="_on_But_ResumeGame_button_up"]
|
@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" parent="." instance=ExtResource( 1 )]
|
||||
anchor_left = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 0.0
|
||||
margin_top = 0.0
|
||||
margin_right = 0.0
|
||||
margin_bottom = 0.0
|
||||
text = "Multiplayer (temp)"
|
||||
|
||||
[node name="But_ChangeScene" parent="Title" instance=ExtResource( 2 )]
|
||||
text = "Temp: back to menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
@ -0,0 +1,11 @@
|
||||
#PLAYERSELECTION:
|
||||
# Script purely to grab focus for tabbing control
|
||||
|
||||
extends Control
|
||||
|
||||
onready var settings = get_node("/root/GlobalSaveInstance").settingsInstance
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
theme=load(settings.themeFile)
|
||||
$VBoxContainer/But_ChoosePlayer.grab_focus()
|
@ -0,0 +1,69 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://screens/PlayerSelection.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/ui_controlNode_dark_theme.tres" type="Theme" id=6]
|
||||
|
||||
[node name="PlayerSelection" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Background" type="Panel" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -119.0
|
||||
margin_top = -152.0
|
||||
margin_right = 119.0
|
||||
margin_bottom = 152.0
|
||||
rect_scale = Vector2( 1.04675, 1.07389 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="But_ChoosePlayer" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_right = 238.0
|
||||
margin_bottom = 98.0
|
||||
text = "Import Character"
|
||||
next_scene_path = "res://screens/ImportCharacter.tscn"
|
||||
|
||||
[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 102.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 201.0
|
||||
text = "Create Character"
|
||||
next_scene_path = "res://Screens/Character_Add.tscn"
|
||||
|
||||
[node name="But_MainMenu" parent="VBoxContainer" instance=ExtResource( 1 )]
|
||||
margin_top = 205.0
|
||||
margin_right = 238.0
|
||||
margin_bottom = 304.0
|
||||
text = "Main Menu"
|
||||
next_scene_path = "res://Screens/MenuScreen.tscn"
|
||||
|
||||
[node name="Version" type="Label" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -177.0
|
||||
margin_top = -44.0
|
||||
margin_right = -5.0
|
||||
margin_bottom = -6.0
|
||||
text = "Version: 0.0.0"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,134 @@
|
||||
extends Control
|
||||
|
||||
|
||||
# https://stackoverflow.com/a/65774028
|
||||
# Be Sure to make these Vars as OnReadys; you can read up on it here.
|
||||
|
||||
# Items to Fill the dropdown Lists
|
||||
onready var keyboardContents = ["Qwerty", "Dvorak", "Alphabetical"]
|
||||
|
||||
onready var themeContents = ["White on Black", "Black on White"]
|
||||
|
||||
onready var saveObject = get_node('/root/GlobalSaveInstance')
|
||||
|
||||
|
||||
#res://SettingsMenuControl.tscn
|
||||
|
||||
# Vars For UI Widgets
|
||||
onready var NameVar = get_node('Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/DisplayNameLineEdit')
|
||||
|
||||
onready var NRiskVar = get_node('Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/VBoxRiskFactor/RiskSlider')
|
||||
|
||||
onready var FontVar = get_node("Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox/FontSizeSlider")
|
||||
|
||||
onready var BrightnessVar = get_node('Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox/BrightnessSlider')
|
||||
|
||||
onready var VolumeVar = get_node("Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/VolumeSlider")
|
||||
|
||||
onready var ClosedCaptionsVar = get_node('Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxClosedCaptions/ClosedCaptionsCheckBox')
|
||||
|
||||
onready var ConsoleCommandVar = get_node('Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxDevConsole/DevConsoleCheckbox')
|
||||
|
||||
onready var saveButton = get_node("Panel/HBoxBottomRow/SaveButton")
|
||||
|
||||
onready var bKeyboardEnabled = get_node("Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/HBoxVirtualKeyboardEnabled/VisualKeyboardCheckBox")
|
||||
|
||||
onready var keyboardLayoutList = get_node('Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/LayoutItemList')
|
||||
|
||||
onready var themeChoiceList = get_node('Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/ThemeItemList')
|
||||
|
||||
|
||||
var iniFile = ConfigFile.new()
|
||||
|
||||
func saveToInstance():
|
||||
#Save to Singleton, so saveFile does not need to be constantly read
|
||||
saveObject.settingsInstance.inputName = NameVar.text
|
||||
saveObject.settingsInstance.riskFactor = NRiskVar.value
|
||||
saveObject.settingsInstance.fontSize = FontVar.value
|
||||
saveObject.settingsInstance.volume = VolumeVar.value
|
||||
saveObject.settingsInstance.bClosedCaptions = ClosedCaptionsVar.is_pressed()
|
||||
saveObject.settingsInstance.bdevConsole = ConsoleCommandVar.is_pressed()
|
||||
saveObject.settingsInstance.bVirtualKeyboard = bKeyboardEnabled.is_pressed()
|
||||
var savedKeyboardItems = keyboardLayoutList.get_selected_items()
|
||||
var keyboardSelection = savedKeyboardItems[0]
|
||||
saveObject.settingsInstance.visualKeyboardLayout = keyboardSelection
|
||||
var savedThemeItems = themeChoiceList.get_selected_items()
|
||||
var themeSelection = savedThemeItems[0]
|
||||
saveObject.settingsInstance.themeChoiceInt = themeSelection
|
||||
#Trigger re-load of the file name
|
||||
saveObject.load_settings_file()
|
||||
theme=load(saveObject.settingsInstance.themeFile)
|
||||
|
||||
|
||||
func saveFile():
|
||||
iniFile.set_value("player_preferences", "player_name", NameVar.text)
|
||||
iniFile.set_value("player_preferences", "risk_threshold", NRiskVar.value)
|
||||
iniFile.set_value("visual_controls", "font_size", FontVar.value)
|
||||
iniFile.set_value("visual_controls", "brightness", BrightnessVar.value)
|
||||
|
||||
iniFile.set_value("general_settings", "volume", VolumeVar.value)
|
||||
iniFile.set_value("general_settings", "closed_captions", ClosedCaptionsVar.is_pressed())
|
||||
iniFile.set_value("general_settings", "dev_console", ConsoleCommandVar.is_pressed())
|
||||
|
||||
print(keyboardLayoutList.get_selected_items())
|
||||
|
||||
var savedKeyboardItems = keyboardLayoutList.get_selected_items()
|
||||
|
||||
var keyboardSelection = savedKeyboardItems[0]
|
||||
|
||||
var savedThemeItems = themeChoiceList.get_selected_items()
|
||||
|
||||
var themeSelection = savedThemeItems[0]
|
||||
|
||||
print(typeof(keyboardSelection))
|
||||
|
||||
iniFile.set_value("virtual_keyboard", "keyboard_layout", keyboardSelection)
|
||||
|
||||
iniFile.set_value("theme", "theme_selection", themeSelection)
|
||||
|
||||
iniFile.save("res://_userFiles/PlayerPreferences.cfg")
|
||||
|
||||
#DKM TEMP: can this be done at singleton, initial load level instead of here?
|
||||
func loadFile():
|
||||
pass
|
||||
|
||||
func _process(delta):
|
||||
if saveButton.pressed == true:
|
||||
if NameVar.text == "":
|
||||
print("Please input a name")
|
||||
|
||||
if NameVar.text != "":
|
||||
# Save to the template instance
|
||||
saveToInstance()
|
||||
|
||||
saveFile()
|
||||
print('saveFileRan')
|
||||
|
||||
func _ready():
|
||||
#Get the singleton's values for initial settings:
|
||||
NameVar.text = saveObject.settingsInstance.inputName
|
||||
NRiskVar.value = saveObject.settingsInstance.riskFactor
|
||||
FontVar.value = saveObject.settingsInstance.fontSize
|
||||
ClosedCaptionsVar.pressed = saveObject.settingsInstance.bClosedCaptions
|
||||
ConsoleCommandVar.pressed = saveObject.settingsInstance.bdevConsole
|
||||
bKeyboardEnabled.pressed = saveObject.settingsInstance.bVirtualKeyboard
|
||||
|
||||
print(NameVar.get_path())
|
||||
|
||||
# Init Keyboard Layout List
|
||||
for i in range(3):
|
||||
keyboardLayoutList.add_item(keyboardContents[i],null,true)
|
||||
|
||||
keyboardLayoutList.select(0,true)
|
||||
|
||||
# Init Theme Choice List
|
||||
|
||||
for i in range(2):
|
||||
themeChoiceList.add_item(themeContents[i],null,true)
|
||||
|
||||
keyboardLayoutList.select(saveObject.settingsInstance.visualKeyboardLayout,true)
|
||||
|
||||
themeChoiceList.select(saveObject.settingsInstance.themeChoiceInt,true)
|
||||
|
||||
#Load selected theme:
|
||||
theme=load(saveObject.settingsInstance.themeFile)
|
@ -0,0 +1,322 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://screens/SettingsMenuConfig.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/liberation_serif.tres" type="DynamicFont" id=2]
|
||||
[ext_resource path="res://userInterface/But_ChangeScene.tscn" type="PackedScene" id=3]
|
||||
|
||||
[sub_resource type="Theme" id=1]
|
||||
default_font = ExtResource( 2 )
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -512.0
|
||||
margin_top = -300.0
|
||||
margin_right = 512.0
|
||||
margin_bottom = 300.0
|
||||
theme = SubResource( 1 )
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -512.0
|
||||
margin_top = -302.0
|
||||
margin_right = 512.0
|
||||
margin_bottom = 298.0
|
||||
rect_pivot_offset = Vector2( -276, 469 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="Panel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -298.5
|
||||
margin_right = 298.5
|
||||
margin_bottom = 19.0
|
||||
custom_constants/separation = 60
|
||||
alignment = 1
|
||||
|
||||
[node name="RootVboxVisualControls" type="VBoxContainer" parent="Panel/HBoxContainer"]
|
||||
margin_right = 98.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="VisualControlsLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls"]
|
||||
margin_right = 98.0
|
||||
margin_bottom = 19.0
|
||||
text = "Visual Controls"
|
||||
|
||||
[node name="VisualControlsVBox" type="VBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 30.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 52.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxFontSize" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox"]
|
||||
margin_right = 155.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="FontLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox/HBoxFontSize"]
|
||||
margin_right = 64.0
|
||||
margin_bottom = 19.0
|
||||
text = "Font Size:"
|
||||
|
||||
[node name="FontSizeSlider" type="HSlider" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox"]
|
||||
margin_top = 23.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 39.0
|
||||
min_value = 1.0
|
||||
max_value = 5.0
|
||||
value = 5.0
|
||||
rounded = true
|
||||
tick_count = 10
|
||||
ticks_on_borders = true
|
||||
|
||||
[node name="BrightnessLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox"]
|
||||
margin_top = 43.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 62.0
|
||||
text = "Brightness:"
|
||||
|
||||
[node name="BrightnessSlider" type="HSlider" parent="Panel/HBoxContainer/RootVboxVisualControls/VisualControlsLabel/VisualControlsVBox"]
|
||||
margin_top = 66.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 82.0
|
||||
min_value = 1.0
|
||||
max_value = 5.0
|
||||
value = 5.0
|
||||
rounded = true
|
||||
tick_count = 10
|
||||
ticks_on_borders = true
|
||||
|
||||
[node name="RootVboxPlayerPreferences" type="VBoxContainer" parent="Panel/HBoxContainer"]
|
||||
margin_left = 158.0
|
||||
margin_right = 275.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/HBoxContainer/RootVboxPlayerPreferences"]
|
||||
margin_right = 117.0
|
||||
margin_bottom = 19.0
|
||||
text = "Player Preferances"
|
||||
|
||||
[node name="VBoxPlayerPreferances" type="VBoxContainer" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label"]
|
||||
margin_left = -18.5
|
||||
margin_top = 30.0
|
||||
margin_right = 126.5
|
||||
margin_bottom = 125.0
|
||||
|
||||
[node name="HBoxDisplayName" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances"]
|
||||
margin_right = 145.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="DisplayNameLabel" type="Label" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/HBoxDisplayName"]
|
||||
margin_right = 95.0
|
||||
margin_bottom = 19.0
|
||||
text = "Display Name:"
|
||||
|
||||
[node name="DisplayNameLineEdit" type="LineEdit" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances"]
|
||||
margin_top = 23.0
|
||||
margin_right = 145.0
|
||||
margin_bottom = 52.0
|
||||
|
||||
[node name="VBoxRiskFactor" type="VBoxContainer" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances"]
|
||||
margin_top = 56.0
|
||||
margin_right = 145.0
|
||||
margin_bottom = 95.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxRiskFactor" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/VBoxRiskFactor"]
|
||||
margin_right = 145.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="RiskFactorLabel" type="Label" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/VBoxRiskFactor/HBoxRiskFactor"]
|
||||
margin_right = 145.0
|
||||
margin_bottom = 19.0
|
||||
text = "Risk Factor Threshold:"
|
||||
|
||||
[node name="RiskSlider" type="HSlider" parent="Panel/HBoxContainer/RootVboxPlayerPreferences/Label/VBoxPlayerPreferances/VBoxRiskFactor"]
|
||||
margin_top = 23.0
|
||||
margin_right = 145.0
|
||||
margin_bottom = 39.0
|
||||
min_value = 1.0
|
||||
max_value = 5.0
|
||||
value = 5.0
|
||||
rounded = true
|
||||
tick_count = 10
|
||||
ticks_on_borders = true
|
||||
|
||||
[node name="RootVboxGeneralSettings" type="VBoxContainer" parent="Panel/HBoxContainer"]
|
||||
margin_left = 335.0
|
||||
margin_right = 439.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="GeneralSettingsLabel" type="Label" parent="Panel/HBoxContainer/RootVboxGeneralSettings"]
|
||||
margin_right = 104.0
|
||||
margin_bottom = 19.0
|
||||
text = "General Settings"
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 30.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 120.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer"]
|
||||
margin_right = 155.0
|
||||
margin_bottom = 19.0
|
||||
rect_pivot_offset = Vector2( 62, 14 )
|
||||
text = "Volume:"
|
||||
|
||||
[node name="VolumeSlider" type="HSlider" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer"]
|
||||
margin_top = 23.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 39.0
|
||||
max_value = 10.0
|
||||
rounded = true
|
||||
tick_count = 10
|
||||
ticks_on_borders = true
|
||||
|
||||
[node name="HBoxClosedCaptions" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer"]
|
||||
margin_top = 43.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 70.0
|
||||
|
||||
[node name="ClosedCaptionsLabel" type="Label" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxClosedCaptions"]
|
||||
margin_top = 4.0
|
||||
margin_right = 108.0
|
||||
margin_bottom = 23.0
|
||||
text = "Closed Captions:"
|
||||
|
||||
[node name="ClosedCaptionsCheckBox" type="CheckBox" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxClosedCaptions"]
|
||||
margin_left = 112.0
|
||||
margin_right = 136.0
|
||||
margin_bottom = 27.0
|
||||
|
||||
[node name="HBoxDevConsole" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer"]
|
||||
margin_top = 74.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 101.0
|
||||
|
||||
[node name="DevConsoleLabel" type="Label" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxDevConsole"]
|
||||
margin_top = 4.0
|
||||
margin_right = 126.0
|
||||
margin_bottom = 23.0
|
||||
text = "Developer Console:"
|
||||
|
||||
[node name="DevConsoleCheckbox" type="CheckBox" parent="Panel/HBoxContainer/RootVboxGeneralSettings/GeneralSettingsLabel/VBoxContainer/HBoxDevConsole"]
|
||||
margin_left = 130.0
|
||||
margin_right = 154.0
|
||||
margin_bottom = 27.0
|
||||
|
||||
[node name="RootVboxVisualControls2" type="VBoxContainer" parent="Panel/HBoxContainer"]
|
||||
margin_left = 499.0
|
||||
margin_right = 597.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="Label2" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls2"]
|
||||
margin_right = 98.0
|
||||
margin_bottom = 19.0
|
||||
text = "Visual Controls"
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -77.5
|
||||
margin_top = 30.0
|
||||
margin_right = 77.5
|
||||
margin_bottom = 52.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="HBoxThemes" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer"]
|
||||
margin_right = 155.0
|
||||
margin_bottom = 19.0
|
||||
|
||||
[node name="ThemesLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/HBoxThemes"]
|
||||
margin_right = 119.0
|
||||
margin_bottom = 19.0
|
||||
text = "Theme Preference:"
|
||||
|
||||
[node name="ThemeItemList" type="ItemList" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer"]
|
||||
margin_top = 23.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 32.0
|
||||
auto_height = true
|
||||
|
||||
[node name="HBoxVirtualKeyboardEnabled" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer"]
|
||||
margin_top = 36.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 63.0
|
||||
|
||||
[node name="VisualKeyBoardLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/HBoxVirtualKeyboardEnabled"]
|
||||
margin_top = 4.0
|
||||
margin_right = 110.0
|
||||
margin_bottom = 23.0
|
||||
text = "Virtual Keyboard"
|
||||
|
||||
[node name="VisualKeyboardCheckBox" type="CheckBox" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/HBoxVirtualKeyboardEnabled"]
|
||||
margin_left = 114.0
|
||||
margin_right = 138.0
|
||||
margin_bottom = 27.0
|
||||
|
||||
[node name="HBoxKeyboardLayout" type="HBoxContainer" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer"]
|
||||
margin_top = 67.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 86.0
|
||||
|
||||
[node name="LayoutLabel" type="Label" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer/HBoxKeyboardLayout"]
|
||||
margin_right = 120.0
|
||||
margin_bottom = 19.0
|
||||
text = "Layout Preference:"
|
||||
|
||||
[node name="LayoutItemList" type="ItemList" parent="Panel/HBoxContainer/RootVboxVisualControls2/Label2/VBoxContainer"]
|
||||
margin_top = 90.0
|
||||
margin_right = 155.0
|
||||
margin_bottom = 99.0
|
||||
auto_height = true
|
||||
|
||||
[node name="HBoxBottomRow" type="HBoxContainer" parent="Panel"]
|
||||
anchor_left = 0.500488
|
||||
anchor_right = 0.595215
|
||||
margin_left = -48.5
|
||||
margin_top = 200.0
|
||||
margin_right = 48.5
|
||||
margin_bottom = 225.0
|
||||
alignment = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": true
|
||||
}
|
||||
|
||||
[node name="SaveButton" type="Button" parent="Panel/HBoxBottomRow"]
|
||||
margin_left = 24.0
|
||||
margin_right = 121.0
|
||||
margin_bottom = 25.0
|
||||
text = "Save Settings"
|
||||
|
||||
[node name="But_ChangeScene" parent="Panel/HBoxBottomRow" instance=ExtResource( 3 )]
|
||||
margin_left = 125.0
|
||||
margin_right = 170.0
|
||||
margin_bottom = 25.0
|
||||
text = "Back"
|
||||
next_scene_path = "res://screens/MenuScreen.tscn"
|
@ -0,0 +1,17 @@
|
||||
extends Button
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a: int = 2
|
||||
# var b: String = "text"
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_Button_button_up():
|
||||
var controlNode = get_node("../../")
|
||||
print(controlNode.name)
|
||||
if(tempToggle == 0):
|
||||
controlNode.theme=load("res://assets/ui_controlNode_dark_theme.tres")
|
||||
tempToggle = 1
|
||||
else:
|
||||
controlNode.theme=load("res://assets/ui_controlNode_light_theme.tres")
|
||||
tempToggle = 0
|
@ -0,0 +1,7 @@
|
||||
extends Control
|
||||
|
||||
#GRAB FOCUS: simple script for temp files to grab focus
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
$Title/But_ChangeScene.grab_focus()
|
@ -0,0 +1,20 @@
|
||||
#BUT_CHANGESCENE:
|
||||
# Generic template script allowing GUI linking of scenes by button press.
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
|
||||
|
||||
func _on_But_NewGame_button_up():
|
||||
var error_on_change=get_tree().change_scene(next_scene_path)
|
||||
if error_on_change !=0:
|
||||
print("ERROR: ",error_on_change)
|
||||
|
||||
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_ChangeScene" type="Button"]
|
||||
margin_right = 130.0
|
||||
margin_bottom = 24.0
|
||||
size_flags_vertical = 3
|
||||
text = "New Game"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"]
|
@ -0,0 +1,39 @@
|
||||
#BUT_HISTORY:
|
||||
# Unique script attached to the But_History to hide/show history versus
|
||||
# current game page.
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
onready var game_history_array = get_node("/root/History").historyScreensSingleton.output_history_array
|
||||
|
||||
var is_history = false
|
||||
|
||||
|
||||
func _on_But_History_button_up():
|
||||
var history_pager_button = get_node("../../ItemList/But_History_Page")
|
||||
var history_rows_node = get_node("../../GameInfo/HistoryRows")
|
||||
var current_text_node = get_node("../../GameInfo/CurrentText")
|
||||
var option_one = get_node("../../InputArea/VBoxContainer/option1")
|
||||
var option_two = get_node("../../InputArea/VBoxContainer/option2")
|
||||
var option_three = get_node("../../InputArea/VBoxContainer/option3")
|
||||
|
||||
if(!is_history):
|
||||
if(game_history_array != null):
|
||||
history_rows_node.add_child(game_history_array[0])
|
||||
history_pager_button.show()
|
||||
history_rows_node.show()
|
||||
current_text_node.hide()
|
||||
option_one.hide()
|
||||
option_two.hide()
|
||||
option_three.hide()
|
||||
is_history = true
|
||||
else:
|
||||
history_pager_button.hide()
|
||||
history_rows_node.hide()
|
||||
current_text_node.show()
|
||||
option_one.show()
|
||||
option_two.show()
|
||||
option_three.show()
|
||||
is_history = false
|
||||
|
@ -0,0 +1,21 @@
|
||||
#BUT_HISTORY_PAGE:
|
||||
# Unique paging script for showing next page in the history game's history
|
||||
# array.
|
||||
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
var current_page = 0
|
||||
|
||||
func _on_But_History_Page_button_up():
|
||||
var game_history_array = get_node("/root/History").historyScreensSingleton.output_history_array
|
||||
var history_rows_node = get_node("../../GameInfo/HistoryRows")
|
||||
if(current_page < game_history_array.size()-1):
|
||||
current_page += 1
|
||||
else:
|
||||
current_page = 0
|
||||
history_rows_node.remove_child(history_rows_node.get_child(0))
|
||||
history_rows_node.add_child(game_history_array[current_page])
|
||||
|
||||
|
@ -0,0 +1,28 @@
|
||||
#BUT_CHANGESCENE:
|
||||
# Generic template script allowing GUI linking of scenes by button press.
|
||||
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
onready var pSingleton = get_node("/root/PlayerCharacter").pc
|
||||
|
||||
var tempToggle = 0
|
||||
|
||||
func _on_But_NewGame_button_up():
|
||||
if(pSingleton.pcText.length() < 1):
|
||||
#print("GOT IT! Popup msg: " + $PopupDialog/WarnText.text)
|
||||
var alertPopup = get_node("../PopupDialog")
|
||||
var alertPopupText = get_node("../PopupDialog/WarnText")
|
||||
alertPopupText.text = "No player was loaded! Please load a character to begin game."
|
||||
alertPopup.popup_centered()
|
||||
return
|
||||
else:
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
@ -0,0 +1,34 @@
|
||||
#BUT_QUIT:
|
||||
# Unique script for ending a game. Will additionally perform or call needed
|
||||
# shut down and close-out functionality.
|
||||
|
||||
extends Button
|
||||
|
||||
#var history_JSON = "user://history.json"
|
||||
|
||||
|
||||
#DKM TEMP: save history is only here temporarily -- needs to move upstream.
|
||||
func _on_But_Quit_button_up():
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
#JSON: requires dictionaries:
|
||||
#func _saveHistory_JSON() -> void:
|
||||
# var history_screens_arr = get_node("/root/History").historyScreensSingleton.output_history_array
|
||||
# var file = File.new()
|
||||
# file.open(history_JSON, File.WRITE)
|
||||
# file.store_string(to_json(history_screens_arr))
|
||||
#
|
||||
# file.close()
|
||||
# # #DKM TEMP:
|
||||
# print("Saved history array size should be: " + str(history_screens_arr.size()))
|
||||
|
||||
|
||||
#DKM TEMP:
|
||||
#tres file:
|
||||
#func _saveHistory() -> void:
|
||||
# var history_screens = get_node("/root/History").historyScreensSingleton
|
||||
# assert(ResourceSaver.save("user://history.tres", history_screens)==OK)
|
||||
# #DKM TEMP:
|
||||
# print("Saved history array size: " + str(history_screens.output_history_array.size()))
|
||||
|
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1]
|
||||
|
||||
[node name="But_Quit" type="Button"]
|
||||
margin_top = 240.0
|
||||
margin_right = 179.0
|
||||
margin_bottom = 284.0
|
||||
text = "Quit"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"]
|
@ -0,0 +1,14 @@
|
||||
tool
|
||||
extends Button
|
||||
|
||||
|
||||
func _on_But_ResumeGame_button_up():
|
||||
var root = get_node("/root")
|
||||
var thisScene = get_node("/root/MoreOptions")
|
||||
var gameSingleton = get_node("/root/GameCurrent")
|
||||
var gameScene = gameSingleton.gameCurrent_scene
|
||||
root.remove_child(thisScene)
|
||||
#DKM TEMP: cleanup this scene!
|
||||
thisScene.queue_free()
|
||||
root.add_child(gameScene)
|
||||
|
@ -0,0 +1,80 @@
|
||||
#BUT_SAVESETTINGS:
|
||||
# Unique script for saving settings on player settings scene.
|
||||
|
||||
|
||||
#Tool lets you any code in editor, such as plugins
|
||||
tool
|
||||
extends Button
|
||||
|
||||
#Creates param usable in the UI; and the params next to export make it string and file browser
|
||||
export(String, FILE) var next_scene_path: = ""
|
||||
|
||||
#Button response: save settings and move on.
|
||||
func _on_But_NewGame_button_up():
|
||||
var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name")
|
||||
var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk")
|
||||
_saveSettings(inputName.text, inputRisk.text)
|
||||
get_tree().change_scene(next_scene_path)
|
||||
|
||||
|
||||
#HELPER FUNCTIONS:
|
||||
func _get_configuration_warning() -> String:
|
||||
return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
|
||||
|
||||
|
||||
#CONFIG/INI SAVE:
|
||||
func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
var player_settings = get_node("/root/PlayerSettings")
|
||||
player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
var config = ConfigFile.new()
|
||||
|
||||
config.set_value("Temp player","InputSettings", inputSettings)
|
||||
config.set_value("Temp player","RiskFactor", riskFactor)
|
||||
|
||||
config.save("user://settings.cfg")
|
||||
|
||||
#JSON SAVE:
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
# #Temp:
|
||||
# var temp_manual_JSON = {
|
||||
# "playerSettingsTemplate": {
|
||||
# "inputName": inputSettings,
|
||||
# "riskFactor": riskFactor
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# #Save to file (JSON for now)
|
||||
# var settings_file = "user://testPlayerSettings.sav"
|
||||
# var file = File.new()
|
||||
# if file.open(settings_file, File.WRITE) != 0:
|
||||
# print("Cannot write temporary file to: " + settings_file)
|
||||
# else:
|
||||
# file.store_line(to_json(temp_manual_JSON))
|
||||
# file.close()
|
||||
|
||||
|
||||
#****This save Settings functions as designed; but modified to work with alternate approach of loading
|
||||
#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
|
||||
#Debugging:
|
||||
# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor)
|
||||
# var player_settings = get_node("/root/PlayerSettings")
|
||||
# player_settings.playerSettingsSingleton.inputName = inputSettings
|
||||
# player_settings.playerSettingsSingleton.riskFactor = riskFactor
|
||||
|
||||
#Save to file (for now)
|
||||
# if settings_save_file_name == "":
|
||||
# settings_save_file_name = "settings.save"
|
||||
# var settings_file = "user://" + settings_save_file_name
|
||||
# var file = File.new()
|
||||
# file.open(settings_file, File.WRITE)
|
||||
# file.store_var(player_settings.playerSettingsSingleton.inputName)
|
||||
#DKM TEMP: To save object; removed for testing
|
||||
#file.store_var(player_settings.playerSettingsSingleton, true)
|
||||
# file.close()
|
||||
|
||||
|
||||
|
@ -0,0 +1,5 @@
|
||||
extends VBoxContainer
|
||||
|
||||
func set_text(input: String, response: String):
|
||||
$InputHistory.text = input
|
||||
$Response.text = response
|
@ -0,0 +1,22 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://UserInterface/Response.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://UserInterface/InputResponse.gd" type="Script" id=3]
|
||||
|
||||
[node name="InputResponse" type="VBoxContainer"]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="InputHistory" type="Label" parent="."]
|
||||
margin_right = 984.0
|
||||
margin_bottom = 14.0
|
||||
text = " > This is what user selected"
|
||||
autowrap = true
|
||||
|
||||
[node name="Response" parent="." instance=ExtResource( 2 )]
|
||||
margin_top = 18.0
|
||||
margin_bottom = 32.0
|
@ -0,0 +1,49 @@
|
||||
#LOCALE CLASS:
|
||||
# Template script for the Locale scene; allows for connecting exits, and also
|
||||
# maintains a visited bool (currently un-used) and takes additional
|
||||
# options via the GUI:
|
||||
# 1. Name
|
||||
# 2. Description
|
||||
# 3. The 3 option strings available at the location
|
||||
#
|
||||
|
||||
|
||||
extends PanelContainer
|
||||
#Allows Godot to handle autocomplete and 'register' class
|
||||
class_name Locale
|
||||
|
||||
var locale_name = "Location Name"
|
||||
var locale_description = "This is the description of the location."
|
||||
var locale_action = "Default action"
|
||||
var locale_action_params = []
|
||||
var options_array = []
|
||||
var destinations_array = []
|
||||
|
||||
|
||||
var visited = false;
|
||||
|
||||
var exits: Dictionary = {}
|
||||
|
||||
#DKM TEMP: right now connects both directions, but can make an alt func that c
|
||||
# connects just one way for example (for one-way-doors)
|
||||
# currently not in use, but the override defaults false but if passed can let
|
||||
# you apply custom direction
|
||||
func connect_exit(direction: String, locale: Locale, override_direction: bool = false):
|
||||
if(!override_direction):
|
||||
match direction:
|
||||
"west":
|
||||
exits[direction] = locale
|
||||
locale.exits["east"] = self
|
||||
"east":
|
||||
exits[direction] = locale
|
||||
locale.exits["west"] = self
|
||||
"north":
|
||||
exits[direction] = locale
|
||||
locale.exits["south"] = self
|
||||
"south":
|
||||
exits[direction] = locale
|
||||
locale.exits["north"] = self
|
||||
_:
|
||||
printerr("Tried to connect invalid direction: %s", direction)
|
||||
else:
|
||||
exits[direction] = locale
|
@ -0,0 +1,35 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://userInterface/Locale.gd" type="Script" id=3]
|
||||
|
||||
[node name="Locale" type="PanelContainer"]
|
||||
margin_right = 250.001
|
||||
margin_bottom = 200.0
|
||||
rect_min_size = Vector2( 250, 200 )
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="."]
|
||||
margin_left = 7.0
|
||||
margin_top = 7.0
|
||||
margin_right = 243.001
|
||||
margin_bottom = 193.0
|
||||
|
||||
[node name="Rows" type="VBoxContainer" parent="MarginContainer"]
|
||||
margin_right = 236.0
|
||||
margin_bottom = 186.0
|
||||
|
||||
[node name="LocaleName" type="Label" parent="MarginContainer/Rows"]
|
||||
margin_right = 236.0
|
||||
margin_bottom = 14.0
|
||||
text = "Locale Name"
|
||||
align = 1
|
||||
|
||||
[node name="LocaleDescription" type="Label" parent="MarginContainer/Rows"]
|
||||
margin_top = 18.0
|
||||
margin_right = 236.0
|
||||
margin_bottom = 49.0
|
||||
text = "This is the description text for the locale. "
|
||||
autowrap = true
|
@ -0,0 +1,10 @@
|
||||
extends Button
|
||||
|
||||
signal option_pressed(destinationLabel)
|
||||
|
||||
var destinationLabel
|
||||
|
||||
#DKM TEMP: test
|
||||
func _on_Option_button_up() -> void:
|
||||
print("Button pushed!")
|
||||
emit_signal("option_pressed", destinationLabel)
|
@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://userInterface/Option.gd" type="Script" id=1]
|
||||
|
||||
[node name="Option" type="Button"]
|
||||
margin_top = 30.0
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
text = "Option # "
|
||||
align = 0
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="button_up" from="." to="." method="_on_Option_button_up"]
|
@ -0,0 +1,11 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="Response" type="Label"]
|
||||
margin_top = 30.0
|
||||
margin_right = 984.0
|
||||
margin_bottom = 68.0
|
||||
text = "Game text continues here... "
|
||||
autowrap = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="Title" type="Label"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -110.5
|
||||
margin_top = 114.422
|
||||
margin_right = 110.5
|
||||
margin_bottom = 180.422
|
||||
text = "Main Menu"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
extends Node2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://userInterface/testExample.gd" type="Script" id=1]
|
||||
|
||||
[node name="testExample" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
19
Phase2/Deployment/Web Version/Firefox/http_on_firefox.md
Normal file
19
Phase2/Deployment/Web Version/Firefox/http_on_firefox.md
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
# How to get arround SSL and HTTP Errors with Mozilla Firefox.
|
||||
|
||||
Sometimes you might get an error in regards to HTTPS and our project, when using Firefox.
|
||||
|
||||
The best way around that is to clear your Cache and Cookies before doing anything else.
|
||||
|
||||
If that does not work, you can attempt to disable HTTPS Only Mode.
|
||||
|
||||
## How to clear cookies in Mozilla Firefox.
|
||||
|
||||
[Mozilla Docs](https://support.mozilla.org/en-US/kb/clear-cookies-and-site-data-firefox)
|
||||
|
||||
## How to learn more about HTTPS Only Mode in Mozilla Firefox.
|
||||
|
||||
[Mozilla Docs](https://support.mozilla.org/en-US/kb/https-only-prefs#)
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user