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17 lines
478 B
GDScript3
17 lines
478 B
GDScript3
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extends Label
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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var option = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_Start_Game_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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print("Clicked Start Game")
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get_tree().change_scene("res://TestNode2D.tscn")
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# Start Game button opens a new node for that purpose
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