bcirpggithubmirror/Phase2/Godot ===(Game Code)===/Multiplayer/assets/sbf_black.tres

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[gd_resource type="StyleBoxFlat" format=2]
[resource]
bg_color = Color( 0, 0, 0, 1 )
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1