diff --git a/Business-Scope.md b/Business-Scope.md index 3899660..be583d6 100644 --- a/Business-Scope.md +++ b/Business-Scope.md @@ -16,7 +16,42 @@ Website: [[https://bcirpg.com]] Purpose is to make it easy to create adventures for specific targeted goals in recreation, entertainment, education, and therapy, using most any game system or genre with the same narrative. -Three initial stages to development. + +Development Phases: + +Phase 1 + +Developer training, prototype story development, and prototype story testing to train developers, using NWN Aurora Toolset. + +Phase 2 + +Part 1: Create Project Ilmatar toolset, minimum viable product (MVP). + +Part 2: Create text-only, multi-user, online, turn-based adventure using this Project Ilmatar Toolset MVP, based on the Phase 1 storyline and geography. + +Part 3: Verify accessibility input controls working correctly, support screenreaders and other accessibility tools, especially with Brain-Computer Interface (BCI) controls. + +Part 4: Iterate through extending the toolset to be more complete for 1.0 needs, then expand the adventure features with the toolset, and continue to verify I/O with BCI. + +Phase 3: + +Part 1: Add audio and graphics functions to the Project Ilmatar Toolset. + +Part 2: Add audio and graphics to the existing prototype story (in the style of Dirk the Daring based on choices). Verify still works as online, multiplayer, turn-based. + +Part 3: Verify still works with accessibility equipment, especially BCI. + +Phase 4: + +Add real-time GM function to the toolset, allowing the "GM", educator, or therapist, to intervene in the game real time within the game, with all the powers that a GM should have in a TRPG. + +Phase 5: + +Part 1: Add physical world capabilities to the toolset so that a GM/Educator/Facilitator/Therapist can use the real-time tools as an interface with robotic equipment to roll dice, move miniatures, etc. + +Part 2: Enable these robotic controls to work over Brain-Computer Interfaces (BCI), so players can roll physical dice, move miniatures, update character sheet, etc. using BCI. + + ## Stage 1: NWN:EE Developer training Training developers on some core concepts using Neverwinter Nights: Enhanced Edition includin: