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Phase1
Phase2
Databases
Flowcharts
Godot ===(Game Code)===
DiceRoller
Experiments
Import Character
MainMenu
MergedDemo
Doug
bcirpg_mergedDemo_20220814A
bcirpg_mergedDemo_20220904A
.import
_toArchive
assets
gamePlay
globalScripts
PlayerCharacter.gd
gameCurrent.gd
globalSaveInstance.gd
history.gd
historyScreensTemplate.gd
playerCharacterTemplate.gd
playerSettingsTemplate.gd
screens
userInterface
Control.tscn
README.txt
default_env.tres
icon.png
icon.png.import
project.godot
bcirpg_mergedDemo_20220911A
MergedMaster
Multiplayer
NewGame
Settings
Themes
Godot_Toolset
Storyboards
UML Diagrams
Wireframes
LICENSE
README.md
Begins retooling the mergedDemo to generate locations and options (and eventually dialog and all) from a module data source. Working with JSON now just to get started, will switch this to DB once it's up and working. Currently generates 'node' arrays and intro text; stopped working on adding dynamic options from these nodes and connecting them.