bcirpggithubmirror/GameEngineResearch/ErpgUnity3d/Library/PackageCache/com.unity.timeline@1.3.4/Runtime/Evaluation/RuntimeClipBase.cs
2021-02-02 20:59:14 -07:00

22 lines
502 B
C#

using System;
using UnityEngine;
namespace UnityEngine.Timeline
{
internal abstract class RuntimeClipBase : RuntimeElement
{
public abstract double start { get; }
public abstract double duration { get; }
public override Int64 intervalStart
{
get { return DiscreteTime.GetNearestTick(start); }
}
public override Int64 intervalEnd
{
get { return DiscreteTime.GetNearestTick(start + duration); }
}
}
}