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111 lines
2.3 KiB
C#
111 lines
2.3 KiB
C#
using UnityEngine;
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namespace UnityEditor.Timeline
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{
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class Tooltip
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{
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public GUIStyle style { get; set; }
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public string text { get; set; }
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GUIStyle m_Font;
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public GUIStyle font
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{
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get
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{
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if (m_Font != null)
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return m_Font;
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if (style != null)
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return style;
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// Default Font.
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m_Font = new GUIStyle();
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m_Font.font = EditorStyles.label.font;
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return m_Font;
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}
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set { m_Font = value; }
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}
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float m_Pad = 4.0f;
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public float pad
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{
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get { return m_Pad; }
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set { m_Pad = value; }
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}
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GUIContent m_TextContent;
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GUIContent textContent
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{
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get
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{
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if (m_TextContent == null)
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m_TextContent = new GUIContent();
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m_TextContent.text = text;
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return m_TextContent;
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}
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}
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Color m_ForeColor = Color.white;
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public Color foreColor
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{
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get { return m_ForeColor; }
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set { m_ForeColor = value; }
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}
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Rect m_Bounds;
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public Rect bounds
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{
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get
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{
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var size = font.CalcSize(textContent);
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m_Bounds.width = size.x + (2.0f * pad);
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m_Bounds.height = size.y + 2.0f;
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return m_Bounds;
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}
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set { m_Bounds = value; }
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}
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public Tooltip(GUIStyle theStyle, GUIStyle font)
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{
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style = theStyle;
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m_Font = font;
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}
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public Tooltip()
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{
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style = null;
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m_Font = null;
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}
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public void Draw()
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{
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if (string.IsNullOrEmpty(text))
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return;
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if (style != null)
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{
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using (new GUIColorOverride(DirectorStyles.Instance.customSkin.colorTooltipBackground))
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GUI.Label(bounds, GUIContent.none, style);
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}
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var textBounds = bounds;
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textBounds.x += pad;
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textBounds.width -= pad;
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using (new GUIColorOverride(foreColor))
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GUI.Label(textBounds, textContent, font);
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}
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}
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}
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