bcirpggithubmirror/Phase2
MacDugRPG e1fc845256 Persistent Game Scene
Keeps the game scene persistent while using the 'More Options' menu path. Resume game will now return to the existing scene (game at current place it was left behind). Also removes the old history process which is defunct -- history will now be saved to global/singleton history array, and when history loaded, instantiate a new history scene which reads/pages this array (and saves out later).
2022-05-08 15:13:24 -04:00
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Databases/TempFolderForDatabases Reorganized folder layout 2022-03-27 12:47:31 -05:00
Documentation/Luke Reorganized folder layout 2022-03-27 12:47:31 -05:00
Flowcharts Reorganized folder layout 2022-03-27 12:47:31 -05:00
Godot ===(Game Code)=== Persistent Game Scene 2022-05-08 15:13:24 -04:00
Storyboards Reorganized folder layout 2022-03-27 12:47:31 -05:00
UML Diagrams Reorganized folder layout 2022-03-27 12:47:31 -05:00
Wireframes Adds extension to game UI 2022-04-24 13:30:12 -04:00