bcirpggithubmirror/Godot/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd

22 lines
397 B
GDScript

extends Resource
# Authors Luke Gebbink
# Last Changed 10/03/2021
# found
#
class_name SaveGame
export var game_version : String = ''
export var data : Dictionary = {}
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass