bcirpggithubmirror/Phase2/Godot_GameCode/MainMenu/GodotUserInterface_Dario/startGameMenu/Button.gd
2023-07-09 12:28:09 -06:00

20 lines
406 B
GDScript3

extends Button
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
connect("pressed", self, "_button_pressed")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _button_pressed():
get_tree().change_scene("res://.import/mainScene.tscn")