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24 lines
492 B
GDScript3
24 lines
492 B
GDScript3
extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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var isPaused = false
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Make this function return a boolean.
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func _isPaused():
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if isPaused == true:
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print("Unpaused")
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if isPaused == false:
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print("Paused")
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return isPaused
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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