bcirpggithubmirror/Phase2/Godot ===(Game Code)===/Experiments/Andrew_Multiplayer_Test/Room_Creation.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Room_Creation.gd" type="Script" id=1]
[node name="Room_Creation" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
[node name="Back" type="Button" parent="."]
margin_left = 312.0
margin_top = 419.0
margin_right = 474.0
margin_bottom = 493.0
text = "Back"
[node name="Multiplayer_Configure" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
[node name="Create_Server" type="Button" parent="Multiplayer_Configure"]
margin_left = 592.0
margin_top = 419.0
margin_right = 754.0
margin_bottom = 493.0
text = "Create"
[node name="Room_Name" type="LineEdit" parent="Multiplayer_Configure"]
margin_left = 452.0
margin_top = 250.0
margin_right = 619.0
margin_bottom = 274.0
text = "Room Name"
align = 1
[node name="Room_Password" type="LineEdit" parent="Multiplayer_Configure"]
margin_left = 452.0
margin_top = 315.0
margin_right = 619.0
margin_bottom = 339.0
text = "Room Password"
align = 1
[node name="Player_Name" type="LineEdit" parent="Multiplayer_Configure"]
margin_left = 451.0
margin_top = 188.0
margin_right = 618.0
margin_bottom = 212.0
text = "Player Name"
align = 1
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Device_IP_Address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -1.0
margin_top = -76.0
margin_right = -1.0
margin_bottom = -26.0
align = 1
valign = 1
[node name="Room_UI" type="Control" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
[node name="Room_Name" type="Label" parent="Room_UI"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -20.0
margin_right = 20.0
margin_bottom = 14.0
[node name="Players" type="Label" parent="Room_UI"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -225.0
margin_bottom = -225.0
text = "Players:"
align = 1
valign = 1
[connection signal="pressed" from="Multiplayer_Configure/Create_Server" to="." method="_on_Create_Server_pressed"]