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ef5c824b00
The following changes done here: 1. Stripped down to the main menu, and that pushed as erpg\Godot\MainMenu\GodotUserInterface_Doug bcirpg_mainMenu_[date] 2. Relocated all other project work to: erpg\Godot\Experiments\Doug\
18 lines
475 B
GDScript
18 lines
475 B
GDScript
#LOCALE MANAGER:
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# Temporary script holds connections between map items, using the two-way
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# connect_exit script available on Location class to wire up map.
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extends Node
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#DKM TEMP: must load from toolset
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func _ready() -> void:
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$Loc_Boat.connect_exit("east", $Loc_Shore)
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$Loc_Shore.connect_exit("north", $Loc_WoodsA1)
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$Loc_WoodsA1.connect_exit("north", $Loc_WoodsA2)
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$Loc_WoodsA2.connect_exit("east", $Loc_WoodsA3)
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$Loc_WoodsA3.connect_exit("north", $Loc_WoodsA4)
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