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9 lines
229 B
GDScript
9 lines
229 B
GDScript
extends Label
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func _ready():
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pass # Replace with function body.
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func _on_NewGame_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://temp.tscn")
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