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34 lines
945 B
GDScript
34 lines
945 B
GDScript
extends Control
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onready var player_name = $CenterContainer/VBoxContainer/GridContainer/NameLineEdit
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onready var selected_IP = $CenterContainer/VBoxContainer/GridContainer/IPLineEdit
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onready var selected_port = $CenterContainer/VBoxContainer/GridContainer/PortLineEdit
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onready var waiting_room = $WaitingRoom
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onready var ready_btn = $WaitingRoom/CenterContainer/VBoxContainer/ReadyButton
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func _ready():
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player_name.text = Save.save_data["player_name"]
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selected_IP.text = Server.DEFAULT_IP
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selected_port.text = str(Server.DEFAULT_PORT)
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func show_waiting_room():
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waiting_room.popup_centered()
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func _on_ReadyBtn_pressed():
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ready_btn.disabled = true
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func _on_NameLineEdit_text_changed(_new_text):
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Save.save_data["Player_name"] = player_name.text
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Save.save_game()
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func _on_JoinButton_pressed():
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Server.selected_IP = selected_IP.text
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Server.selected_port = int(selected_port.text)
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Server._connect_to_server()
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show_waiting_room()
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