bcirpggithubmirror/Godot/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.gd
MacDugRPG 9cceb1bb44 Theme updates; minor additional changes
This updates the theme-setting across all levels, for dark and light. Also begins a loading process for the module map.
2022-03-06 15:37:43 -05:00

12 lines
331 B
GDScript

#MENUSCREEN:
# Script purely to grab focus for tabbing control
extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
#DKM TEMP: for testing only -- this will be set in settings
theme=load("res://assets/ui_controlNode_dark_theme.tres")
$VBoxContainer/But_NewGame.grab_focus()