bcirpggithubmirror/Phase2/Godot _Game_Code/Multiplayer/screens/MenuScreen.gd

10 lines
211 B
GDScript

#MENUSCREEN:
# Script purely to grab focus for tabbing control
extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
$VBoxContainer/But_NewGame.grab_focus()