bcirpggithubmirror/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/default_env.tres

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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )