bcirpggithubmirror/Godot/Experiments/Doug/rpgr_gameWork_20220213A/LocaleManager.gd
MacDugRPG ef5c824b00 BCIRPG Menu
The following changes done here:
1. Stripped down to the main menu, and that pushed as erpg\Godot\MainMenu\GodotUserInterface_Doug bcirpg_mainMenu_[date]

2. Relocated all other project work to: erpg\Godot\Experiments\Doug\
2022-02-20 14:33:15 -05:00

18 lines
475 B
GDScript

#LOCALE MANAGER:
# Temporary script holds connections between map items, using the two-way
# connect_exit script available on Location class to wire up map.
extends Node
#DKM TEMP: must load from toolset
func _ready() -> void:
$Loc_Boat.connect_exit("east", $Loc_Shore)
$Loc_Shore.connect_exit("north", $Loc_WoodsA1)
$Loc_WoodsA1.connect_exit("north", $Loc_WoodsA2)
$Loc_WoodsA2.connect_exit("east", $Loc_WoodsA3)
$Loc_WoodsA3.connect_exit("north", $Loc_WoodsA4)