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59b74b946a
Created script: "DiceRoller.gd" to be the only dice script attached to a node and will act as a singleton. A single DieManager object is created in this script. The DieManager's values can be changed and methods can be called through the DiceRoller Script
44 lines
821 B
Plaintext
44 lines
821 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node2D",
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"class": "Die",
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"language": "GDScript",
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"path": "res://Die.gd"
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}, {
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"base": "Node2D",
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"class": "DieManager",
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"language": "GDScript",
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"path": "res://DieManager.gd"
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} ]
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_global_script_class_icons={
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"Die": "",
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"DieManager": ""
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}
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[application]
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config/name="GodotDiceRoller_Andrew"
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run/main_scene="res://DiceRoller.tscn"
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config/icon="res://icon.png"
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[autoload]
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DiceRoller="*res://DiceRoller.gd"
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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