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Files
Phase1
Phase2
Databases
Flowcharts
Godot ===(Game Code)===
Godot_GameCode
CharacterCreation
DiceRoller
Experiments
ImportCharacter
.import
_toArchive
assets
Backgrounds
Background_black.png
Background_black.png.import
Background_white.png
Background_white.png.import
background_demo.png
background_demo.png.import
Fonts_source
background_demo.png
background_demo.png.import
base_dynamicFont_BIG.tres
base_dynamicfont.tres
base_dynamicfont_16.tres
l_10646.ttf
liberation_serif.tres
liberation_serif_20pt.tres
liberation_serif_30pt.tres
liberation_serif_40pt.tres
sbf_black.tres
sbf_white.tres
ui_controlNode_dark_theme.tres
ui_controlNode_light_theme.tres
ui_gameplay_big_theme.tres
ui_gameplay_theme.tres
ui_highContrast_but_theme.tres
ui_theme.tres
ui_title_theme.tres
screens
userInterface
Control.tscn
README.txt
Settings.gd
default_env.tres
icon.png
icon.png.import
playerSettingsTemplate.gd
project.godot
MainMenu
MergedDemo
MergedMaster
Multiplayer
NewGame
ResolvingTies
Settings
Themes
.DS_Store
Godot_Toolset
Networking
Storyboards
ToolsetRepo
UML_Diagrams
Wireframes
.DS_Store
.DS_Store
.gitignore
LICENSE
README.md
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