bcirpggithubmirror/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens
MacDugRPG e1fc845256 Persistent Game Scene
Keeps the game scene persistent while using the 'More Options' menu path. Resume game will now return to the existing scene (game at current place it was left behind). Also removes the old history process which is defunct -- history will now be saved to global/singleton history array, and when history loaded, instantiate a new history scene which reads/pages this array (and saves out later).
2022-05-08 15:13:24 -04:00
..
AddCharacter_temp.tscn Reorganized folder layout 2022-03-27 12:47:31 -05:00
Character_Add.gd New Game Updates: 2022-05-01 14:48:03 -04:00
Character_Add.tscn More Options; Char Sheet and Chat 2022-04-24 15:13:24 -04:00
Character_Load.gd New Game Updates: 2022-05-01 14:48:03 -04:00
Character_Load.tscn More Options; Char Sheet and Chat 2022-04-24 15:13:24 -04:00
grabFocus.gd Reorganized folder layout 2022-03-27 12:47:31 -05:00
LoadGame_temp.tscn Reorganized folder layout 2022-03-27 12:47:31 -05:00
MenuScreen.gd Character Selection Added 2022-04-10 15:22:25 -04:00
MenuScreen.tscn Character Selection Added 2022-04-10 15:22:25 -04:00
MoreOptions.gd More Options; Char Sheet and Chat 2022-04-24 15:13:24 -04:00
MoreOptions.tscn Persistent Game Scene 2022-05-08 15:13:24 -04:00
Multiplayer_temp.tscn Reorganized folder layout 2022-03-27 12:47:31 -05:00
NewGame_temp.tscn Reorganized folder layout 2022-03-27 12:47:31 -05:00
PlayerSelection.gd Character Selection Added 2022-04-10 15:22:25 -04:00
PlayerSelection.tscn Character Selection Added 2022-04-10 15:22:25 -04:00
Settings_temp.tscn Reorganized folder layout 2022-03-27 12:47:31 -05:00
Temp_Button.gd Reorganized folder layout 2022-03-27 12:47:31 -05:00