mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
128e8b79dc
Reorganized the folders for a simpler and clearer layout.
25 lines
610 B
GDScript3
25 lines
610 B
GDScript3
extends Label
|
|
|
|
|
|
# Declare member variables here. Examples:
|
|
# var a = 2
|
|
# var b = "text"
|
|
func _unhandled_input(event):
|
|
if event is InputEventKey:
|
|
if event.pressed and event.scancode == KEY_ESCAPE:
|
|
get_tree().quit()
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
#func _process(delta):
|
|
# pass
|
|
|
|
|
|
func _on_Player_Settings_gui_input(event):
|
|
if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
|
|
print("Clicked Player Settings")
|