bcirpggithubmirror/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/userInterface/Locale.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://userInterface/Locale.gd" type="Script" id=3]
[node name="Locale" type="PanelContainer"]
margin_right = 250.001
margin_bottom = 200.0
rect_min_size = Vector2( 250, 200 )
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="."]
margin_left = 7.0
margin_top = 7.0
margin_right = 243.001
margin_bottom = 193.0
[node name="Rows" type="VBoxContainer" parent="MarginContainer"]
margin_right = 236.0
margin_bottom = 186.0
[node name="LocaleName" type="Label" parent="MarginContainer/Rows"]
margin_right = 236.0
margin_bottom = 14.0
text = "Locale Name"
align = 1
[node name="LocaleDescription" type="Label" parent="MarginContainer/Rows"]
margin_top = 18.0
margin_right = 236.0
margin_bottom = 49.0
text = "This is the description text for the locale. "
autowrap = true