bcirpggithubmirror/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres
MacDugRPG de4498ccce Working Themes Added
Adds asset folder with the two themes, the fonts and styleboxflats for each.

We discussed keeping this themes location updated and adding it to all projects when we begin work.
2022-04-10 15:36:46 -04:00

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[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
[resource]
size = 42
font_data = ExtResource( 1 )