bcirpggithubmirror/Phase2/Godot_Toolset/CodeSandboxes/ToolsetProjectTemplate
2023-06-04 12:59:28 -06:00
..
.godot Made some changes to the natural language algorith, to imporve the correction of grammar. It still needs work with H words and the exceptions list related to AN. 2023-06-04 12:59:28 -06:00
.import Did some clean up to the toolset folder 2022-10-30 11:48:05 -06:00
addons/godot-sqlite Made some changes to how the SQL connection works, wrote some queries, and documented my changes in the comments. 2023-04-16 12:29:39 -06:00
assets/fonts Made some changes to how the SQL connection works, wrote some queries, and documented my changes in the comments. 2023-04-16 12:29:39 -06:00
databases Tested the database queries for the SQL needed for the Dialog and Tag system. The next part that will need to be worked on is the actual dialog editor. 2023-05-07 12:26:43 -06:00
Dialog Tested the database queries for the SQL needed for the Dialog and Tag system. The next part that will need to be worked on is the actual dialog editor. 2023-05-07 12:26:43 -06:00
GenresSubstitution Created a new database for the Dialog System. Will test and see if there is a case for Joins next week. 2023-04-30 12:55:23 -06:00
Grammar Made some changes to the natural language algorith, to imporve the correction of grammar. It still needs work with H words and the exceptions list related to AN. 2023-06-04 12:59:28 -06:00
screens Tested the database queries for the SQL needed for the Dialog and Tag system. The next part that will need to be worked on is the actual dialog editor. 2023-05-07 12:26:43 -06:00
userInterface ModGodToolset Template 2023-03-19 14:53:27 -04:00
default_env.tres Did some clean up to the toolset folder 2022-10-30 11:48:05 -06:00
icon.png Did some clean up to the toolset folder 2022-10-30 11:48:05 -06:00
icon.png.import Made some changes to how the SQL connection works, wrote some queries, and documented my changes in the comments. 2023-04-16 12:29:39 -06:00
project.godot Made some changes to how the SQL connection works, wrote some queries, and documented my changes in the comments. 2023-04-16 12:29:39 -06:00
README.txt Updates the basic template 2023-03-19 14:36:36 -04:00

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	README.TXT:
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Author: Doug McCord
Date: 19-Mar-2023

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Intro notes: 
	This is a basic menu for the MVP of the toolset, in order to test our various pieces from UML.


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Project file structure:
	Surface Layer:
		Default Godot files remain at this level

	_toArchive:
		Directory to serve as reference-only; precursor to trash

	assets:
		Images, fonts, themes and styles (TRES text resource data files). Note that all fonts and styles are defined in 
			the following themes: ui_controlNode_light_theme.tres and ui_controlNode_dark_theme.tres. Any style changes
			should be made in those theme files to assure propagation throughout.

	globalScripts:
		For project-wide use, or scripts that are not either: 
			A. attached to a template scene, intended to go with all instances of that, or 
			B. unique, scene-specific scripts. 

	screens:
		Planned to include both .tscn scene files and their associated scripts. 

	userInterface: (note misnomer for text-based game)
		Re-useable UI elements and their scripts, such as change-scene, input-response