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Phase1
Phase2
Databases
Deployment
Documentation
Flowcharts
Godot ===(Game Code)===
Godot_GameCode
CharacterCreation
DiceRoller
Experiments
ImportCharacter
.import
_toArchive
assets
Backgrounds
Fonts_source
LiberationSerif-Bold.ttf
LiberationSerif-BoldItalic.ttf
LiberationSerif-Italic.ttf
LiberationSerif-Regular.ttf
l_10646.ttf
background_demo.png
background_demo.png.import
base_dynamicFont_BIG.tres
base_dynamicfont.tres
base_dynamicfont_16.tres
l_10646.ttf
liberation_serif.tres
liberation_serif_20pt.tres
liberation_serif_30pt.tres
liberation_serif_40pt.tres
sbf_black.tres
sbf_white.tres
ui_controlNode_dark_theme.tres
ui_controlNode_light_theme.tres
ui_gameplay_big_theme.tres
ui_gameplay_theme.tres
ui_highContrast_but_theme.tres
ui_theme.tres
ui_title_theme.tres
screens
userInterface
Control.tscn
README.txt
Settings.gd
default_env.tres
icon.png
icon.png.import
playerSettingsTemplate.gd
project.godot
MainMenu
MergedDemo
MergedMaster
Multiplayer
NewGame
ResolvingTies
Settings
Themes
_MVP_Game_Demo
.DS_Store
Godot_Toolset
Networking
Storyboards
ToolsetRepo
UML_Diagrams
Wireframes
.DS_Store
Phase3
Phase4
Phase5
Phase6
.DS_Store
.gitignore
LICENSE
Project-Ilmatar-Tech-Scope.md
README.md