#BUT_CHANGESCENE: # Generic template script allowing GUI linking of scenes by button press. tool extends Button #Creates param usable in the UI; and the params next to export make it string and file browser export(String, FILE) var next_scene_path: = "" func _on_But_NewGame_button_up(): get_tree().change_scene(next_scene_path) func _get_configuration_warning() -> String: return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""