#LOCALE MANAGER: # Temporary script holds connections between map items, using the two-way # connect_exit script available on Location class to wire up map. extends Node #DKM TEMP: must load from toolset func _ready() -> void: $Loc_Boat.connect_exit("east", $Loc_Shore) $Loc_Shore.connect_exit("north", $Loc_WoodsA1) $Loc_WoodsA1.connect_exit("north", $Loc_WoodsA2) $Loc_WoodsA2.connect_exit("east", $Loc_WoodsA3) $Loc_WoodsA3.connect_exit("north", $Loc_WoodsA4)