extends MarginContainer onready var selection_Start = $HBoxContainer/VBoxContainer/MenuOptions/StartGame onready var selection_DieTest = $HBoxContainer/VBoxContainer/MenuOptions/DieTest onready var selection_LoadGame = $HBoxContainer/CenterContainer/MenuOptions/LoadGame onready var selection_HostAndJoinGame = $HBoxContainer/VBoxContainer/MenuOptions/HostAndJoinGame onready var selection_PlayerSettings =$HBoxContainer/VBoxContainer/MenuOptions/PlayerSettings var currentSelectionIndex = 0; func _ready(): var TimeTest = OS.get_datetime() print(TimeTest) func _process(delta): if Input.is_action_just_pressed("ui_down"): currentSelectionIndex +=1; if(currentSelectionIndex == 5): currentSelectionIndex = 0 SetMenuSelections(currentSelectionIndex) func SetMenuSelections(CurrentSelection): selection_Start.set_uppercase(false) selection_DieTest.set_uppercase(false) selection_LoadGame.set_uppercase(false) selection_HostAndJoinGame.set_uppercase(false) selection_PlayerSettings.set_uppercase(false) var index = CurrentSelection match index: 0: selection_Start.set_uppercase(true) 1: selection_DieTest.set_uppercase(true) 2: selection_LoadGame.set_uppercase(true) 3: selection_HostAndJoinGame.set_uppercase(true) 4: selection_PlayerSettings.set_uppercase(true)