extends Resource

# Authors Luke Gebbink
# Last Changed 10/03/2021
# found
#

class_name SaveGame

export var game_version : String = ''
export var data : Dictionary = {}


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#	pass