Commit Graph

10 Commits

Author SHA1 Message Date
PersonGuyGit
8a30d41ee6 Changes from last week, when working with godot 4 and 3 2023-07-02 11:05:06 -06:00
MacDugRPG
c511015207 Continued module-adding updates:
Incorporates Andrew's die roller as a singleton, and tests with JSON module code.
2022-09-15 09:26:59 -04:00
MacDugRPG
2f51e2228a Continued module updates:
The following changes are included in this update:
	-TestingFiles subdirectory replaced with the _userFiles subdirectory. As discussed in meeting, this is to house what's been previously moved to OS-dependent user directory.
	-user paths are removed for a the res://_userFiles location throughout.
	-options are now being both dynamically loaded and linking from the JSON.
	-The test JSON adds several (silly) options to test having more than 3 and larger test outputs.
	-Attempted to incorporate Luke's updates from today in this update.
	-NOTE: cleanup/refactor is definitely needed, but got this working today. The CommandProcessor, for example can likely be removed in the next update
2022-09-11 16:34:30 -04:00
PersonGuyGit
cfc503582b Added margin and spacing to Line Edits plus Var Name changes 2022-09-11 12:24:32 -06:00
PersonGuyGit
b66828124c Adding Line Edits for Add Character function 2022-09-11 11:56:36 -06:00
MacDugRPG
949a0dba9b Adds mergedDemo_2022_0904A; retooling game for drawing from source module file
Begins retooling the mergedDemo to generate locations and options (and eventually dialog and all) from a module data source. Working with JSON now just to get started, will switch this to DB once it's up and working. Currently generates 'node' arrays and intro text; stopped working on adding dynamic options from these nodes and connecting them.
2022-09-07 19:29:36 -04:00
MacDugRPG
935da98638 Import Player and Settings Updates
Additional updates as follows: mods to dark and light themes for text edits, modification to import for CSV parsing and saving to the player singleton text file, adds an alert popup for import in cases where no character has been loaded (won't allow start game), replaces the select character within game to use this import character option, also adds testing files directory overall to Github
2022-08-29 18:00:57 -04:00
MacDugRPG
baa4ee34d4 Settings implementation updates
Finishes merging of current settings to load all from file, update for display, save to singleton. Also adds currently hard-coded (in the GlobalSaveInstance) file name based on themes choice for use in all control nodes.

Applies that theme load to all current control nodes.
2022-08-28 15:30:38 -04:00
MacDugRPG
a241a73b2f Merged Demo: adding settings
Settings implementation is in progress. Currently loads and displays from expected user://PlayerPreferences.cfg at application start, but just the inputName and riskFactor.
2022-08-21 16:24:19 -04:00
MacDugRPG
fcbd8c1917 Creates MergedDemo
8/14/22 (1513 EST): creates MergedDemo, so far combining Import Character into New Game.

Includes a modification of themes, change of script name from grabFocus.gd --> ImportCharacter.gd and mods for writing the char sheet out with semicolon (;) line ends and colon (:) dividers from keys and values for now.
2022-08-14 15:16:01 -04:00