diff --git a/Phase2/Flowcharts/.$MainModGodOverview.drawio.bkp b/Phase2/Flowcharts/.$MainModGodOverview.drawio.bkp new file mode 100644 index 0000000..a1476da --- /dev/null +++ b/Phase2/Flowcharts/.$MainModGodOverview.drawio.bkp @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/Phase2/Flowcharts/MainModGodOverview.drawio b/Phase2/Flowcharts/MainModGodOverview.drawio new file mode 100644 index 0000000..b72fa78 --- /dev/null +++ b/Phase2/Flowcharts/MainModGodOverview.drawio @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/Phase2/Flowcharts/modgodToolset/ModGod/Creation/ModuleSubprocess.drawio b/Phase2/Flowcharts/modgodToolset/ModGod/Creation/ModuleSubprocess.drawio new file mode 100644 index 0000000..e759fcf --- /dev/null +++ b/Phase2/Flowcharts/modgodToolset/ModGod/Creation/ModuleSubprocess.drawio @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/Phase2/Flowcharts/modgodToolset/ModGodSceneCreation.drawio b/Phase2/Flowcharts/modgodToolset/ModGodSceneCreation.drawio new file mode 100644 index 0000000..c724c7d --- /dev/null +++ b/Phase2/Flowcharts/modgodToolset/ModGodSceneCreation.drawio @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/.gdignore b/Phase2/Godot ===(Game Code)===/Import Character/.import/.gdignore new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/.gdignore @@ -0,0 +1 @@ + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 new file mode 100644 index 0000000..c9de266 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 @@ -0,0 +1,3 @@ +source_md5="79d2b9a5284e50d91a97c2dd565f2fa4" +dest_md5="41051ec7a940540d8c9badbd43d2180f" + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex new file mode 100644 index 0000000..2c93d01 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex differ diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 new file mode 100644 index 0000000..f561f81 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.md5 @@ -0,0 +1,3 @@ +source_md5="13a1e728def8fb06bd8e797fcc392604" +dest_md5="254ea3ed3a62b36ab206f320d0c51637" + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex new file mode 100644 index 0000000..1b1d9c3 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Import Character/.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex differ diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 new file mode 100644 index 0000000..e5616f9 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 @@ -0,0 +1,3 @@ +source_md5="266f789a4e895911161321092c2c2429" +dest_md5="505d2398da99764a2e0cc067ba291aa1" + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex new file mode 100644 index 0000000..f3be71b Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex differ diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 new file mode 100644 index 0000000..e5616f9 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.md5 @@ -0,0 +1,3 @@ +source_md5="266f789a4e895911161321092c2c2429" +dest_md5="505d2398da99764a2e0cc067ba291aa1" + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex new file mode 100644 index 0000000..f3be71b Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Import Character/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex differ diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 new file mode 100644 index 0000000..5328bc7 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 @@ -0,0 +1,3 @@ +source_md5="47313fa4c47a9963fddd764e1ec6e4a8" +dest_md5="26ea799ea0a3da9e753b3ebe822e0570" + diff --git a/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex new file mode 100644 index 0000000..71f6913 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex differ diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import index a17e765..d4f170f 100644 --- a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import +++ b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import @@ -28,6 +28,7 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false +process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import index dae0aeb..5619f68 100644 --- a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import +++ b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import @@ -28,6 +28,7 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false +process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import index 1e355e9..a337825 100644 --- a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import +++ b/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import @@ -28,6 +28,7 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false +process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import b/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import index 13364f0..7643888 100644 --- a/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import +++ b/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import @@ -28,6 +28,7 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false +process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Phase2/Godot ===(Game Code)===/Import Character/icon.png.import b/Phase2/Godot ===(Game Code)===/Import Character/icon.png.import index 96cbf46..a4c02e6 100644 --- a/Phase2/Godot ===(Game Code)===/Import Character/icon.png.import +++ b/Phase2/Godot ===(Game Code)===/Import Character/icon.png.import @@ -28,6 +28,7 @@ process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false +process/normal_map_invert_y=false stream=false size_limit=0 detect_3d=true diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/CharacterOutput.csv-6828cb1a69df1af9479e2aa693ac7602.md5 b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/CharacterOutput.csv-6828cb1a69df1af9479e2aa693ac7602.md5 index 343f0af..5aea24c 100644 --- a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/CharacterOutput.csv-6828cb1a69df1af9479e2aa693ac7602.md5 +++ b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/CharacterOutput.csv-6828cb1a69df1af9479e2aa693ac7602.md5 @@ -1 +1 @@ -source_md5="0300125e58b492e346b177ce259fd215" +source_md5="df0968696be5abf35f3e96746706a7bb" diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/Template.csv-f248b3401a97fc55d69177d777df35f5.md5 b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/Template.csv-f248b3401a97fc55d69177d777df35f5.md5 index 8cd8255..977eb73 100644 --- a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/Template.csv-f248b3401a97fc55d69177d777df35f5.md5 +++ b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/Template.csv-f248b3401a97fc55d69177d777df35f5.md5 @@ -1,3 +1,3 @@ -source_md5="3b37741efaad37471d3be79926341120" -dest_md5="6703f1e11659db139e8690f3df1a5a0d" +source_md5="6c1f8727c8d1f2bf769473ce1e014294" +dest_md5="0074e3ad35c1b049efb3d8ef583b0d5b" diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 index 3678578..41bdcc2 100644 --- a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 +++ b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 @@ -1,3 +1,3 @@ -source_md5="3b37741efaad37471d3be79926341120" -dest_md5="816f7948186e0191e0a7b5385e702030" +source_md5="6c1f8727c8d1f2bf769473ce1e014294" +dest_md5="abbc8cb1772f1a86b5fa263749353698" diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation index 3abaa88..1a3ae4d 100644 Binary files a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation and b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation differ diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation index 3ca1203..c9c5992 100644 Binary files a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation and b/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation differ diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres index 8896645..d5be439 100644 --- a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres +++ b/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres @@ -3,7 +3,7 @@ [ext_resource path="res://assets/sbf_black.tres" type="StyleBox" id=1] [ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2] -[sub_resource type="Image" id=1] +[sub_resource type="Image" id=3] data = { "data": PoolByteArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 103, 225, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 224, 57, 224, 248, 224, 250, 226, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 24, 224, 228, 224, 255, 224, 255, 224, 231, 227, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 204, 5, 223, 194, 224, 255, 224, 255, 224, 255, 224, 255, 224, 199, 219, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 153, 224, 255, 224, 255, 224, 255, 224, 255, 224, 255, 224, 255, 225, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 153, 224, 255, 224, 255, 224, 255, 224, 255, 224, 255, 224, 255, 225, 152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 204, 5, 223, 194, 224, 255, 224, 255, 224, 255, 224, 255, 224, 198, 219, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 24, 224, 228, 224, 255, 224, 255, 224, 231, 227, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 223, 56, 224, 248, 224, 250, 226, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 225, 102, 225, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ), "format": "LumAlpha8", @@ -15,7 +15,7 @@ data = { [sub_resource type="ImageTexture" id=2] flags = 4 flags = 4 -image = SubResource( 1 ) +image = SubResource( 3 ) size = Vector2( 16, 16 ) [resource]