Mades some changes to my die roller class, and fixed a few typos.

This commit is contained in:
Luke Gebbink
2022-01-09 13:01:00 -07:00
parent a1d06ff13f
commit de708954cf
3 changed files with 81 additions and 37 deletions

View File

@ -6,42 +6,76 @@ class_name Die
# var b = "text"
enum DieCategory{
D4,
D6,
D8,
D10,
D12,
D00,
D20
D4 = 4,
D6 = 6,
D8 = 8,
D10 = 10,
D12 = 12,
D00 = 00,
D20 = 20
}
var dieType = DieCategory
var numberOfFaces = 0
var DieType = DieCategory
var NumberOfFaces = 0
func RollDie(InputDie):
#InputDie is supposed to be DieType for example.
var DieFaceResult = 0;
var LowestPossibleNumberOnDie = 0
var rng = RandomNumberGenerator.new()
var NoOfSides = NumberOfFaces
match NoOfSides:
100:
LowestPossibleNumberOnDie = 0
#Will need to come up with a solution just for 00 Dice.
_:
LowestPossibleNumberOnDie = 1
DieFaceResult = rng.randi_range(LowestPossibleNumberOnDie, NumberOfFaces)
var DieSuccessPercentage = DieFaceResult/NumberOfFaces
print("DieFace:")
print(DieFaceResult)
func SetNumberOfSides():
var DSides = dieType
var DSides = DieType
# For 7 Die Set, testing purposes
########################################
# Need to Seed Random Number Generator #
########################################
match DSides:
D4:
numberOfFaces = 4
D6:
numberOfFaces = 6
D8:
numberOfFaces = 8
D10:
numberOfFaces = 10
D12:
numberOfFaces = 12
D00:
numberOfFaces = 100
D20:
numberOfFaces = 20
4:
NumberOfFaces = 4
6:
NumberOfFaces = 6
8:
NumberOfFaces = 8
10:
NumberOfFaces = 10
12:
NumberOfFaces = 12
00:
NumberOfFaces = 100
20:
NumberOfFaces = 20
print(NumberOfFaces)
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
DieType = DieCategory.D20
SetNumberOfSides()
RollDie(NumberOfFaces)
# Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.

View File

@ -1,9 +1,10 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Player_Settings_Button.gd" type="Script" id=1]
[ext_resource path="res://HostAndJoinGame.gd" type="Script" id=2]
[ext_resource path="res://Start Game.gd" type="Script" id=3]
[ext_resource path="res://GUI.gd" type="Script" id=4]
[ext_resource path="res://Die.gd" type="Script" id=5]
[node name="GUI" type="MarginContainer"]
anchor_right = 1.0
@ -37,33 +38,41 @@ custom_constants/separation = 30
alignment = 1
[node name="Start Game" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 147.0
margin_top = 125.0
margin_right = 112.0
margin_bottom = 161.0
margin_bottom = 139.0
mouse_filter = 1
text = "Start Game"
script = ExtResource( 3 )
[node name="Load Game" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 191.0
[node name="DieTest" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 169.0
margin_right = 112.0
margin_bottom = 205.0
margin_bottom = 183.0
mouse_filter = 1
text = "Die Test"
script = ExtResource( 5 )
[node name="Load Game" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 213.0
margin_right = 112.0
margin_bottom = 227.0
mouse_filter = 1
text = "Load Game"
script = ExtResource( 3 )
[node name="HostAndJoinGame" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 235.0
margin_top = 257.0
margin_right = 112.0
margin_bottom = 249.0
margin_bottom = 271.0
mouse_filter = 1
text = "Host / Join Game"
script = ExtResource( 2 )
[node name="Player Settings" type="Label" parent="HBoxContainer/VBoxContainer/MenuOptions"]
margin_top = 279.0
margin_top = 301.0
margin_right = 112.0
margin_bottom = 293.0
margin_bottom = 315.0
mouse_filter = 1
text = "Player Settings"
script = ExtResource( 1 )
@ -83,6 +92,7 @@ margin_bottom = 227.0
text = "Test Menu"
[connection signal="gui_input" from="HBoxContainer/VBoxContainer/MenuOptions/Start Game" to="HBoxContainer/VBoxContainer/MenuOptions/Start Game" method="_on_Start_Game_gui_input"]
[connection signal="gui_input" from="HBoxContainer/VBoxContainer/MenuOptions/DieTest" to="HBoxContainer/VBoxContainer/MenuOptions/DieTest" method="_on_Start_Game_gui_input"]
[connection signal="gui_input" from="HBoxContainer/VBoxContainer/MenuOptions/Load Game" to="HBoxContainer/VBoxContainer/MenuOptions/Load Game" method="_on_Start_Game_gui_input"]
[connection signal="gui_input" from="HBoxContainer/VBoxContainer/MenuOptions/HostAndJoinGame" to="HBoxContainer/VBoxContainer/MenuOptions/HostAndJoinGame" method="_on_HostAndJoinGame_gui_input"]
[connection signal="gui_input" from="HBoxContainer/VBoxContainer/MenuOptions/Player Settings" to="HBoxContainer/VBoxContainer/MenuOptions/Player Settings" method="_on_Player_Settings_gui_input"]