diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png new file mode 100644 index 0000000..85723f8 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png.import b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png.import new file mode 100644 index 0000000..a17e765 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Backgrounds/Background_black.png" +dest_files=[ "res://.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png new file mode 100644 index 0000000..62c3a55 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png.import b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png.import new file mode 100644 index 0000000..dae0aeb --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Backgrounds/Background_white.png" +dest_files=[ "res://.import/Background_white.png-90278c2837a8c1d366dff638eb6d5498.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png new file mode 100644 index 0000000..1ac5ed2 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png.import b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png.import new file mode 100644 index 0000000..1e355e9 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Backgrounds/background_demo.png" +dest_files=[ "res://.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf new file mode 100644 index 0000000..db3d6f3 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf new file mode 100644 index 0000000..8b21277 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf new file mode 100644 index 0000000..768b833 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf new file mode 100644 index 0000000..6fa9a59 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/l_10646.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/l_10646.ttf new file mode 100644 index 0000000..afb1c60 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/l_10646.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres new file mode 100644 index 0000000..a2e2de7 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] + +[resource] +size = 42 +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont.tres new file mode 100644 index 0000000..63243b4 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] + +[resource] +size = 24 +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont_16.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont_16.tres new file mode 100644 index 0000000..f9acb20 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont_16.tres @@ -0,0 +1,6 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] + +[resource] +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/l_10646.ttf b/Phase2/Godot ===(Game Code)===/Themes/assets/l_10646.ttf new file mode 100644 index 0000000..afb1c60 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Themes/assets/l_10646.ttf differ diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif.tres new file mode 100644 index 0000000..051bc09 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif.tres @@ -0,0 +1,6 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1] + +[resource] +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_20pt.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_20pt.tres new file mode 100644 index 0000000..2953618 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_20pt.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1] + +[resource] +size = 20 +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_30pt.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_30pt.tres new file mode 100644 index 0000000..6297862 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_30pt.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1] + +[resource] +size = 30 +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_40pt.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_40pt.tres new file mode 100644 index 0000000..229621e --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_40pt.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/Fonts_source/LiberationSerif-Regular.ttf" type="DynamicFontData" id=1] + +[resource] +size = 40 +font_data = ExtResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_black.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_black.tres new file mode 100644 index 0000000..293918c --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_black.tres @@ -0,0 +1,8 @@ +[gd_resource type="StyleBoxFlat" format=2] + +[resource] +bg_color = Color( 0, 0, 0, 1 ) +border_width_left = 1 +border_width_top = 1 +border_width_right = 1 +border_width_bottom = 1 diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_white.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_white.tres new file mode 100644 index 0000000..41e0cea --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_white.tres @@ -0,0 +1,9 @@ +[gd_resource type="StyleBoxFlat" format=2] + +[resource] +bg_color = Color( 1, 1, 1, 1 ) +border_width_left = 1 +border_width_top = 1 +border_width_right = 1 +border_width_bottom = 1 +border_color = Color( 0, 0, 0, 1 ) diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_dark_theme.tres new file mode 100644 index 0000000..c4541e3 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_dark_theme.tres @@ -0,0 +1,119 @@ +[gd_resource type="Theme" load_steps=4 format=2] + +[ext_resource path="res://assets/sbf_black.tres" type="StyleBox" id=1] +[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2] +[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=3] + +[resource] +Button/colors/font_color = Color( 1, 1, 1, 1 ) +Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 ) +Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 ) +Button/colors/font_color_pressed = Color( 1, 1, 1, 1 ) +Button/constants/hseparation = 2 +Button/fonts/font = ExtResource( 2 ) +Button/styles/disabled = null +Button/styles/focus = null +Button/styles/hover = null +Button/styles/normal = ExtResource( 1 ) +Button/styles/pressed = ExtResource( 1 ) +ItemList/colors/font_color = Color( 1, 1, 1, 1 ) +ItemList/colors/font_color_selected = Color( 1, 1, 1, 1 ) +ItemList/colors/guide_color = Color( 0, 0, 0, 0.1 ) +ItemList/constants/hseparation = 4 +ItemList/constants/icon_margin = 4 +ItemList/constants/line_separation = 2 +ItemList/constants/vseparation = 2 +ItemList/fonts/font = ExtResource( 3 ) +ItemList/styles/bg = ExtResource( 1 ) +ItemList/styles/bg_focus = ExtResource( 1 ) +ItemList/styles/cursor = null +ItemList/styles/cursor_unfocused = ExtResource( 1 ) +ItemList/styles/selected = null +ItemList/styles/selected_focus = null +Label/colors/font_color = Color( 1, 1, 1, 1 ) +Label/colors/font_color_shadow = Color( 0, 0, 0, 0 ) +Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 ) +Label/constants/line_spacing = 3 +Label/constants/shadow_as_outline = 0 +Label/constants/shadow_offset_x = 1 +Label/constants/shadow_offset_y = 1 +Label/fonts/font = null +Label/styles/normal = ExtResource( 1 ) +LineEdit/colors/clear_button_color = Color( 0.88, 0.88, 0.88, 1 ) +LineEdit/colors/clear_button_color_pressed = Color( 1, 1, 1, 1 ) +LineEdit/colors/cursor_color = Color( 0.94, 0.94, 0.94, 1 ) +LineEdit/colors/font_color = Color( 1, 1, 1, 1 ) +LineEdit/colors/font_color_selected = Color( 1, 1, 1, 1 ) +LineEdit/colors/font_color_uneditable = Color( 0.88, 0.88, 0.88, 0.5 ) +LineEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 ) +LineEdit/constants/minimum_spaces = 12 +LineEdit/fonts/font = null +LineEdit/icons/clear = null +LineEdit/styles/focus = null +LineEdit/styles/normal = ExtResource( 1 ) +LineEdit/styles/read_only = null +MarginContainer/constants/margin_bottom = 0 +MarginContainer/constants/margin_left = 0 +MarginContainer/constants/margin_right = 0 +MarginContainer/constants/margin_top = 0 +Panel/styles/panel = ExtResource( 1 ) +PanelContainer/styles/panel = ExtResource( 1 ) +Tabs/colors/font_color_bg = Color( 1, 1, 1, 1 ) +Tabs/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 ) +Tabs/colors/font_color_fg = Color( 1, 1, 1, 1 ) +Tabs/constants/hseparation = 4 +Tabs/constants/label_valign_bg = 2 +Tabs/constants/label_valign_fg = 0 +Tabs/constants/top_margin = 24 +Tabs/fonts/font = ExtResource( 3 ) +Tabs/icons/close = null +Tabs/icons/decrement = null +Tabs/icons/decrement_highlight = null +Tabs/icons/increment = null +Tabs/icons/increment_highlight = null +Tabs/styles/button = ExtResource( 1 ) +Tabs/styles/button_pressed = null +Tabs/styles/panel = ExtResource( 1 ) +Tabs/styles/tab_bg = ExtResource( 1 ) +Tabs/styles/tab_disabled = null +Tabs/styles/tab_fg = ExtResource( 1 ) +TextEdit/colors/background_color = Color( 1, 1, 1, 1 ) +TextEdit/colors/bookmark_color = Color( 0.08, 0.49, 0.98, 1 ) +TextEdit/colors/brace_mismatch_color = Color( 1, 0.2, 0.2, 1 ) +TextEdit/colors/breakpoint_color = Color( 0.8, 0.8, 0.4, 0.2 ) +TextEdit/colors/caret_background_color = Color( 0, 0, 0, 1 ) +TextEdit/colors/caret_color = Color( 0.88, 0.88, 0.88, 1 ) +TextEdit/colors/code_folding_color = Color( 0.8, 0.8, 0.8, 0.8 ) +TextEdit/colors/completion_background_color = Color( 0.17, 0.16, 0.2, 1 ) +TextEdit/colors/completion_existing_color = Color( 0.87, 0.87, 0.87, 0.13 ) +TextEdit/colors/completion_font_color = Color( 0.67, 0.67, 0.67, 1 ) +TextEdit/colors/completion_scroll_color = Color( 1, 1, 1, 1 ) +TextEdit/colors/completion_selected_color = Color( 0.26, 0.26, 0.27, 1 ) +TextEdit/colors/current_line_color = Color( 0.25, 0.25, 0.26, 0.8 ) +TextEdit/colors/executing_line_color = Color( 0.2, 0.8, 0.2, 0.4 ) +TextEdit/colors/font_color = Color( 0.00392157, 0.00392157, 0.00392157, 1 ) +TextEdit/colors/font_color_readonly = Color( 0.88, 0.88, 0.88, 0.5 ) +TextEdit/colors/font_color_selected = Color( 0, 0, 0, 1 ) +TextEdit/colors/function_color = Color( 0.4, 0.64, 0.81, 1 ) +TextEdit/colors/line_number_color = Color( 0.67, 0.67, 0.67, 0.4 ) +TextEdit/colors/mark_color = Color( 1, 0.4, 0.4, 0.4 ) +TextEdit/colors/member_variable_color = Color( 0.9, 0.31, 0.35, 1 ) +TextEdit/colors/number_color = Color( 0.92, 0.58, 0.2, 1 ) +TextEdit/colors/safe_line_number_color = Color( 0.67, 0.78, 0.67, 0.6 ) +TextEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 ) +TextEdit/colors/symbol_color = Color( 0.94, 0.94, 0.94, 1 ) +TextEdit/colors/word_highlighted_color = Color( 0.8, 0.9, 0.9, 0.15 ) +TextEdit/constants/completion_lines = 7 +TextEdit/constants/completion_max_width = 50 +TextEdit/constants/completion_scroll_width = 3 +TextEdit/constants/line_spacing = 4 +TextEdit/fonts/font = ExtResource( 3 ) +TextEdit/icons/fold = null +TextEdit/icons/folded = null +TextEdit/icons/space = null +TextEdit/icons/tab = null +TextEdit/styles/completion = null +TextEdit/styles/focus = null +TextEdit/styles/normal = ExtResource( 1 ) +TextEdit/styles/read_only = null +VBoxContainer/constants/separation = 4 diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_light_theme.tres b/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_light_theme.tres new file mode 100644 index 0000000..a2c76b7 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_light_theme.tres @@ -0,0 +1,119 @@ +[gd_resource type="Theme" load_steps=4 format=2] + +[ext_resource path="res://assets/sbf_white.tres" type="StyleBox" id=1] +[ext_resource path="res://assets/liberation_serif_30pt.tres" type="DynamicFont" id=2] +[ext_resource path="res://assets/liberation_serif_20pt.tres" type="DynamicFont" id=3] + +[resource] +Button/colors/font_color = Color( 0, 0, 0, 1 ) +Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 ) +Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 ) +Button/colors/font_color_pressed = Color( 1, 1, 1, 1 ) +Button/constants/hseparation = 2 +Button/fonts/font = ExtResource( 2 ) +Button/styles/disabled = null +Button/styles/focus = null +Button/styles/hover = null +Button/styles/normal = ExtResource( 1 ) +Button/styles/pressed = ExtResource( 1 ) +ItemList/colors/font_color = Color( 0, 0, 0, 1 ) +ItemList/colors/font_color_selected = Color( 1, 1, 1, 1 ) +ItemList/colors/guide_color = Color( 0, 0, 0, 0.1 ) +ItemList/constants/hseparation = 4 +ItemList/constants/icon_margin = 4 +ItemList/constants/line_separation = 2 +ItemList/constants/vseparation = 2 +ItemList/fonts/font = null +ItemList/styles/bg = ExtResource( 1 ) +ItemList/styles/bg_focus = ExtResource( 1 ) +ItemList/styles/cursor = null +ItemList/styles/cursor_unfocused = ExtResource( 1 ) +ItemList/styles/selected = null +ItemList/styles/selected_focus = null +Label/colors/font_color = Color( 0, 0, 0, 1 ) +Label/colors/font_color_shadow = Color( 0, 0, 0, 0 ) +Label/colors/font_outline_modulate = Color( 1, 1, 1, 1 ) +Label/constants/line_spacing = 3 +Label/constants/shadow_as_outline = 0 +Label/constants/shadow_offset_x = 1 +Label/constants/shadow_offset_y = 1 +Label/fonts/font = null +Label/styles/normal = ExtResource( 1 ) +LineEdit/colors/clear_button_color = Color( 0.88, 0.88, 0.88, 1 ) +LineEdit/colors/clear_button_color_pressed = Color( 1, 1, 1, 1 ) +LineEdit/colors/cursor_color = Color( 0.94, 0.94, 0.94, 1 ) +LineEdit/colors/font_color = Color( 0, 0, 0, 1 ) +LineEdit/colors/font_color_selected = Color( 0, 0, 0, 1 ) +LineEdit/colors/font_color_uneditable = Color( 0.88, 0.88, 0.88, 0.5 ) +LineEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 ) +LineEdit/constants/minimum_spaces = 12 +LineEdit/fonts/font = null +LineEdit/icons/clear = null +LineEdit/styles/focus = null +LineEdit/styles/normal = ExtResource( 1 ) +LineEdit/styles/read_only = null +MarginContainer/constants/margin_bottom = 0 +MarginContainer/constants/margin_left = 0 +MarginContainer/constants/margin_right = 0 +MarginContainer/constants/margin_top = 0 +Panel/styles/panel = ExtResource( 1 ) +PanelContainer/styles/panel = ExtResource( 1 ) +Tabs/colors/font_color_bg = Color( 0, 0, 0, 1 ) +Tabs/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 ) +Tabs/colors/font_color_fg = Color( 0, 0, 0, 1 ) +Tabs/constants/hseparation = 4 +Tabs/constants/label_valign_bg = 2 +Tabs/constants/label_valign_fg = 0 +Tabs/constants/top_margin = 24 +Tabs/fonts/font = ExtResource( 3 ) +Tabs/icons/close = null +Tabs/icons/decrement = null +Tabs/icons/decrement_highlight = null +Tabs/icons/increment = null +Tabs/icons/increment_highlight = null +Tabs/styles/button = ExtResource( 1 ) +Tabs/styles/button_pressed = null +Tabs/styles/panel = ExtResource( 1 ) +Tabs/styles/tab_bg = ExtResource( 1 ) +Tabs/styles/tab_disabled = null +Tabs/styles/tab_fg = ExtResource( 1 ) +TextEdit/colors/background_color = Color( 1, 1, 1, 1 ) +TextEdit/colors/bookmark_color = Color( 0.08, 0.49, 0.98, 1 ) +TextEdit/colors/brace_mismatch_color = Color( 1, 0.2, 0.2, 1 ) +TextEdit/colors/breakpoint_color = Color( 0.8, 0.8, 0.4, 0.2 ) +TextEdit/colors/caret_background_color = Color( 0, 0, 0, 1 ) +TextEdit/colors/caret_color = Color( 0.88, 0.88, 0.88, 1 ) +TextEdit/colors/code_folding_color = Color( 0.8, 0.8, 0.8, 0.8 ) +TextEdit/colors/completion_background_color = Color( 0.17, 0.16, 0.2, 1 ) +TextEdit/colors/completion_existing_color = Color( 0.87, 0.87, 0.87, 0.13 ) +TextEdit/colors/completion_font_color = Color( 0.67, 0.67, 0.67, 1 ) +TextEdit/colors/completion_scroll_color = Color( 1, 1, 1, 1 ) +TextEdit/colors/completion_selected_color = Color( 0.26, 0.26, 0.27, 1 ) +TextEdit/colors/current_line_color = Color( 0.25, 0.25, 0.26, 0.8 ) +TextEdit/colors/executing_line_color = Color( 0.2, 0.8, 0.2, 0.4 ) +TextEdit/colors/font_color = Color( 0.00392157, 0.00392157, 0.00392157, 1 ) +TextEdit/colors/font_color_readonly = Color( 0.88, 0.88, 0.88, 0.5 ) +TextEdit/colors/font_color_selected = Color( 0, 0, 0, 1 ) +TextEdit/colors/function_color = Color( 0.4, 0.64, 0.81, 1 ) +TextEdit/colors/line_number_color = Color( 0.67, 0.67, 0.67, 0.4 ) +TextEdit/colors/mark_color = Color( 1, 0.4, 0.4, 0.4 ) +TextEdit/colors/member_variable_color = Color( 0.9, 0.31, 0.35, 1 ) +TextEdit/colors/number_color = Color( 0.92, 0.58, 0.2, 1 ) +TextEdit/colors/safe_line_number_color = Color( 0.67, 0.78, 0.67, 0.6 ) +TextEdit/colors/selection_color = Color( 0.49, 0.49, 0.49, 1 ) +TextEdit/colors/symbol_color = Color( 0.94, 0.94, 0.94, 1 ) +TextEdit/colors/word_highlighted_color = Color( 0.8, 0.9, 0.9, 0.15 ) +TextEdit/constants/completion_lines = 7 +TextEdit/constants/completion_max_width = 50 +TextEdit/constants/completion_scroll_width = 3 +TextEdit/constants/line_spacing = 4 +TextEdit/fonts/font = ExtResource( 3 ) +TextEdit/icons/fold = null +TextEdit/icons/folded = null +TextEdit/icons/space = null +TextEdit/icons/tab = null +TextEdit/styles/completion = null +TextEdit/styles/focus = null +TextEdit/styles/normal = ExtResource( 1 ) +TextEdit/styles/read_only = null +VBoxContainer/constants/separation = 4