mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
BCIRPG Main Menu additional updates
1. Removes pre-load singleton scripts from the project settings 2. Sets black background and ui_highContrast_but_theme.tres for buttons 3. Adds focus grab script for temp backgrounds for tab/enter control
This commit is contained in:
@ -1,11 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -1,11 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -5,7 +5,7 @@
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[ext_resource path="res://assets/liberation_serif_40pt.tres" type="DynamicFont" id=3]
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[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=4]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5]
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[ext_resource path="res://assets/background_demo.png" type="Texture" id=7]
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[ext_resource path="res://assets/Backgrounds/Background_black.png" type="Texture" id=6]
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[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10]
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[node name="MenuScreen" type="Control"]
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@ -17,11 +17,16 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="background_demo" type="TextureRect" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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texture = ExtResource( 7 )
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expand = true
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[node name="Background" type="TextureRect" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -576.0
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margin_top = -324.0
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margin_right = 576.0
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margin_bottom = 324.0
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texture = ExtResource( 6 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -47,39 +52,39 @@ __meta__ = {
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[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_right = 238.0
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margin_bottom = 48.0
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margin_bottom = 49.0
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next_scene_path = "res://screens/NewGame_temp.tscn"
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[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 52.0
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margin_top = 53.0
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margin_right = 238.0
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margin_bottom = 101.0
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margin_bottom = 103.0
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text = "Load Game"
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next_scene_path = "res://screens/LoadGame_temp.tscn"
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[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 105.0
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margin_top = 107.0
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margin_right = 238.0
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margin_bottom = 154.0
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margin_bottom = 156.0
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text = "Multiplayer"
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next_scene_path = "res://Screens/Multiplayer_temp.tscn"
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[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 158.0
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margin_top = 160.0
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margin_right = 238.0
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margin_bottom = 207.0
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margin_bottom = 210.0
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text = "Add Character"
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next_scene_path = "res://Screens/AddCharacter_temp.tscn"
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[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 211.0
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margin_top = 214.0
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margin_right = 238.0
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margin_bottom = 259.0
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margin_bottom = 263.0
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text = "Settings"
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next_scene_path = "res://Screens/Settings_temp.tscn"
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[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )]
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margin_top = 263.0
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margin_top = 267.0
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margin_right = 238.0
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margin_bottom = 303.0
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@ -1,11 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -1,11 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -1,11 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://screens/grabFocus.gd" type="Script" id=3]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -0,0 +1,7 @@
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extends Control
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#GRAB FOCUS: simple script for temp files to grab focus
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func _ready() -> void:
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$Title/But_ChangeScene.grab_focus()
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