diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 deleted file mode 100644 index 5719088..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 +++ /dev/null @@ -1,3 +0,0 @@ -source_md5="266f789a4e895911161321092c2c2429" -dest_md5="a08a6dcf169f683724bfd5cd82e23fe6" - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex deleted file mode 100644 index fffc668..0000000 Binary files a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex and /dev/null differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 deleted file mode 100644 index 7b61c3e..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 +++ /dev/null @@ -1,3 +0,0 @@ -source_md5="47313fa4c47a9963fddd764e1ec6e4a8" -dest_md5="2ded9e7f9060e2b530aab678b135fc5b" - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex deleted file mode 100644 index 3ca6461..0000000 Binary files a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex and /dev/null differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn deleted file mode 100644 index 00a6290..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn +++ /dev/null @@ -1,5 +0,0 @@ -[gd_scene format=2] - -[node name="Control" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn deleted file mode 100644 index 9f9be0e..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn +++ /dev/null @@ -1,13 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] - -[node name="Control" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="Title" parent="." instance=ExtResource( 1 )] -text = "Add Character (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn deleted file mode 100644 index 761fa78..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn +++ /dev/null @@ -1,13 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] - -[node name="Control" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="Title" parent="." instance=ExtResource( 1 )] -text = "Load game (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn deleted file mode 100644 index 496da95..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn +++ /dev/null @@ -1,94 +0,0 @@ -[gd_scene load_steps=7 format=2] - -[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1] -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5] -[ext_resource path="res://assets/background_demo.png" type="Texture" id=7] -[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=8] -[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=9] -[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10] - -[node name="MenuScreen" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -theme = ExtResource( 8 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="background_demo" type="TextureRect" parent="."] -anchor_right = 1.0 -anchor_bottom = 1.0 -texture = ExtResource( 7 ) -expand = true -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="Title" parent="." instance=ExtResource( 5 )] -margin_top = 51.8676 -margin_bottom = 117.868 -theme = ExtResource( 9 ) - -[node name="VBoxContainer" type="VBoxContainer" parent="."] -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -margin_left = -119.0 -margin_top = -152.0 -margin_right = 119.0 -margin_bottom = 152.0 -rect_scale = Vector2( 1.04675, 1.07389 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )] -margin_right = 238.0 -margin_bottom = 48.0 -next_scene_path = "res://Screens/NewGame_temp.tscn" - -[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )] -margin_top = 52.0 -margin_right = 238.0 -margin_bottom = 100.0 -text = "Load Game" -next_scene_path = "res://Screens/LoadGame_temp.tscn" - -[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )] -margin_top = 104.0 -margin_right = 238.0 -margin_bottom = 152.0 -text = "Multiplayer" -next_scene_path = "res://Screens/Multiplayer_temp.tscn" - -[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )] -margin_top = 156.0 -margin_right = 238.0 -margin_bottom = 204.0 -text = "Add Character" -next_scene_path = "res://Screens/AddCharacter_temp.tscn" - -[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )] -margin_top = 208.0 -margin_right = 238.0 -margin_bottom = 256.0 -text = "Settings" -next_scene_path = "res://Screens/Settings.tscn" - -[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )] -margin_top = 260.0 -margin_right = 238.0 -margin_bottom = 304.0 - -[node name="Version" type="Label" parent="."] -anchor_left = 1.0 -anchor_top = 1.0 -anchor_right = 1.0 -anchor_bottom = 1.0 -margin_left = -165.0 -margin_top = -38.0 -text = "Version: 0.0.0" -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn deleted file mode 100644 index 8d2863e..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn +++ /dev/null @@ -1,13 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] - -[node name="Control" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="Title" parent="." instance=ExtResource( 1 )] -text = "Multiplayer (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn deleted file mode 100644 index 24626c0..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn +++ /dev/null @@ -1,13 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] - -[node name="Control" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="newGameTextTemp" parent="." instance=ExtResource( 1 )] -text = "Start new game (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn deleted file mode 100644 index 1e4dfb2..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn +++ /dev/null @@ -1,130 +0,0 @@ -[gd_scene load_steps=10 format=2] - -[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] -[ext_resource path="res://assets/background_demo.png" type="Texture" id=2] -[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=3] -[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=4] -[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=5] -[ext_resource path="res://Screens/inputText.gd" type="Script" id=6] -[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=7] -[ext_resource path="res://UserInterface/But_SaveSettings.gd" type="Script" id=8] -[ext_resource path="res://Screens/SettingsInitialize.gd" type="Script" id=9] - -[node name="SettingsScreen" type="Control"] -anchor_right = 1.0 -anchor_bottom = 1.0 -theme = ExtResource( 3 ) -script = ExtResource( 9 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="background_demo" type="TextureRect" parent="."] -anchor_right = 1.0 -anchor_bottom = 1.0 -texture = ExtResource( 2 ) -expand = true -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="Title" parent="." instance=ExtResource( 1 )] -anchor_left = 0.0 -anchor_right = 0.0 -margin_left = 0.0 -margin_top = 0.0 -margin_right = 296.0 -margin_bottom = 135.0 -theme = ExtResource( 4 ) -text = " Player Settings -" - -[node name="Hbox_buttons" type="HBoxContainer" parent="."] -anchor_left = 1.0 -anchor_top = 1.0 -anchor_right = 1.0 -anchor_bottom = 1.0 -margin_left = -426.0 -margin_top = -67.0 -grow_vertical = 0 -rect_scale = Vector2( 1.04675, 1.07389 ) -alignment = 2 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="But_SaveSettings" parent="Hbox_buttons" instance=ExtResource( 5 )] -margin_right = 164.0 -margin_bottom = 67.0 -text = "Save Settings" -script = ExtResource( 8 ) -next_scene_path = "res://Screens/MenuScreen.tscn" - -[node name="But_CloseWithoutSaving" parent="Hbox_buttons" instance=ExtResource( 5 )] -margin_left = 168.0 -margin_right = 426.0 -margin_bottom = 67.0 -grow_horizontal = 0 -grow_vertical = 0 -text = "Close Without Saving" -next_scene_path = "res://Screens/MenuScreen.tscn" - -[node name="VBoxContainer" type="VBoxContainer" parent="."] -anchor_top = 0.5 -anchor_bottom = 0.5 -margin_top = -187.879 -margin_right = 605.0 -margin_bottom = -115.879 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] -margin_right = 605.0 -margin_bottom = 48.0 - -[node name="label_disName" type="Label" parent="VBoxContainer/HBoxContainer"] -margin_top = 5.0 -margin_right = 175.0 -margin_bottom = 43.0 -size_flags_horizontal = 2 -text = "Display Name: " -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="input_name" type="LineEdit" parent="VBoxContainer/HBoxContainer"] -margin_left = 304.0 -margin_right = 605.0 -margin_bottom = 48.0 -size_flags_horizontal = 3 -custom_fonts/font = ExtResource( 7 ) -max_length = 48 -script = ExtResource( 6 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"] -margin_top = 52.0 -margin_right = 605.0 -margin_bottom = 100.0 - -[node name="label_risk" type="Label" parent="VBoxContainer/HBoxContainer2"] -margin_top = 5.0 -margin_right = 300.0 -margin_bottom = 43.0 -size_flags_horizontal = 3 -text = "Risk Factor Threshold: " -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="input_risk" type="LineEdit" parent="VBoxContainer/HBoxContainer2"] -margin_left = 304.0 -margin_right = 605.0 -margin_bottom = 48.0 -size_flags_horizontal = 3 -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd deleted file mode 100644 index 3b31335..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd +++ /dev/null @@ -1,12 +0,0 @@ -extends Control - -onready var psCurrentSettings = get_node("/root/PlayerSettings") - - -func _ready() -> void: - var inputName = get_node("VBoxContainer/HBoxContainer/input_name") - var inputRisk = get_node("VBoxContainer/HBoxContainer2/input_risk") - inputName.text = psCurrentSettings.playerSettingsSingleton.inputName - inputRisk.text = psCurrentSettings.playerSettingsSingleton.riskFactor - - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd deleted file mode 100644 index 3423fc2..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd +++ /dev/null @@ -1,7 +0,0 @@ -extends LineEdit - - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - grab_focus() - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd deleted file mode 100644 index 425125e..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd +++ /dev/null @@ -1,15 +0,0 @@ -#Tool lets you any code in editor, such as plugins -tool -extends Button - -#Creates param usable in the UI; and the params next to export make it string and file browser -export(String, FILE) var next_scene_path: = "" - - -func _on_But_NewGame_button_up(): - get_tree().change_scene(next_scene_path) - - -func _get_configuration_warning() -> String: - return "next_scene_path must be set for this button to work" if next_scene_path == "" else "" - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn deleted file mode 100644 index 80849fc..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn +++ /dev/null @@ -1,15 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1] - -[node name="But_ChangeScene" type="Button"] -margin_right = 130.0 -margin_bottom = 24.0 -size_flags_vertical = 3 -text = "New Game" -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"] diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd deleted file mode 100644 index 8be264f..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd +++ /dev/null @@ -1,6 +0,0 @@ -extends Button - - - -func _on_But_Quit_button_up(): - get_tree().quit() diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn deleted file mode 100644 index e52c053..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn +++ /dev/null @@ -1,15 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1] - -[node name="But_Quit" type="Button"] -margin_top = 240.0 -margin_right = 179.0 -margin_bottom = 284.0 -text = "Quit" -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} - -[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"] diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd deleted file mode 100644 index 3ee6b2f..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd +++ /dev/null @@ -1,64 +0,0 @@ -#Script for settings save button -#Tool lets you any code in editor, such as plugins -tool -extends Button - -#Creates param usable in the UI; and the params next to export make it string and file browser -export(String, FILE) var next_scene_path: = "" - -#Button response: save settings and move on. -func _on_But_NewGame_button_up(): - var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name") - var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk") - _saveSettings(inputName.text, inputRisk.text) - get_tree().change_scene(next_scene_path) - - -#HELPER FUNCTIONS: -func _get_configuration_warning() -> String: - return "next_scene_path must be set for this button to work" if next_scene_path == "" else "" - - -func _saveSettings(inputSettings : String, riskFactor : String) -> void: - var player_settings = get_node("/root/PlayerSettings") - player_settings.playerSettingsSingleton.inputName = inputSettings - player_settings.playerSettingsSingleton.riskFactor = riskFactor - #Temp: - var temp_manual_JSON = { - "playerSettingsTemplate": { - "inputName": inputSettings, - "riskFactor": riskFactor - } - } - - #Save to file (JSON for now) - var settings_file = "user://testPlayerSettings.sav" - var file = File.new() - if file.open(settings_file, File.WRITE) != 0: - print("Cannot write temporary file to: " + settings_file) - else: - file.store_line(to_json(temp_manual_JSON)) - file.close() - - -#****This save Settings functions as designed; but modified to work with alternate approach of loading -#func _saveSettings(inputSettings : String, riskFactor : String) -> void: - #Debugging: -# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor) -# var player_settings = get_node("/root/PlayerSettings") -# player_settings.playerSettingsSingleton.inputName = inputSettings -# player_settings.playerSettingsSingleton.riskFactor = riskFactor - - #Save to file (for now) -# if settings_save_file_name == "": -# settings_save_file_name = "settings.save" -# var settings_file = "user://" + settings_save_file_name -# var file = File.new() -# file.open(settings_file, File.WRITE) -# file.store_var(player_settings.playerSettingsSingleton.inputName) - #DKM TEMP: To save object; removed for testing - #file.store_var(player_settings.playerSettingsSingleton, true) -# file.close() - - - diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn deleted file mode 100644 index b4fbc78..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn +++ /dev/null @@ -1,17 +0,0 @@ -[gd_scene load_steps=2 format=2] - -[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1] - -[node name="Title" type="Label"] -anchor_left = 0.5 -anchor_right = 0.5 -margin_left = -110.5 -margin_top = 114.422 -margin_right = 110.5 -margin_bottom = 180.422 -custom_fonts/font = ExtResource( 1 ) -text = "Main Menu" -align = 1 -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn deleted file mode 100644 index c5514ca..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn +++ /dev/null @@ -1,11 +0,0 @@ -[gd_scene format=2] - -[node name="But_AddChar" type="Button"] -margin_top = 85.0 -margin_right = 130.0 -margin_bottom = 109.0 -size_flags_vertical = 3 -text = "Add Character" -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn deleted file mode 100644 index ae476e8..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn +++ /dev/null @@ -1,8 +0,0 @@ -[gd_scene format=2] - -[node name="But_LoadGame" type="Button"] -margin_top = 28.0 -margin_right = 130.0 -margin_bottom = 52.0 -size_flags_vertical = 3 -text = "Load Game" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn deleted file mode 100644 index a35b2e7..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn +++ /dev/null @@ -1,11 +0,0 @@ -[gd_scene format=2] - -[node name="But_Multiplayer" type="Button"] -margin_top = 56.0 -margin_right = 130.0 -margin_bottom = 81.0 -size_flags_vertical = 3 -text = "Multiplayer" -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn deleted file mode 100644 index b9c4528..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn +++ /dev/null @@ -1,8 +0,0 @@ -[gd_scene format=2] - -[node name="But_Settings" type="Button"] -margin_top = 113.0 -margin_right = 130.0 -margin_bottom = 138.0 -size_flags_vertical = 3 -text = "Settings" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png deleted file mode 100644 index 1ac5ed2..0000000 Binary files a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png and /dev/null differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import deleted file mode 100644 index 13364f0..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://assets/background_demo.png" -dest_files=[ "res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres deleted file mode 100644 index a2e2de7..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres +++ /dev/null @@ -1,7 +0,0 @@ -[gd_resource type="DynamicFont" load_steps=2 format=2] - -[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] - -[resource] -size = 42 -font_data = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres deleted file mode 100644 index 63243b4..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres +++ /dev/null @@ -1,7 +0,0 @@ -[gd_resource type="DynamicFont" load_steps=2 format=2] - -[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] - -[resource] -size = 24 -font_data = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf deleted file mode 100644 index afb1c60..0000000 Binary files a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf and /dev/null differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres deleted file mode 100644 index d4fd2c4..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres +++ /dev/null @@ -1,6 +0,0 @@ -[gd_resource type="Theme" load_steps=2 format=2] - -[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=1] - -[resource] -default_font = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres deleted file mode 100644 index 267921c..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres +++ /dev/null @@ -1,6 +0,0 @@ -[gd_resource type="Theme" load_steps=2 format=2] - -[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1] - -[resource] -default_font = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres deleted file mode 100644 index 20207a4..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres +++ /dev/null @@ -1,7 +0,0 @@ -[gd_resource type="Environment" load_steps=2 format=2] - -[sub_resource type="ProceduralSky" id=1] - -[resource] -background_mode = 2 -background_sky = SubResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd deleted file mode 100644 index 24f3acb..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd +++ /dev/null @@ -1,38 +0,0 @@ -#***PLAYER SETTINGS: a singleton to hold settings in-game. Currently for test -# purposes, initializes a playerSettingsTemplate class, and attempts to -# load in a saved player settings file. This then updates the singleton. - -extends Node - -var settings_file = "user://testPlayerSettings.sav" -var playerSettingsSingleton = PlayerSettingsTemplate.new() - -func _ready() -> void: - load_settings_file() - -#Using JSON: -#DKM TEMP: manual JSON parsing is most certainly not the way to go -- temp testing these -# are saved and loaded correctly. -func load_settings_file(): - var file = File.new() - file.open(settings_file, file.READ) - var text = file.get_as_text() - var parsedText = parse_json(text) - if(parsedText != null): - print("Input name loaded as: " + parsedText.playerSettingsTemplate.inputName) - playerSettingsSingleton.inputName = parsedText.playerSettingsTemplate.inputName - playerSettingsSingleton.riskFactor = parsedText.playerSettingsTemplate.riskFactor - else: - print("No previously existing player settings file found") - -#DKM TEMP: -#****THIS LOADS a string successfully, but not objects -#func _loadSettings() -> void: - #DKM TEMP: we cannot hard code this here and allow user access on But_SaveS UI -# var settings_file = "user://testSettings" -# var file = File.new() -# if file.file_exists(settings_file): -# file.open(settings_file, File.READ) -# playerSettingsSingleton.inputName = file.get_var() -# file.close() -# print("name found as: " + playerSettingsSingleton.inputName) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd deleted file mode 100644 index ba501e9..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd +++ /dev/null @@ -1,5 +0,0 @@ -extends Node -class_name PlayerSettingsTemplate - -var inputName = "None" -var riskFactor = "0" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png deleted file mode 100644 index c98fbb6..0000000 Binary files a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png and /dev/null differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import deleted file mode 100644 index 96cbf46..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture" -path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://icon.png" -dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 -compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 -process/fix_alpha_border=true -process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot deleted file mode 100644 index 3d7bb36..0000000 --- a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot +++ /dev/null @@ -1,37 +0,0 @@ -; Engine configuration file. -; It's best edited using the editor UI and not directly, -; since the parameters that go here are not all obvious. -; -; Format: -; [section] ; section goes between [] -; param=value ; assign values to parameters - -config_version=4 - -_global_script_classes=[ { -"base": "Node", -"class": "PlayerSettingsTemplate", -"language": "GDScript", -"path": "res://globalScripts/playerSettingsTemplate.gd" -} ] -_global_script_class_icons={ -"PlayerSettingsTemplate": "" -} - -[application] - -config/name="RPGR_moduleWork_21_1024" -run/main_scene="res://Screens/MenuScreen.tscn" -config/icon="res://icon.png" - -[autoload] - -PlayerSettings="*res://globalScripts/playerSettings.gd" - -[physics] - -common/enable_pause_aware_picking=true - -[rendering] - -environment/default_environment="res://default_env.tres"