diff --git a/Phase2/Flowcharts/diceRoller/readme b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/.gdignore
similarity index 100%
rename from Phase2/Flowcharts/diceRoller/readme
rename to Phase2/Godot ===(Game Code)===/Resolving ties/.import/.gdignore
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5
new file mode 100644
index 0000000..5328bc7
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+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icons8-reset-50.png-71e4ab05e2ac56cb1c906522bba8befc.md5 b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/icons8-reset-50.png-71e4ab05e2ac56cb1c906522bba8befc.md5
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/.import/ok-button.png-99534f8614d55282ebd043cd5e696357.md5 b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/ok-button.png-99534f8614d55282ebd043cd5e696357.md5
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/.import/ok-button.png-99534f8614d55282ebd043cd5e696357.stex b/Phase2/Godot ===(Game Code)===/Resolving ties/.import/ok-button.png-99534f8614d55282ebd043cd5e696357.stex
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/icons8-reset-50.png b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/icons8-reset-50.png
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/icons8-reset-50.png.import b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/icons8-reset-50.png.import
new file mode 100644
index 0000000..1537df4
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/icons8-reset-50.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/icons8-reset-50.png-71e4ab05e2ac56cb1c906522bba8befc.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Assets/icons8-reset-50.png"
+dest_files=[ "res://.import/icons8-reset-50.png-71e4ab05e2ac56cb1c906522bba8befc.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/ok-button.png b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/ok-button.png
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index 0000000..dc7e909
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diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/ok-button.png.import b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/ok-button.png.import
new file mode 100644
index 0000000..40432f0
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/Assets/ok-button.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/ok-button.png-99534f8614d55282ebd043cd5e696357.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Assets/ok-button.png"
+dest_files=[ "res://.import/ok-button.png-99534f8614d55282ebd043cd5e696357.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Scene/Resolve.tscn b/Phase2/Godot ===(Game Code)===/Resolving ties/Scene/Resolve.tscn
new file mode 100644
index 0000000..f40256d
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/Scene/Resolve.tscn
@@ -0,0 +1,99 @@
+[gd_scene load_steps=4 format=2]
+
+[ext_resource path="res://Script/Resolve.gd" type="Script" id=1]
+[ext_resource path="res://Assets/ok-button.png" type="Texture" id=2]
+[ext_resource path="res://Assets/icons8-reset-50.png" type="Texture" id=3]
+
+[node name="Resolve" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+script = ExtResource( 1 )
+
+[node name="ColorRect" type="ColorRect" parent="."]
+margin_right = 1024.0
+margin_bottom = 600.0
+color = Color( 0, 0, 0, 0.380392 )
+
+[node name="Player1" type="TextureRect" parent="."]
+margin_right = 40.0
+margin_bottom = 40.0
+
+[node name="RichTextLabel" type="RichTextLabel" parent="Player1"]
+margin_left = 159.0
+margin_top = 174.0
+margin_right = 212.0
+margin_bottom = 191.0
+text = "Player 1"
+
+[node name="TextureButton1" type="TextureButton" parent="Player1"]
+margin_left = 150.0
+margin_top = 220.0
+margin_right = 230.0
+margin_bottom = 286.0
+texture_normal = ExtResource( 2 )
+texture_pressed = ExtResource( 2 )
+expand = true
+
+[node name="LineEdit" type="LineEdit" parent="Player1"]
+margin_left = 120.0
+margin_top = 200.0
+margin_right = 250.0
+margin_bottom = 225.0
+placeholder_text = "Enter stats"
+
+[node name="Player2" type="TextureRect" parent="."]
+margin_right = 40.0
+margin_bottom = 40.0
+
+[node name="RichTextLabel" type="RichTextLabel" parent="Player2"]
+margin_left = 841.0
+margin_top = 176.0
+margin_right = 895.0
+margin_bottom = 194.0
+text = "Player 2"
+
+[node name="TextureButton2" type="TextureButton" parent="Player2"]
+margin_left = 825.0
+margin_top = 220.0
+margin_right = 905.0
+margin_bottom = 286.0
+texture_normal = ExtResource( 2 )
+texture_pressed = ExtResource( 2 )
+expand = true
+
+[node name="LineEdit" type="LineEdit" parent="Player2"]
+margin_left = 800.0
+margin_top = 200.0
+margin_right = 930.0
+margin_bottom = 225.0
+placeholder_text = "Enter stats"
+
+[node name="Result" type="ColorRect" parent="."]
+visible = false
+margin_left = 348.0
+margin_top = 337.0
+margin_right = 752.0
+margin_bottom = 431.0
+color = Color( 0.368627, 0.32549, 0.32549, 0.560784 )
+
+[node name="RichTextLabel" type="RichTextLabel" parent="Result"]
+anchor_top = 0.5
+anchor_right = 1.0
+anchor_bottom = 0.5
+margin_left = 158.0
+margin_top = -18.0
+margin_right = -154.0
+
+[node name="ResetButton" type="TextureButton" parent="."]
+anchor_left = 0.5
+anchor_right = 0.5
+margin_left = -25.0
+margin_top = 200.0
+margin_right = 25.0
+margin_bottom = 250.0
+texture_normal = ExtResource( 3 )
+texture_pressed = ExtResource( 3 )
+
+[connection signal="pressed" from="Player1/TextureButton1" to="." method="_on_TextureButton1_pressed"]
+[connection signal="pressed" from="Player2/TextureButton2" to="." method="_on_TextureButton2_pressed"]
+[connection signal="pressed" from="ResetButton" to="." method="_on_ResetButton_pressed"]
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/Script/Resolve.gd b/Phase2/Godot ===(Game Code)===/Resolving ties/Script/Resolve.gd
new file mode 100644
index 0000000..d4449db
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/Script/Resolve.gd
@@ -0,0 +1,40 @@
+extends Control
+
+onready var player_1_stats = 0
+onready var player_2_stats = 0
+onready var line_edit_1 = $Player1/LineEdit
+onready var line_edit_2 = $Player2/LineEdit
+onready var result = $Result
+
+func _ready():
+ line_edit_1.grab_focus()
+
+
+func _physics_process(delta):
+ if player_1_stats != 0 and player_2_stats != 0 and !result.is_visible_in_tree():
+ if player_1_stats > player_2_stats:
+ $Result/RichTextLabel.add_text("Player 1 wins!")
+ $Result.visible = true
+
+ elif player_2_stats > player_1_stats:
+ $Result/RichTextLabel.add_text("Player 2 wins!")
+ $Result.visible = true
+ else:
+ $Result/RichTextLabel.add_text("Re-roll!")
+ $Result.visible = true
+
+func _on_TextureButton1_pressed():
+ player_1_stats = int(line_edit_1.text)
+
+
+func _on_TextureButton2_pressed():
+ player_2_stats = int(line_edit_2.text)
+
+
+func _on_ResetButton_pressed():
+ player_1_stats = 0
+ player_2_stats = 0
+ line_edit_1.clear()
+ line_edit_2.clear()
+ $Result/RichTextLabel.clear()
+ result.visible = false
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/default_env.tres b/Phase2/Godot ===(Game Code)===/Resolving ties/default_env.tres
new file mode 100644
index 0000000..20207a4
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/default_env.tres
@@ -0,0 +1,7 @@
+[gd_resource type="Environment" load_steps=2 format=2]
+
+[sub_resource type="ProceduralSky" id=1]
+
+[resource]
+background_mode = 2
+background_sky = SubResource( 1 )
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png b/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png
new file mode 100644
index 0000000..c98fbb6
Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png differ
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png.import b/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png.import
new file mode 100644
index 0000000..a4c02e6
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/icon.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.png"
+dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Phase2/Godot ===(Game Code)===/Resolving ties/project.godot b/Phase2/Godot ===(Game Code)===/Resolving ties/project.godot
new file mode 100644
index 0000000..cd605ce
--- /dev/null
+++ b/Phase2/Godot ===(Game Code)===/Resolving ties/project.godot
@@ -0,0 +1,26 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+[application]
+
+config/name="ResolvingTies"
+config/icon="res://icon.png"
+
+[gui]
+
+common/drop_mouse_on_gui_input_disabled=true
+
+[physics]
+
+common/enable_pause_aware_picking=true
+
+[rendering]
+
+environment/default_environment="res://default_env.tres"
diff --git a/Phase2/UML Diagrams/Server/.$Server.drawio.bkp b/Phase2/UML Diagrams/Server/.$Server.drawio.bkp
new file mode 100644
index 0000000..9bef5ba
--- /dev/null
+++ b/Phase2/UML Diagrams/Server/.$Server.drawio.bkp
@@ -0,0 +1 @@
+7V1tk5s2EP41N32ZuQzvtj/GviRN66bXXJq0H3WgM5rDyAE5tvPru0LCBgn8CiZtmLm5Q4skg55Hq93VyndjT+brNwlahL/TAEc3lhGsb+y7G8syndEI/nDJRkiGnisEs4QEstJO8EC+Yik0pHRJApyWKjJKI0YWZaFP4xj7rCRDSUJX5WpPNCp/6gLNsCZ48FGkSz+RgIXyLazBTv4LJrMw/2TTky88R3ll+SZpiAK6KojsVzf2JKGUiav5eoIjPnj5uHx6u/kUTZ+9N7/+mX5Gf41/+/Du463o7PUpTbavkOCYnd21MX/9h0Hf0KfPj79+HXyc/bKY/SabGF9QtJTj9YCTLziRb8w2+TCmKzKPUAyl8RON2YO8Y0IZRWQWw7UPTwct7TG0ZwQQeClvMLoAqR+SKJiiDV3yd0gZ8p/z0jikCfkK3aJI9gm3EybJZHmlGg+8JYgNkCY4hTr3+cCYiuh3tC5VnKKUSYFPowgtUvK4fY05SmYkHlPG6FxWkoMDr4PXCpsOQGFu+QETC9M5ZskG2slebEeOu5xTlivLqx1DLUPKwgI7HcuRM0POitm27x3ycCHBP4EIpkaEW06AjAzv0BxkL6H8wBISzzRywPCwDLSEPuMJjSiw4C6mgi0kihRRTpgIP7FauqQL5MNnTbM6d85O8l4OBxdRaPsUZZMyJEGAYw41ZYghgSsHcUFJzLLhcsfwA6M6MV64Ny48+ATK5q4MP7x6wiY0hndBJIMYA2lWmBPnOD7UzzOdDzn+3nHw5/UaR9+pRH+O1hPEB51tBPxvYYLPKpRDj/9l+LtWx/i7e2b/ezwjNO7nf4v4D4Yd4+/twf/DZiG1/xjsNoziHv6G4TcNp2P8TbuSAG/vURCA6ZT2s79N+O0jrb/24K9e//lgvFvOH7lRL5f/fvVvAX+3a/PPHFbjH6ENTqaEvz3HfxKiBPncx+NjedcToWkiDLu2Ay2NBxrIEcnAEyDnERXzLITngFWEd5B+4Ijf3Zoa7LYOu10BcYQecXRPU8Iyg/UuEXUV6A+hW6YviUOckFadP+NI62/YEuj62n9jjXmj2E9gXHDuA/74Uz/jm8be7Fr165pfgD/DMU4Qw+9RHNA5jwAB/L0V2CIVnK6Vv6lHAQQXhB/4wEOyvQ5oIfjXtfdv6u5/GXi66HFvHvdR517/oAZ35Pt4we4z8z9X+zvjvydCs0Swrc79/1ENEZ6J/7ylQY97w7g7XRt/OfFqFD8MKgp8GIge/ObBH3Rt7ln6lq8Af7kIwPAXeQA98s0jP+ra3tOX/cJOj2X4fIvHeOSXi+VjRHy4AEShlJAvwAyNEWmI+BYRIM6yaI5M2+B4rEICVAIsuWSVIA52yOZ5msdRY3xGgoXrlRMsbGOgjbk5qBjzPBGj+dmmR1mK84w3T+FXgtMF8DFLS+HJTkk+HzOXW+rlH9Js/DMojHTph+KBAbkQ+8+ipmjKyBwHtzzHZptgRaB7Xj8ObvgOf4xmokEh2PsfwHeg4DvSTSjTrcDXNFoDWN9DuSc4yX71OVXt51QNy4wYDCsY4VUwwm4ro8qqCqf0wfRLg+linp2SSlUJe1vBdEsPqN7hAIBiOOjVwBVSK70z9YBpWm1RQveu+e5qiJJgBS/7sMB+OcGi3109UzUMG1ENrdndtlVJhJQ+sZ4IVyRCRbrllYlQnW4lrPsphcVim3G5LfUsaJgFFUmXV2ZBVfStNxAvNhD3w16VbHlVC9HWHcXpy3e9bdi+beg5Z9qGw9ZUQHXifYzZiibP71HMz7b1Jy8uUQd2M/5ie6n3+3Lve1vgOizo3iKsSsHobYFLbYEDsB9rArZmCuiRgVdrhuMg1cAH4Ut+GhpKjxHlK/EYRHKpNj1RfE3452eIFILwCV3GAQ7kDbwm7G9+DXNOlP4p3LlbFwubvBDD24pGzsjNBf/I/rPCrmFWKrW8BxxhwLiRUljfcaAd3D5mdef+8jLx8T4LUFpYYMzM8F5TscZeqOJDgiNQvl/Kj1zFCNndPaf+zvbY7kbk1HOUjQjxVrLVjldaR45ixHhDpSPx1lpHwB60KVSTU7P+gdVAmmWc9FxKfbgQT7CbLdsBv+DcatUedv3Mkcqx0bnROplr3JkCR6s2utxmaGsPR2VUBw3RNqfHIdo2xhQ99nYRU3YasaQPjQP68EK2HNRodQveddhyEORj2bJteCJbTlVydZ/TrtLSnb5ay773/xv0/5Ut4uHoSKu/va0hp9r5mwIZ2DLA/YGLi6x/MdG+Xdffqd4YnNJ41sPfOvyd+/z5oqvAH8m1oP/WnbYZ0PkOkFN1AKOP+lwa9TkAe+c7QO5pXitdZDNsF98xy8Ef6yiXtujQbt3bA+GebXSn0Ko95+agK5znTxz0gsTCepW4jq14EKZhKAmFR3vIw0M9NeT0qI88lA5J3YOp9UfuQJkCLThJ+eqsOklYD43KdbAwBQ66RltNmDkotcsWV11oyajMeDZPWG2P0l5n+DCWEkcc5bkkBW5XJbbbigPdnDLTc1nqjwr27myDVFCCLU6e2t5ZxrPbZzy3Yc6IGfbNZjy7RxixBWsmIGhO4+BDSPYZNZazz6i5yNC4ilmwPdCVT07Te+GeZxeoXxZb0VXLsXNXz2k3Xrz4+fteiM1RGZaqI0jONRdiTw8nmN83RLZxGCL7qhBd0/GrceIGh7y4czzGixTyEZ5f/k0VBz2/urXyCjv62zOnpyp4S9EkzkjpqCG/T93/cIf2/udS6jvS0mjV7/N0v098G8n37vdZKhiupssqjf3WdFnV18Z5EUfkES5mwuYVgqUq4M5fCUzv85LmN27FsPPIN5B6LZrJ+3lHb3hw3DLyrGnRK7yH6Lj8YSDWHgBkhaf8noll5+5gHnYaHOlGqglMzTFLdyPLZ+UALPhLnggPBhks5EzIa8DlMoVFkP+XEa7jl/G2SpqftBdn31P6pHdZ6DE/liV6rIhlfHOn4u0jYkPmsALKwaAtKE/zDS8yeLKAUqHi/yry7R5r/9R890gL9o8arx6dm+yjHsvQOmrI/nHV/I8DGY1qfdNw9jfQ9wJObDAqW2QtWVi6N/+fiqyr87w1i0vVpl5rkXYo7v6NlMB598+47Ff/Ag==
\ No newline at end of file
diff --git a/Phase2/UML Diagrams/Server/Server.drawio b/Phase2/UML Diagrams/Server/Server.drawio
index 9bef5ba..5e50ffb 100644
--- a/Phase2/UML Diagrams/Server/Server.drawio
+++ b/Phase2/UML Diagrams/Server/Server.drawio
@@ -1 +1 @@
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